Player Matchup

Discordia
Discordia
Gold II
DeathGod1002
Discordia
Gold II
Level 149
God Stats
1W - 0L
1,656 SR
Queue Stats
14W - 9L
1,804 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
JimThomeCHS
Gilgamesh
Bronze III
Level 96
God Stats
1W - 0L
1,854 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Gold III
Ryans Dead Too
Chaac
Gold III
Level 159
God Stats
5W - 0L
1,779 SR
Queue Stats
18W - 11L
1,651 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,763 SR
1,652 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,499 SR
1,009 MMR
Chiron
Chiron
Silver V
IkilleDYoU187
Chiron
Silver V
Level 108
God Stats
10W - 11L
1,503 SR
Queue Stats
138W - 159L
633 MMR
Solo
Sol
Sol
Silver IV
TheFarmerJon
Sol
Silver IV
Level 103
God Stats
157W - 201L
1,429 SR
Queue Stats
197W - 266L
807 MMR
Solo
Horus
Horus
Gold III
TheOriginalJew69
Horus
Gold III
Level 104
God Stats
24W - 23L
1,567 SR
Queue Stats
573W - 642L
1,587 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DeathGod1002
Discordia
13
2 / 0 / 9
8,378
762
8,688
4,378
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
JimThomeCHS
Gilgamesh
13
2 / 0 / 9
8,715
792
3,462
7,101
5,829
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
8 / 0 / 4
9,118
829
17,383
15,875
9,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
BacchusAh Muzen CabHerculesBaron SamediKumbhakarna

VS

Bans
AtlasMedusaArtemisCu ChulainnNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,393
581
3,701
9,036
2,956
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 6 / 0
7,033
639
8,240
12,178
4,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 4 / 0
6,364
579
6,476
13,531
10,010
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
12
Kills
0
0
Deaths
12
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Discordia
DeathGod1002
Discordia
2
0
9
6.5
L
0
2
0
0
W
Gilgamesh
JimThomeCHS
Gilgamesh
2
0
9
6.5
W
8
0
4
10
L
0
6
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,533
Damage
18,417
27,354
Taken
34,745
16,697
Mitigated
17,017
8,959
Healing
8,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DeathGod1002
Discordia
8,688
792
0
996
4,378
1,695
1,007
1,373
3,005
35,521
0
L
3,701
1,738
531
2,203
9,036
2,956
0
2,832
6,204
0
17,177
W
Gilgamesh
JimThomeCHS
Gilgamesh
3,462
768
630
1,489
7,101
5,829
299
2,251
4,850
0
9,929
W
17,383
2,909
0
5,844
15,875
9,173
899
5,086
10,789
0
51,626
L
8,240
2,333
430
2,384
12,178
4,051
0
2,626
9,552
32,444
0
L
6,476
2,744
790
1,959
13,531
10,010
0
3,777
9,754
0
12,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,211
Gold Earned
19,790
138
Minions Killed
104
6
Camps Cleared
5
675,363
Distance Traveled
555,235
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,378
762
69
6
4
233,011
4
L
Chiron
6,393
581
29
3
1
185,638
2
W
Gilgamesh
8,715
792
9
1
0
215,133
0
W
Chaac
9,118
829
60
5
2
227,219
3
L
Sol
7,033
639
59
5
4
177,886
1
L
Horus
6,364
579
16
1
0
191,711
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role