Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Happi_shot
Merlin
Level 98
God Stats
10W - 5L
1,692 SR
Queue Stats
279W - 265L
1,494 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheJovanBG
Tsukuyomi
Level 67
God Stats
8W - 4L
1,698 SR
Queue Stats
161W - 158L
1,470 Elo+
Solo
Terra
Terra
Vortunes
Terra
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 109L
1,516 Elo+
Party 2
Discordia
Discordia
eddiekberg
Discordia
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,396 Elo+
Solo
Team Averages
Level 78
1,578 SR
1,475 Elo+

VS

Team Averages
Level 82
1,491 SR
1,452 Elo+
Terra
Terra
 
Terra
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BenJorno549
Sol
Level 106
God Stats
1W - 1L
1,313 SR
Queue Stats
65W - 71L
1,417 Elo+
Party 1
Thanatos
Thanatos
DonJulio549
Thanatos
Level 128
God Stats
5W - 4L
1,436 SR
Queue Stats
118W - 110L
1,486 Elo+
Party 1
Ravana
Ravana
ShrimpPasta
Ravana
Level 28
God Stats
2W - 2L
1,497 SR
Queue Stats
239W - 222L
1,465 Elo+
Solo
Hachiman
Hachiman
sonnylm94
Hachiman
Level 27
God Stats
2W - 2L
1,712 SR
Queue Stats
46W - 61L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
0 / 4 / 9
9,578
737
9,193
17,176
17,236
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Happi_shot
Merlin
15
2 / 4 / 2
8,846
680
13,800
9,025
4,566
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
TheJovanBG
Tsukuyomi
15
5 / 5 / 4
9,497
731
14,113
14,138
6,555
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
Vortunes
Terra
15
0 / 4 / 5
8,145
627
6,246
19,928
20,566
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
eddiekberg
Discordia
15
3 / 2 / 5
8,501
654
18,919
8,000
3,517
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
3 / 3 / 9
9,509
731
8,737
19,665
15,766
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 3 / 10
10,000
769
14,771
14,346
7,244
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
DonJulio549
Thanatos
18
11 / 1 / 4
10,747
827
16,079
13,938
7,471
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
18
2 / 1 / 11
9,693
746
12,257
12,125
13,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
sonnylm94
Hachiman
16
1 / 2 / 13
9,350
719
10,340
12,260
6,973
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
66
10
Kills
19
19
Deaths
10
25
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
4
9
1.13
W
Terra
 
Terra
3
3
9
2.5
W
2
3
10
2.33
W
Thanatos
DonJulio549
Thanatos
11
1
4
13
L
Merlin
Happi_shot
Merlin
2
4
2
0.75
W
Ravana
2
1
11
7.5
L
Tsukuyomi
TheJovanBG
Tsukuyomi
5
5
4
1.4
L
Terra
Vortunes
Terra
0
4
5
0.63
L
Discordia
eddiekberg
Discordia
3
2
5
2.75
W
Hachiman
sonnylm94
Hachiman
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,271
Damage
62,184
68,267
Taken
72,334
52,440
Mitigated
50,526
26,771
Healing
51,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
9,193
2,345
1,325
2,670
17,176
17,236
0
6,608
10,358
25,237
0
W
Terra
 
Terra
8,737
355
11,495
7,694
19,665
15,766
495
12,771
6,894
16,387
0
W
14,771
5,506
1,882
5,512
14,346
7,244
2,237
10,828
3,518
35,159
0
W
Thanatos
DonJulio549
Thanatos
16,079
812
4,993
13,735
13,938
7,471
666
9,291
4,647
0
23,174
L
Merlin
Happi_shot
Merlin
13,800
730
555
393
9,025
4,566
0
3,614
5,320
33,398
0
W
Ravana
12,257
2,436
0
2,973
12,125
13,072
330
6,431
5,694
0
22,537
L
Tsukuyomi
TheJovanBG
Tsukuyomi
14,113
3,959
2,489
3,370
14,138
6,555
0
4,747
9,162
0
21,246
L
Terra
Vortunes
Terra
6,246
880
5,986
7,148
19,928
20,566
0
6,384
13,007
11,268
0
L
Discordia
eddiekberg
Discordia
18,919
1,132
1,484
1,351
8,000
3,517
0
2,155
5,713
26,430
0
W
Hachiman
sonnylm94
Hachiman
10,340
4,766
911
2,755
12,260
6,973
1,098
8,837
3,423
0
27,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,567
Gold Earned
49,299
126
Minions Killed
140
0
Camps Cleared
0
1,232,125
Distance Traveled
1,340,198
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,578
737
36
3
0
229,574
0
W
Terra
9,509
731
13
1
0
272,995
3
W
Sol
10,000
769
47
4
0
255,395
0
W
Thanatos
10,747
827
16
1
0
302,462
0
L
Merlin
8,846
680
47
4
0
217,724
0
W
Ravana
9,693
746
31
2
0
264,886
0
L
Tsukuyomi
9,497
731
14
1
0
269,647
0
L
Terra
8,145
627
18
1
0
243,251
4
L
Discordia
8,501
654
11
1
0
271,929
0
W
Hachiman
9,350
719
33
3
0
244,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role