Player Matchup

Thor
Thor
Gold I
 
Thor
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Platinum IV
DeStRoYeR_MaNs
Artemis
Platinum IV
Level 124
God Stats
20W - 12L
1,605 SR
Queue Stats
325W - 310L
1,655 MMR
Solo
Ratatoskr
Ratatoskr
Platinum IV
KorruptedLN
Ratatoskr
Platinum IV
Level 109
God Stats
19W - 20L
1,657 SR
Queue Stats
86W - 81L
1,751 MMR
Solo
Chaac
Chaac
Gold IV
Shoerter
Chaac
Gold IV
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,739 MMR
Solo
Yu Huang
Yu Huang
Gold I
sprinzo
Yu Huang
Gold I
Level 156
God Stats
2W - 3L
1,509 SR
Queue Stats
299W - 286L
1,655 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,554 SR
1,660 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,627 SR
1,685 MMR
Kumbhakarna
Kumbhakarna
Platinum V
AGC 1107
Kumbhakarna
Platinum V
Level 139
God Stats
1W - 1L
1,804 SR
Queue Stats
150W - 140L
1,739 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
Anaanu-Na-Anansi
Baron Samedi
Gold I
Level 148
God Stats
107W - 118L
1,550 SR
Queue Stats
506W - 515L
1,761 MMR
Solo
Apollo
Apollo
Platinum V
Bugz01
Apollo
Platinum V
Level 125
God Stats
4W - 5L
1,599 SR
Queue Stats
133W - 120L
1,676 MMR
Solo
Atlas
Atlas
Gold V
HRekishi
Atlas
Gold V
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,635 MMR
Solo
Hades
Hades
Platinum V
wem75019
Hades
Platinum V
Level 160
God Stats
71W - 37L
1,681 SR
Queue Stats
908W - 927L
1,613 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
5 / 0 / 11
16,854
511
18,241
31,322
44,352
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 4 / 8
18,922
573
34,510
23,528
12,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
KorruptedLN
Ratatoskr
20
7 / 5 / 10
17,317
525
23,338
33,111
16,549
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Shoerter
Chaac
20
4 / 0 / 16
17,348
526
24,729
42,366
69,918
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yu Huang
sprinzo
Yu Huang
20
7 / 2 / 11
17,371
526
35,891
25,204
13,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
XbalanqueCabrakanArachneHelBakasura

VS

Bans
IzanamiKing ArthurLokiKaliGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AGC 1107
Kumbhakarna
20
2 / 4 / 6
14,029
425
16,328
36,655
25,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
Anaanu-Na-Anansi
Baron Samedi
18
2 / 11 / 2
12,561
381
11,388
30,933
17,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Apollo
Bugz01
Apollo
20
1 / 8 / 4
15,379
466
12,485
33,729
17,821
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
HRekishi
Atlas
17
1 / 5 / 6
12,677
384
19,693
33,371
55,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hades
wem75019
Hades
20
5 / 5 / 2
16,435
498
29,664
38,599
40,717

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
31
33
Kills
11
11
Deaths
33
56
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
0
11
10.5
L
Kumbhakarna
AGC 1107
Kumbhakarna
2
4
6
1.25
L
Baron Samedi
Anaanu-Na-Anansi
Baron Samedi
2
11
2
0.27
L
Apollo
Bugz01
Apollo
1
8
4
0.38
W
10
4
8
3.5
L
Atlas
HRekishi
Atlas
1
5
6
0.8
W
Ratatoskr
KorruptedLN
Ratatoskr
7
5
10
2.4
W
Chaac
Shoerter
Chaac
4
0
16
12
W
Yu Huang
sprinzo
Yu Huang
7
2
11
6.25
L
Hades
wem75019
Hades
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,709
Damage
89,558
155,531
Taken
173,287
156,353
Mitigated
157,009
67,902
Healing
44,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
18,241
3,593
0
4,745
31,322
44,352
946
16,341
14,285
1,398
86,299
L
Kumbhakarna
AGC 1107
Kumbhakarna
16,328
940
0
4,741
36,655
25,270
0
8,460
27,661
136,810
0
L
Baron Samedi
Anaanu-Na-Anansi
Baron Samedi
11,388
575
1,361
4,768
30,933
17,490
0
10,437
19,920
87,050
0
L
Apollo
Bugz01
Apollo
12,485
7,281
0
12,211
33,729
17,821
0
4,476
29,127
0
156,390
W
34,510
18,950
0
10,335
23,528
12,070
7,303
12,781
10,690
0
192,091
L
Atlas
HRekishi
Atlas
19,693
7,434
0
3,990
33,371
55,711
402
5,650
27,503
57,461
0
W
Ratatoskr
KorruptedLN
Ratatoskr
23,338
9,052
0
16,313
33,111
16,549
455
14,842
18,141
0
201,629
W
Chaac
Shoerter
Chaac
24,729
3,917
1,823
22,148
42,366
69,918
677
19,537
22,593
0
132,941
W
Yu Huang
sprinzo
Yu Huang
35,891
3,160
483
12,055
25,204
13,464
1,565
15,326
9,327
170,592
0
L
Hades
wem75019
Hades
29,664
1,176
1,142
16,610
38,599
40,717
1,157
6,261
32,156
161,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,812
Gold Earned
71,081
950
Minions Killed
869
0
Camps Cleared
0
3,202,210
Distance Traveled
2,884,624
28
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
16,854
511
103
3
0
641,039
0
L
Kumbhakarna
14,029
425
177
5
0
642,732
3
L
Baron Samedi
12,561
381
134
4
0
512,053
11
L
Apollo
15,379
466
225
7
0
576,337
13
W
Artemis
18,922
573
231
7
0
581,176
3
L
Atlas
12,677
384
60
2
0
595,086
11
W
Ratatoskr
17,317
525
220
7
0
742,561
7
W
Chaac
17,348
526
178
5
0
646,365
5
W
Yu Huang
17,371
526
218
7
0
591,069
13
L
Hades
16,435
498
273
8
0
558,416
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role