Player Matchup

Scylla
Scylla
A2G Stinks
Scylla
Level 80
God Stats
23W - 26L
1,483 SR
Queue Stats
144W - 146L
1,469 Elo+
Solo
Odin
Odin
DanedoPC
Odin
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Ymir
Ymir
DonDaBrasco
Ymir
Level 98
God Stats
3W - 0L
1,572 SR
Queue Stats
52W - 46L
1,374 Elo+
Solo
Ishtar
Ishtar
I3lackYeti
Ishtar
Level 144
God Stats
6W - 5L
1,840 SR
Queue Stats
156W - 139L
1,487 Elo+
Solo
Izanami
Izanami
llSesshomaru
Izanami
Level 109
God Stats
5W - 2L
1,522 SR
Queue Stats
24W - 21L
1,508 Elo+
Solo
Team Averages
Level 100
1,583 SR
1,468 Elo+

VS

Team Averages
Level 83
1,452 SR
1,431 Elo+
Ishtar
Ishtar
Chimereforce
Ishtar
Level 43
God Stats
6W - 12L
1,415 SR
Queue Stats
75W - 108L
1,399 Elo+
Solo
Chiron
Chiron
DaynTheRyker
Chiron
Level 143
God Stats
32W - 18L
1,547 SR
Queue Stats
508W - 513L
1,456 Elo+
Solo
Hera
Hera
Jerk-City--
Hera
Level 62
God Stats
1W - 4L
1,287 SR
Queue Stats
168W - 295L
1,312 Elo+
Solo
Chang'e
Chang'e
Voltibear
Chang'e
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,527 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
shogunstew
Morgan Le Fay
Level 130
God Stats
43W - 43L
1,512 SR
Queue Stats
347W - 352L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
A2G Stinks
Scylla
18
4 / 1 / 19
11,134
1,113
16,358
6,700
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Odin
18
7 / 1 / 16
11,506
1,151
14,293
11,723
10,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
5 / 4 / 15
11,779
1,178
10,998
14,795
8,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
I3lackYeti
Ishtar
18
9 / 1 / 18
12,520
1,252
20,295
13,250
5,742
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
llSesshomaru
Izanami
18
8 / 3 / 15
12,569
1,257
14,897
17,764
7,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

231

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
2 / 1 / 4
10,763
1,076
10,499
11,041
4,122
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
16
4 / 9 / 5
11,924
1,192
14,684
17,388
6,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 10 / 1
9,146
915
5,590
14,951
5,526
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
Voltibear
Chang'e
15
0 / 7 / 4
9,722
972
11,116
22,186
7,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
shogunstew
Morgan Le Fay
16
4 / 6 / 5
11,205
1,121
18,773
15,166
6,434
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
29
33
Kills
10
10
Deaths
33
83
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
A2G Stinks
Scylla
4
1
19
13.5
L
Ishtar
2
1
4
4
W
Odin
7
1
16
15
L
Chiron
4
9
5
0.72
W
5
4
15
3.13
W
Ishtar
I3lackYeti
Ishtar
9
1
18
18
L
0
10
1
0.05
L
Chang'e
Voltibear
Chang'e
0
7
4
0.29
W
Izanami
llSesshomaru
Izanami
8
3
15
5.17
L
Morgan Le Fay
shogunstew
Morgan Le Fay
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,841
Damage
60,662
64,232
Taken
80,732
34,560
Mitigated
29,796
10,285
Healing
11,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
A2G Stinks
Scylla
16,358
967
63
308
6,700
2,457
0
3,485
3,215
27,788
0
L
Ishtar
10,499
6,630
228
1,984
11,041
4,122
0
3,290
7,666
0
36,797
W
Odin
14,293
2,436
0
1,235
11,723
10,725
0
7,984
3,739
0
20,185
L
Chiron
14,684
5,423
356
1,812
17,388
6,416
0
3,333
13,897
0
43,236
W
10,998
1,511
0
1,182
14,795
8,251
0
8,210
6,585
36,563
0
W
Ishtar
I3lackYeti
Ishtar
20,295
13,402
0
1,795
13,250
5,742
0
5,761
7,489
0
37,287
L
5,590
2,309
0
552
14,951
5,526
0
5,114
9,564
14,555
0
L
Chang'e
Voltibear
Chang'e
11,116
994
2,184
3,404
22,186
7,298
0
8,208
13,688
26,446
0
W
Izanami
llSesshomaru
Izanami
14,897
12,066
529
5,173
17,764
7,385
0
10,039
7,725
0
41,138
L
Morgan Le Fay
shogunstew
Morgan Le Fay
18,773
3,450
0
889
15,166
6,434
0
7,411
7,686
29,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,508
Gold Earned
52,760
210
Minions Killed
199
7
Camps Cleared
8
963,574
Distance Traveled
864,795
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,134
1,113
35
4
1
193,902
0
L
Ishtar
10,763
1,076
46
5
4
200,807
1
W
Odin
11,506
1,151
12
1
0
209,778
0
L
Chiron
11,924
1,192
65
7
3
198,506
0
W
Ymir
11,779
1,178
56
6
3
182,979
0
W
Ishtar
12,520
1,252
30
3
3
183,801
0
L
Hera
9,146
915
24
2
0
101,236
4
L
Chang'e
9,722
972
30
3
0
190,604
0
W
Izanami
12,569
1,257
77
8
0
193,114
1
L
Morgan Le Fay
11,205
1,121
34
3
1
173,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role