Player Matchup

Athena
Athena
Aimz2eazy
Athena
Level 24
God Stats
9W - 2L
2,072 SR
Queue Stats
152W - 79L
1,809 Elo+
Party 1
Bellona
Bellona
Mmmkkayy
Bellona
Level 120
God Stats
0W - 1L
1,535 SR
Queue Stats
1W - 1L
1,644 Elo+
Party 1
Janus
Janus
jxmunoz23
Janus
Level 76
God Stats
0W - 1L
1,644 SR
Queue Stats
196W - 78L
1,718 Elo+
Party 1
Team Averages
Level 73
1,750 SR
1,724 Elo+

VS

Team Averages
Level 30
1,548 SR
1,472 Elo+
Bacchus
Bacchus
BlueberryJerryy
Bacchus
Level 23
God Stats
10W - 5L
1,656 SR
Queue Stats
17W - 18L
1,439 Elo+
Party 2
Artemis
Artemis
DopeyBiscuit
Artemis
Level 46
God Stats
13W - 14L
1,487 SR
Queue Stats
71W - 86L
1,451 Elo+
Party 2
Ah Puch
Ah Puch
sope80
Ah Puch
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 6L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aimz2eazy
Athena
13
0 / 3 / 3
9,041
646
3,574
18,916
21,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Mmmkkayy
Bellona
13
0 / 3 / 3
8,209
586
6,016
16,655
17,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Janus
jxmunoz23
Janus
13
3 / 5 / 0
8,990
642
12,266
11,626
6,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 8
10,671
762
9,066
13,241
20,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
DopeyBiscuit
Artemis
15
6 / 0 / 4
10,282
734
14,025
7,233
3,637
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
sope80
Ah Puch
14
2 / 2 / 9
9,565
683
18,983
8,275
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
3
Kills
11
11
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Athena
Aimz2eazy
Athena
0
3
3
0.5
W
3
1
8
7
W
Artemis
DopeyBiscuit
Artemis
6
0
4
8
L
Bellona
Mmmkkayy
Bellona
0
3
3
0.5
L
Janus
jxmunoz23
Janus
3
5
0
0.6
W
Ah Puch
sope80
Ah Puch
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,856
Damage
42,074
47,197
Taken
28,749
46,090
Mitigated
27,626
6,444
Healing
5,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Aimz2eazy
Athena
3,574
878
0
3,558
18,916
21,791
57
11,836
7,080
16,918
0
W
9,066
1,272
513
2,219
13,241
20,204
188
6,530
6,368
14,480
0
W
Artemis
DopeyBiscuit
Artemis
14,025
6,002
0
1,199
7,233
3,637
2,141
3,607
3,440
0
39,271
L
Bellona
Mmmkkayy
Bellona
6,016
2,247
0
1,932
16,655
17,909
315
9,659
6,996
0
25,150
L
Janus
jxmunoz23
Janus
12,266
725
0
954
11,626
6,390
240
6,883
4,743
40,996
0
W
Ah Puch
sope80
Ah Puch
18,983
844
0
1,776
8,275
3,785
334
5,151
2,788
48,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,240
Gold Earned
30,518
173
Minions Killed
143
8
Camps Cleared
3
737,900
Distance Traveled
743,819
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,041
646
28
2
1
254,808
0
W
Bacchus
10,671
762
11
1
0
243,250
2
W
Artemis
10,282
734
70
5
1
259,303
1
L
Bellona
8,209
586
55
4
2
256,472
4
L
Janus
8,990
642
90
6
5
226,620
1
W
Ah Puch
9,565
683
62
4
2
241,266
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role