Player Matchup

Odin
Odin
BaptainBimmy
Odin
Level 126
God Stats
2W - 5L
1,417 SR
Queue Stats
182W - 161L
1,522 Elo+
Party 1
Loki
Loki
NastyIrish
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,521 Elo+
Solo
Hachiman
Hachiman
Nonnynho
Hachiman
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 131L
1,505 Elo+
Solo
Charybdis
Charybdis
OgreMidron
Charybdis
Level 148
God Stats
0W - 2L
1,531 SR
Queue Stats
220W - 200L
1,565 Elo+
Party 1
Olorun
Olorun
Quantavias lll
Olorun
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,538 Elo+
Solo
Team Averages
Level 88
1,490 SR
1,530 Elo+

VS

Team Averages
Level 88
1,435 SR
1,514 Elo+
Xbalanque
Xbalanque
GaspingAlien
Xbalanque
Level 125
God Stats
2W - 3L
1,347 SR
Queue Stats
112W - 118L
1,461 Elo+
Solo
Ganesha
Ganesha
IndiaCharlie23
Ganesha
Level 29
God Stats
1W - 0L
1,250 SR
Queue Stats
21W - 19L
1,494 Elo+
Solo
Chaac
Chaac
Skullpie
Chaac
Level 115
God Stats
1W - 0L
1,549 SR
Queue Stats
14W - 14L
1,503 Elo+
Solo
Discordia
Discordia
TrappedProfessor
Discordia
Level 128
God Stats
2W - 0L
1,529 SR
Queue Stats
50W - 42L
1,570 Elo+
Solo
Shiva
Shiva
iconic-use0
Shiva
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 132L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 12
12,651
904
10,568
18,881
29,813
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 10 / 9
9,769
698
7,223
14,464
5,985
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Nonnynho
Hachiman
17
3 / 7 / 9
10,392
742
12,408
14,990
6,779
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charybdis
OgreMidron
Charybdis
15
4 / 7 / 7
10,140
724
10,538
15,239
6,526
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
6 / 6 / 9
11,478
820
19,150
17,025
8,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GaspingAlien
Xbalanque
20
12 / 4 / 15
12,378
884
21,235
16,995
9,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 6 / 23
9,934
710
5,265
18,042
9,548
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Skullpie
Chaac
18
6 / 5 / 15
11,524
823
14,965
25,587
35,485
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Discordia
19
5 / 4 / 17
11,532
824
17,199
10,291
4,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 5 / 16
12,426
888
14,492
19,932
20,577
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
121
23
Kills
35
35
Deaths
24
46
Assists
86
Player
Kills
Deaths
Assists
KDA
L
8
5
12
2.8
W
Xbalanque
GaspingAlien
Xbalanque
12
4
15
4.88
W
0
6
23
1.92
L
2
10
9
0.65
L
Hachiman
Nonnynho
Hachiman
3
7
9
1.07
L
Charybdis
OgreMidron
Charybdis
4
7
7
1.07
L
6
6
9
1.75
W
Chaac
Skullpie
Chaac
6
5
15
2.7
W
Discordia
5
4
17
3.38
W
12
5
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,887
Damage
73,156
80,599
Taken
90,847
57,849
Mitigated
79,578
18,106
Healing
31,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,568
2,204
1,548
3,934
18,881
29,813
812
5,395
13,486
98
24,181
W
Xbalanque
GaspingAlien
Xbalanque
21,235
8,979
2,306
3,488
16,995
9,120
3,941
3,911
13,084
0
52,292
W
5,265
278
271
2,989
18,042
9,548
1,705
3,602
14,440
10,515
0
L
7,223
1,111
178
316
14,464
5,985
809
3,739
10,725
0
17,670
L
Hachiman
Nonnynho
Hachiman
12,408
6,381
322
1,938
14,990
6,779
0
3,380
11,610
0
22,164
L
Charybdis
OgreMidron
Charybdis
10,538
5,484
940
770
15,239
6,526
1,170
4,736
10,503
0
19,591
L
19,150
10,998
2,761
5,399
17,025
8,746
2,169
5,214
11,811
40,450
0
W
Chaac
Skullpie
Chaac
14,965
2,797
2,765
10,171
25,587
35,485
789
4,879
20,708
0
24,169
W
Discordia
17,199
1,645
1,779
1,304
10,291
4,848
2,164
2,061
8,230
35,848
0
W
14,492
2,732
3,408
3,237
19,932
20,577
661
4,795
15,137
0
28,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,430
Gold Earned
57,794
145
Minions Killed
158
0
Camps Cleared
0
1,046,018
Distance Traveled
1,305,889
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,651
904
22
2
0
246,323
0
W
Xbalanque
12,378
884
62
4
0
254,278
3
W
Ganesha
9,934
710
0
0
0
240,878
1
L
Loki
9,769
698
20
1
0
158,941
0
L
Hachiman
10,392
742
25
2
0
210,392
1
L
Charybdis
10,140
724
24
2
0
200,144
0
L
Olorun
11,478
820
54
4
0
230,218
0
W
Chaac
11,524
823
22
2
0
294,702
1
W
Discordia
11,532
824
51
4
0
241,590
0
W
Shiva
12,426
888
23
2
0
274,441
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role