Player Matchup

Olorun
Olorun
 
Olorun
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Clemencio
Ishtar
Level 155
God Stats
22W - 31L
1,511 SR
Queue Stats
214W - 221L
1,509 Elo+
Solo
Ao Kuang
Ao Kuang
DubauEyeN
Ao Kuang
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,438 Elo+
Solo
Sobek
Sobek
HentaiHeroxd
Sobek
Level 105
God Stats
5W - 5L
1,565 SR
Queue Stats
52W - 47L
1,525 Elo+
Solo
Guan Yu
Guan Yu
ValekEPGz
Guan Yu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,496 Elo+
Solo
Team Averages
Level 113
1,515 SR
1,494 Elo+

VS

Team Averages
Level 113
1,431 SR
1,461 Elo+
Izanami
Izanami
Alex_zander19
Izanami
Level 81
God Stats
120W - 102L
1,572 SR
Queue Stats
297W - 293L
1,423 Elo+
Solo
Mercury
Mercury
CRy5TaL Ca5Tle5
Mercury
Level 116
God Stats
22W - 26L
1,448 SR
Queue Stats
284W - 319L
1,420 Elo+
Solo
Terra
Terra
Kimerakeeper
Terra
Level 158
God Stats
11W - 8L
1,516 SR
Queue Stats
199W - 220L
1,405 Elo+
Solo
Janus
Janus
QscarTheMonster
Janus
Level 94
God Stats
6W - 16L
1,277 SR
Queue Stats
142W - 160L
1,535 Elo+
Solo
Ishtar
Ishtar
TheOutlawJJP
Ishtar
Level 117
God Stats
30W - 33L
1,344 SR
Queue Stats
352W - 378L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
0 / 2 / 0
9,852
394
5,048
10,292
4,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ishtar
Clemencio
Ishtar
20
2 / 4 / 1
12,166
487
13,290
19,700
10,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ao Kuang
DubauEyeN
Ao Kuang
17
2 / 4 / 1
10,967
439
6,024
26,603
12,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 0 / 2
10,763
431
6,261
14,131
16,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Guan Yu
ValekEPGz
Guan Yu
20
0 / 2 / 0
11,616
465
8,844
23,512
36,390
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
3 / 1 / 1
16,061
642
15,072
11,779
4,796
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
2 / 0 / 6
14,517
581
7,756
19,492
10,536
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
1 / 0 / 6
12,842
514
5,935
25,585
27,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

20
3 / 1 / 5
14,581
583
16,953
12,868
6,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
20
3 / 3 / 2
13,618
545
14,593
14,895
6,674
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
12
12
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
2
0
0
W
Izanami
3
1
1
3.5
W
2
0
6
5
L
Ishtar
Clemencio
Ishtar
2
4
1
0.63
L
Ao Kuang
DubauEyeN
Ao Kuang
2
4
1
0.63
L
1
0
2
2
W
1
0
6
4
W
3
1
5
5.5
W
Ishtar
3
3
2
1.33
L
Guan Yu
ValekEPGz
Guan Yu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,467
Damage
60,309
94,238
Taken
84,619
81,428
Mitigated
55,352
34,284
Healing
34,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
5,048
2,282
0
3,146
10,292
4,914
0
6,970
2,910
61,789
7,305
W
Izanami
15,072
11,547
0
6,280
11,779
4,796
8,248
2,529
8,720
0
164,673
W
7,756
3,628
0
1,659
19,492
10,536
3,735
3,153
16,174
0
170,476
L
Ishtar
Clemencio
Ishtar
13,290
8,146
0
6,500
19,700
10,977
1,547
2,855
16,753
0
132,430
L
Ao Kuang
DubauEyeN
Ao Kuang
6,024
1,133
0
10,810
26,603
12,209
0
5,926
20,487
98,467
0
L
6,261
587
0
4,545
14,131
16,938
54
3,954
10,049
32,250
0
W
5,935
773
7,606
12,834
25,585
27,035
920
6,011
18,375
30,128
0
W
16,953
400
0
1,356
12,868
6,311
960
6,262
6,570
133,830
0
W
Ishtar
14,593
11,144
0
4,363
14,895
6,674
4,537
2,017
12,878
0
109,429
L
Guan Yu
ValekEPGz
Guan Yu
8,844
799
303
8,980
23,512
36,390
0
2,231
21,151
12,868
84,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,364
Gold Earned
71,619
670
Minions Killed
886
0
Camps Cleared
0
2,126,597
Distance Traveled
2,392,346
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,852
394
123
5
0
309,218
2
W
Izanami
16,061
642
271
11
0
458,132
2
W
Mercury
14,517
581
183
7
0
554,000
6
L
Ishtar
12,166
487
203
8
0
410,472
4
L
Ao Kuang
10,967
439
131
5
0
469,809
1
L
Sobek
10,763
431
37
1
0
442,792
3
W
Terra
12,842
514
36
1
0
506,279
8
W
Janus
14,581
583
233
9
0
487,556
0
W
Ishtar
13,618
545
163
7
0
386,379
2
L
Guan Yu
11,616
465
176
7
0
494,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role