Player Matchup

Gilgamesh
Gilgamesh
Evwnnr
Gilgamesh
Level 126
God Stats
3W - 2L
1,475 SR
Queue Stats
200W - 172L
1,623 Elo+
Solo
Ishtar
Ishtar
Virgules
Ishtar
Level 138
God Stats
4W - 6L
1,187 SR
Queue Stats
88W - 49L
1,757 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vopos
Morgan Le Fay
Level 155
God Stats
2W - 2L
1,712 SR
Queue Stats
162W - 133L
1,598 Elo+
Party 1
Zhong Kui
Zhong Kui
kupest
Zhong Kui
Level 141
God Stats
3W - 2L
1,785 SR
Queue Stats
345W - 360L
1,563 Elo+
Solo
Bastet
Bastet
zaidomari12
Bastet
Level 154
God Stats
2W - 5L
1,401 SR
Queue Stats
241W - 216L
1,591 Elo+
Party 1
Team Averages
Level 143
1,512 SR
1,626 Elo+

VS

Team Averages
Level 134
1,598 SR
1,598 Elo+
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Droggelibecher
Cabrakan
Level 86
God Stats
32W - 24L
1,585 SR
Queue Stats
452W - 450L
1,606 Elo+
Solo
Ishtar
Ishtar
Magî
Ishtar
Level 159
God Stats
9W - 3L
1,864 SR
Queue Stats
138W - 101L
1,676 Elo+
Party 2
Horus
Horus
Reesje
Horus
Level 159
God Stats
8W - 7L
1,447 SR
Queue Stats
193W - 140L
1,607 Elo+
Party 2
The Morrigan
The Morrigan
XeAG4Q
The Morrigan
Level 104
God Stats
2W - 2L
1,596 SR
Queue Stats
132W - 123L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Evwnnr
Gilgamesh
9
0 / 3 / 0
5,520
460
1,997
11,500
4,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Virgules
Ishtar
11
2 / 1 / 1
6,427
536
6,162
7,809
3,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Vopos
Morgan Le Fay
11
0 / 2 / 0
6,037
503
2,506
5,442
2,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
kupest
Zhong Kui
12
1 / 3 / 2
6,742
562
7,194
10,171
8,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
11
3 / 3 / 0
6,299
525
5,586
11,435
4,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
6 / 1 / 3
7,427
619
10,331
9,907
4,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
12
1 / 2 / 3
6,933
578
4,702
9,905
5,554
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
Magî
Ishtar
11
2 / 3 / 1
6,560
547
8,828
8,530
3,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Reesje
Horus
10
1 / 0 / 6
6,509
542
2,629
6,426
5,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
XeAG4Q
The Morrigan
13
2 / 0 / 2
6,914
576
3,418
3,444
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
6
Kills
12
12
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
1
3
7.5
W
Cabrakan
1
2
3
1.25
L
Gilgamesh
Evwnnr
Gilgamesh
0
3
0
0
W
Ishtar
Magî
Ishtar
2
3
1
0.83
W
Horus
Reesje
Horus
1
0
6
4
L
Ishtar
Virgules
Ishtar
2
1
1
2.5
L
Morgan Le Fay
Vopos
Morgan Le Fay
0
2
0
0
W
The Morrigan
XeAG4Q
The Morrigan
2
0
2
3
L
Zhong Kui
kupest
Zhong Kui
1
3
2
0.67
L
Bastet
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,445
Damage
29,908
46,357
Taken
38,212
23,110
Mitigated
19,734
12,641
Healing
14,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,331
3,913
0
4,834
9,907
4,108
0
1,892
7,854
0
50,970
W
Cabrakan
4,702
959
0
3,282
9,905
5,554
417
4,908
4,660
50,968
0
L
Gilgamesh
Evwnnr
Gilgamesh
1,997
259
1,434
2,473
11,500
4,743
0
558
10,942
0
14,937
W
Ishtar
Magî
Ishtar
8,828
5,653
0
3,110
8,530
3,149
0
0
8,530
0
53,244
W
Horus
Reesje
Horus
2,629
1,034
115
2,542
6,426
5,389
0
793
5,541
0
10,777
L
Ishtar
Virgules
Ishtar
6,162
3,026
0
1,165
7,809
3,223
530
0
7,809
0
51,776
L
Morgan Le Fay
Vopos
Morgan Le Fay
2,506
39
0
761
5,442
2,486
0
807
4,635
44,394
0
W
The Morrigan
XeAG4Q
The Morrigan
3,418
799
0
123
3,444
1,534
0
1,343
1,927
57,834
4,937
L
Zhong Kui
kupest
Zhong Kui
7,194
997
0
2,495
10,171
8,195
0
3,995
6,176
47,635
0
L
Bastet
5,586
2,012
0
4,313
11,435
4,463
0
1,708
9,727
0
39,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,025
Gold Earned
34,343
368
Minions Killed
434
0
Camps Cleared
0
1,136,411
Distance Traveled
1,151,648
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,427
619
94
8
0
272,551
1
W
Cabrakan
6,933
578
98
8
0
203,673
5
L
Gilgamesh
5,520
460
26
2
0
216,862
4
W
Ishtar
6,560
547
103
9
0
208,690
2
W
Horus
6,509
542
19
2
0
249,330
5
L
Ishtar
6,427
536
78
7
0
231,162
0
L
Morgan Le Fay
6,037
503
98
8
0
229,572
4
W
The Morrigan
6,914
576
120
10
0
217,404
3
L
Zhong Kui
6,742
562
99
8
0
191,586
6
L
Bastet
6,299
525
67
6
0
267,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role