Player Matchup

Tiamat
Tiamat
DarkLordSithiz
Tiamat
Level 142
God Stats
10W - 15L
1,556 SR
Queue Stats
92W - 100L
1,425 Elo+
Party 1
Odin
Odin
Nutshad
Odin
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,608 Elo+
Solo
Ishtar
Ishtar
Voltic959
Ishtar
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 129L
1,439 Elo+
Party 1
Team Averages
Level 135
1,519 SR
1,491 Elo+

VS

Team Averages
Level 141
1,514 SR
1,478 Elo+
Nox
Nox
Jokeasyy
Nox
Level 127
God Stats
18W - 28L
1,429 SR
Queue Stats
139W - 199L
1,419 Elo+
Solo
Apollo
Apollo
Stoneycrazy08
Apollo
Level 144
God Stats
128W - 126L
1,562 SR
Queue Stats
377W - 451L
1,443 Elo+
Solo
Xbalanque
Xbalanque
XxSLAYERxX9891
Xbalanque
Level 152
God Stats
122W - 121L
1,551 SR
Queue Stats
1,138W - 1,307L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 5
11,433
715
10,515
16,485
9,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
Nutshad
Odin
17
6 / 4 / 5
12,125
758
17,271
21,002
20,001
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
Voltic959
Ishtar
15
2 / 5 / 1
10,376
649
9,174
14,781
5,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 9
11,549
722
10,534
11,697
6,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 6 / 6
11,704
732
11,981
18,666
9,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Xbalanque
XxSLAYERxX9891
Xbalanque
18
8 / 2 / 4
12,577
786
21,552
17,158
7,841
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
11
Kills
15
15
Deaths
11
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
6
5
0.92
W
3
3
9
2.5
L
Odin
Nutshad
Odin
6
4
5
2.13
W
4
6
6
1.17
L
Ishtar
Voltic959
Ishtar
2
5
1
0.5
W
Xbalanque
XxSLAYERxX9891
Xbalanque
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,960
Damage
44,067
52,268
Taken
47,521
35,487
Mitigated
22,935
8,421
Healing
10,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,515
1,225
80
4,123
16,485
9,728
139
3,871
12,614
29,837
0
W
10,534
1,083
0
677
11,697
6,091
566
3,577
8,120
49,666
0
L
Odin
Nutshad
Odin
17,271
4,027
0
2,855
21,002
20,001
268
4,966
16,036
0
42,477
W
11,981
8,375
0
3,921
18,666
9,003
1,606
4,285
14,381
0
34,597
L
Ishtar
Voltic959
Ishtar
9,174
4,754
0
1,363
14,781
5,758
2,193
2,028
12,753
0
39,498
W
Xbalanque
XxSLAYERxX9891
Xbalanque
21,552
3,391
0
5,461
17,158
7,841
784
3,224
13,934
0
64,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,934
Gold Earned
35,830
161
Minions Killed
227
6
Camps Cleared
8
870,254
Distance Traveled
829,863
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,433
715
28
2
1
286,483
0
W
Nox
11,549
722
94
6
5
274,020
3
L
Odin
12,125
758
65
4
4
318,184
2
W
Apollo
11,704
732
58
4
0
259,631
4
L
Ishtar
10,376
649
68
4
1
265,587
1
W
Xbalanque
12,577
786
75
5
3
296,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role