Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
AToxicLibra
Ishtar
Level 129
God Stats
2W - 5L
1,670 SR
Queue Stats
176W - 172L
1,499 Elo+
Solo
Cthulhu
Cthulhu
TheeArmyGuy
Cthulhu
Level 109
God Stats
0W - 2L
1,442 SR
Queue Stats
149W - 182L
1,488 Elo+
Solo
Tyr
Tyr
Xturkey_godX
Tyr
Level 87
God Stats
12W - 11L
1,613 SR
Queue Stats
439W - 431L
1,548 Elo+
Party 2
Nu Wa
Nu Wa
copenhagenchamp1
Nu Wa
Level 127
God Stats
22W - 18L
1,626 SR
Queue Stats
570W - 531L
1,520 Elo+
Party 2
Team Averages
Level 115
1,570 SR
1,511 Elo+

VS

Team Averages
Level 126
1,568 SR
1,500 Elo+
Ishtar
Ishtar
FateTypeMoon
Ishtar
Level 104
God Stats
9W - 7L
1,517 SR
Queue Stats
43W - 38L
1,478 Elo+
Party 1
Atlas
Atlas
TIMNAR
Atlas
Level 156
God Stats
4W - 1L
1,733 SR
Queue Stats
25W - 23L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
TsD Alex S
Sun Wukong
Level 160
God Stats
1W - 1L
1,317 SR
Queue Stats
27W - 35L
1,497 Elo+
Party 3
Chronos
Chronos
VapeingWarlord
Chronos
Level 107
God Stats
5W - 2L
1,677 SR
Queue Stats
104W - 95L
1,493 Elo+
Party 1
Cupid
Cupid
iSweety K
Cupid
Level 103
God Stats
14W - 12L
1,598 SR
Queue Stats
236W - 251L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
0 / 2 / 1
7,997
444
7,690
16,261
7,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ishtar
15
3 / 4 / 0
9,092
505
7,601
12,365
6,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
TheeArmyGuy
Cthulhu
12
0 / 1 / 2
7,767
432
11,115
14,614
12,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 2 / 0
8,912
495
10,511
18,473
16,144
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 2 / 1
8,214
456
10,225
9,081
4,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
3 / 1 / 3
8,748
486
7,106
14,912
7,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
TIMNAR
Atlas
13
2 / 0 / 3
8,826
490
8,318
16,025
17,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
TsD Alex S
Sun Wukong
17
2 / 0 / 0
10,141
563
13,914
19,549
16,123
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
2 / 0 / 2
8,146
453
12,203
8,065
4,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cupid
iSweety K
Cupid
14
2 / 3 / 1
8,488
472
8,548
14,127
5,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
11
11
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
2
1
0.25
L
Ishtar
3
4
0
0.75
W
Ishtar
3
1
3
4.5
W
Atlas
TIMNAR
Atlas
2
0
3
3.5
L
Cthulhu
TheeArmyGuy
Cthulhu
0
1
2
1
W
Sun Wukong
TsD Alex S
Sun Wukong
2
0
0
2
W
2
0
2
3
L
0
2
0
0
L
1
2
1
0.75
W
Cupid
iSweety K
Cupid
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,142
Damage
50,089
70,794
Taken
72,678
46,140
Mitigated
51,762
18,051
Healing
26,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
7,690
5,519
0
3,931
16,261
7,144
0
4,393
11,868
0
63,174
L
Ishtar
7,601
3,966
0
2,523
12,365
6,001
2,503
2,107
10,258
0
73,401
W
Ishtar
7,106
2,737
0
4,132
14,912
7,506
592
2,054
11,508
0
73,962
W
Atlas
TIMNAR
Atlas
8,318
4,063
0
2,550
16,025
17,737
38
8,186
7,087
40,576
0
L
Cthulhu
TheeArmyGuy
Cthulhu
11,115
989
566
2,318
14,614
12,704
0
7,959
6,655
40,047
0
W
Sun Wukong
TsD Alex S
Sun Wukong
13,914
2,667
0
10,061
19,549
16,123
861
955
18,516
0
92,006
W
12,203
3,879
0
2,896
8,065
4,427
234
5,203
2,638
83,764
0
L
10,511
1,967
0
7,250
18,473
16,144
0
188
18,285
0
82,273
L
10,225
2,630
69
1,394
9,081
4,147
59
5,874
3,207
65,142
0
W
Cupid
iSweety K
Cupid
8,548
3,865
663
5,984
14,127
5,969
1,092
4,050
9,923
0
73,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,982
Gold Earned
44,349
559
Minions Killed
582
0
Camps Cleared
0
1,730,699
Distance Traveled
1,794,387
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,997
444
120
7
0
405,818
0
L
Ishtar
9,092
505
135
8
0
315,115
2
W
Ishtar
8,748
486
108
6
0
354,177
2
W
Atlas
8,826
490
56
3
0
364,994
2
L
Cthulhu
7,767
432
53
3
0
353,514
7
W
Sun Wukong
10,141
563
163
9
0
374,278
3
W
Chronos
8,146
453
134
7
0
356,378
7
L
Tyr
8,912
495
147
8
0
338,884
6
L
Nu Wa
8,214
456
104
6
0
317,368
4
W
Cupid
8,488
472
121
7
0
344,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role