Player Matchup

Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Elsch
Janus
Level 131
God Stats
0W - 5L
1,239 SR
Queue Stats
194W - 211L
1,485 Elo+
Party 3
Ganesha
Ganesha
FabQueen
Ganesha
Level 148
God Stats
1W - 3L
1,426 SR
Queue Stats
281W - 288L
1,453 Elo+
Solo
King Arthur
King Arthur
lIBlackbirdIl
King Arthur
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 155L
1,588 Elo+
Party 3
Skadi
Skadi
manu_o_grove
Skadi
Level 69
God Stats
2W - 4L
1,112 SR
Queue Stats
266W - 297L
1,437 Elo+
Party 2
Team Averages
Level 127
1,355 SR
1,492 Elo+

VS

Team Averages
Level 105
1,431 SR
1,480 Elo+
Cthulhu
Cthulhu
N4NNYB4SH3R56
Cthulhu
Level 146
God Stats
22W - 16L
1,588 SR
Queue Stats
457W - 434L
1,520 Elo+
Solo
Chiron
Chiron
aua_puuuSten
Chiron
Level 107
God Stats
4W - 4L
1,402 SR
Queue Stats
159W - 171L
1,535 Elo+
Solo
Zhong Kui
Zhong Kui
carrot_on_my_bum
Zhong Kui
Level 89
God Stats
4W - 3L
1,422 SR
Queue Stats
257W - 251L
1,497 Elo+
Party 1
Nu Wa
Nu Wa
kralamadul
Nu Wa
Level 117
God Stats
1W - 2L
1,207 SR
Queue Stats
146W - 176L
1,415 Elo+
Party 1
Ares
Ares
prokypop13
Ares
Level 68
God Stats
6W - 3L
1,536 SR
Queue Stats
142W - 163L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
0 / 6 / 6
7,356
669
6,239
9,703
4,251
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Elsch
Janus
13
2 / 6 / 5
7,938
722
12,313
9,011
5,099
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
FabQueen
Ganesha
15
0 / 2 / 7
8,291
754
6,407
10,390
12,781
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
lIBlackbirdIl
King Arthur
12
1 / 5 / 4
7,436
676
5,084
11,790
17,190
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
6 / 4 / 2
9,491
863
6,804
8,620
4,681
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
10 / 1 / 11
10,731
976
13,478
11,591
11,538
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
17
6 / 0 / 12
9,885
899
12,631
5,570
2,880
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
14
4 / 3 / 8
8,897
809
7,333
11,180
9,229
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
14
2 / 3 / 15
8,794
799
8,207
6,454
3,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 2 / 14
8,793
799
5,040
15,235
19,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
83
9
Kills
23
23
Deaths
9
24
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
6
6
0.5
L
Janus
Elsch
Janus
2
6
5
0.75
L
Ganesha
FabQueen
Ganesha
0
2
7
1.75
W
Cthulhu
10
1
11
15.5
W
Chiron
6
0
12
12
W
Zhong Kui
4
3
8
2.67
W
Nu Wa
2
3
15
3.17
L
King Arthur
lIBlackbirdIl
King Arthur
1
5
4
0.6
L
6
4
2
1.75
W
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,847
Damage
46,689
49,514
Taken
50,030
44,002
Mitigated
46,040
11,177
Healing
20,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,239
463
0
100
9,703
4,251
0
5,650
4,053
16,956
0
L
Janus
Elsch
Janus
12,313
348
768
178
9,011
5,099
0
7,357
1,654
21,637
0
L
Ganesha
FabQueen
Ganesha
6,407
273
1,365
3,710
10,390
12,781
0
7,051
3,339
23,362
0
W
Cthulhu
13,478
224
1,958
1,552
11,591
11,538
745
5,327
6,072
37,571
0
W
Chiron
12,631
1,388
4,838
2,186
5,570
2,880
2,046
2,599
2,971
0
25,984
W
Zhong Kui
7,333
870
950
3,279
11,180
9,229
3,136
7,745
3,343
12,616
0
W
Nu Wa
8,207
1,249
924
253
6,454
3,159
1,443
3,127
3,281
16,076
0
L
King Arthur
lIBlackbirdIl
King Arthur
5,084
501
1,735
1,553
11,790
17,190
0
8,051
3,739
0
9,044
L
6,804
808
950
818
8,620
4,681
0
5,949
2,671
0
24,332
W
5,040
183
1,491
2,777
15,235
19,234
952
6,161
8,931
7,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,512
Gold Earned
47,100
128
Minions Killed
120
0
Camps Cleared
0
991,093
Distance Traveled
1,084,740
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,356
669
36
3
0
188,673
0
L
Janus
7,938
722
30
3
0
198,949
1
L
Ganesha
8,291
754
2
0
0
214,031
3
W
Cthulhu
10,731
976
66
6
0
221,864
0
W
Chiron
9,885
899
27
2
0
251,437
6
W
Zhong Kui
8,897
809
13
1
0
187,097
1
W
Nu Wa
8,794
799
13
1
0
199,424
0
L
King Arthur
7,436
676
22
2
0
200,477
2
L
Skadi
9,491
863
38
3
0
188,963
0
W
Ares
8,793
799
1
0
0
224,918
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role