Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Daddio UwU
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Thor
Thor
NAHRNAHR
Thor
Level 147
God Stats
2W - 2L
1,159 SR
Queue Stats
246W - 221L
1,433 Elo+
Party 2
Atlas
Atlas
Skysword455
Atlas
Level 110
God Stats
20W - 20L
1,475 SR
Queue Stats
172W - 184L
1,425 Elo+
Solo
Team Averages
Level 73
1,427 SR
1,472 Elo+

VS

Team Averages
Level 69
1,540 SR
1,364 Elo+
Cernunnos
Cernunnos
Atlas-ALV
Cernunnos
Level 49
God Stats
41W - 34L
1,518 SR
Queue Stats
161W - 167L
1,491 Elo+
Party 1
Merlin
Merlin
Colt4545
Merlin
Level 81
God Stats
2W - 0L
1,345 SR
Queue Stats
9W - 15L
1,190 Elo+
Solo
Camazotz
Camazotz
OGbestbot
Camazotz
Level 52
God Stats
8W - 7L
1,721 SR
Queue Stats
50W - 64L
1,285 Elo+
Solo
Ah Puch
Ah Puch
RDBG426
Ah Puch
Level 128
God Stats
4W - 2L
1,618 SR
Queue Stats
294W - 310L
1,450 Elo+
Party 1
Hou Yi
Hou Yi
Sodukat
Hou Yi
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
1 / 3 / 0
5,290
481
4,581
9,154
3,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
 
Ra
1
0 / 0 / 0
3,621
329
0
0
0
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Arachne
Daddio UwU
Arachne
11
5 / 3 / 1
6,459
587
5,157
9,486
3,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thor
10
0 / 3 / 0
5,656
514
2,952
9,554
3,576
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 2 / 1
6,484
589
4,078
8,845
4,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Atlas-ALV
Cernunnos
12
1 / 1 / 2
6,859
624
3,219
6,195
2,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Colt4545
Merlin
12
4 / 4 / 0
7,575
689
6,555
6,770
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
OGbestbot
Camazotz
8
0 / 2 / 0
5,571
506
1,511
10,701
2,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
RDBG426
Ah Puch
11
3 / 2 / 1
6,957
632
4,367
9,220
2,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Sodukat
Hou Yi
11
3 / 0 / 3
7,059
642
8,121
5,047
1,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
9
Kills
11
11
Deaths
9
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
3
0
0.33
L
Ra
 
Ra
0
0
0
0
W
Cernunnos
Atlas-ALV
Cernunnos
1
1
2
2
W
Merlin
Colt4545
Merlin
4
4
0
1
L
Arachne
Daddio UwU
Arachne
5
3
1
1.83
L
Thor
0
3
0
0
W
Camazotz
OGbestbot
Camazotz
0
2
0
0
W
Ah Puch
RDBG426
Ah Puch
3
2
1
1.75
L
3
2
1
1.75
W
Hou Yi
Sodukat
Hou Yi
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,768
Damage
23,773
37,039
Taken
37,933
14,694
Mitigated
12,284
7,508
Healing
14,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,581
1,905
0
2,239
9,154
3,522
0
3,887
4,955
0
30,687
L
Ra
 
Ra
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
Atlas-ALV
Cernunnos
3,219
1,644
0
1,625
6,195
2,397
0
519
5,648
0
38,446
W
Merlin
Colt4545
Merlin
6,555
849
0
687
6,770
2,378
780
1,250
5,391
50,490
0
L
Arachne
Daddio UwU
Arachne
5,157
3,506
0
2,103
9,486
3,322
0
2,954
6,516
0
34,131
L
Thor
2,952
475
0
2,372
9,554
3,576
0
0
9,554
0
36,926
W
Camazotz
OGbestbot
Camazotz
1,511
757
0
6,031
10,701
2,948
0
476
10,165
0
31,101
W
Ah Puch
RDBG426
Ah Puch
4,367
214
0
4,355
9,220
2,933
1,789
1,092
8,036
36,436
0
L
4,078
983
0
794
8,845
4,274
0
3,659
5,092
32,357
0
W
Hou Yi
Sodukat
Hou Yi
8,121
5,041
0
1,387
5,047
1,628
2,831
382
4,615
0
41,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,510
Gold Earned
34,021
260
Minions Killed
377
0
Camps Cleared
0
818,394
Distance Traveled
1,080,447
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,290
481
56
5
0
181,985
0
L
Ra
3,621
329
0
0
0
21,229
0
W
Cernunnos
6,859
624
77
7
0
224,700
1
W
Merlin
7,575
689
90
8
0
180,340
0
L
Arachne
6,459
587
68
6
0
230,446
1
L
Thor
5,656
514
71
6
0
199,375
1
W
Camazotz
5,571
506
63
6
0
210,242
0
W
Ah Puch
6,957
632
68
6
0
261,643
0
L
Atlas
6,484
589
65
6
0
185,359
2
W
Hou Yi
7,059
642
79
7
0
203,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role