Player Matchup

Hades
Hades
 
Hades
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
AlmightyBeluga
Ishtar
Level 80
God Stats
3W - 10L
1,440 SR
Queue Stats
301W - 451L
1,306 Elo+
Solo
Neith
Neith
Cephalon_IR15
Neith
Level 36
God Stats
3W - 5L
1,277 SR
Queue Stats
14W - 31L
1,111 Elo+
Party 1
Team Averages
Level 68
1,406 SR
1,306 Elo+

VS

Team Averages
Level 57
1,295 SR
1,102 Elo+
Ares
Ares
Mightygazelle72
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
907 Elo+
Party 2
Hel
Hel
Morterpax
Hel
Level 34
God Stats
1W - 6L
941 SR
Queue Stats
16W - 25L
1,003 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
supplytree
Ah Muzen Cab
Level 109
God Stats
30W - 38L
1,443 SR
Queue Stats
241W - 387L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
6 / 1 / 8
10,144
725
13,658
12,950
9,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 2 / 6
10,468
748
16,679
12,055
6,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 1 / 10
9,244
660
6,616
9,095
4,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
8,394
600
3,464
14,011
14,230
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 7 / 1
8,435
603
4,832
16,080
5,497
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
supplytree
Ah Muzen Cab
14
2 / 5 / 1
9,432
674
15,281
15,079
6,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
15
Kills
3
4
Deaths
15
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
1
8
10
W
7
2
6
5
W
2
1
10
7
L
0
3
3
0.5
L
1
7
1
0.21
L
Ah Muzen Cab
supplytree
Ah Muzen Cab
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,953
Damage
23,577
34,100
Taken
45,170
20,388
Mitigated
26,549
8,159
Healing
10,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
13,658
105
339
5,253
12,950
9,088
0
2,744
10,206
44,778
0
W
16,679
7,314
330
936
12,055
6,864
661
2,635
9,420
0
39,277
W
6,616
2,231
261
1,040
9,095
4,436
182
3,498
5,597
0
18,818
L
3,464
392
0
0
14,011
14,230
205
3,458
10,553
7,513
0
L
4,832
453
2,552
4,039
16,080
5,497
106
6,649
9,431
22,237
0
L
Ah Muzen Cab
supplytree
Ah Muzen Cab
15,281
6,990
0
3,607
15,079
6,822
1,183
4,217
10,862
0
49,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,856
Gold Earned
26,261
175
Minions Killed
111
7
Camps Cleared
5
738,897
Distance Traveled
654,176
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,144
725
80
6
5
258,261
4
W
Ishtar
10,468
748
58
4
2
231,650
3
W
Neith
9,244
660
37
3
0
248,986
0
L
Ares
8,394
600
8
1
2
211,880
0
L
Hel
8,435
603
34
2
3
214,925
0
L
Ah Muzen Cab
9,432
674
69
5
0
227,371
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role