Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
AThiccDuck
Hades
Level 81
God Stats
12W - 8L
1,588 SR
Queue Stats
234W - 227L
1,457 Elo+
Party 2
Hercules
Hercules
DarkuDestroyer
Hercules
Level 28
God Stats
0W - 1L
1,555 SR
Queue Stats
27W - 29L
1,566 Elo+
Party 1
Chronos
Chronos
InshallahSIUU
Chronos
Level 109
God Stats
3W - 1L
1,524 SR
Queue Stats
132W - 116L
1,529 Elo+
Party 1
Artio
Artio
OMercenary
Artio
Level 37
God Stats
3W - 1L
1,679 SR
Queue Stats
137W - 128L
1,468 Elo+
Party 2
Team Averages
Level 67
1,569 SR
1,504 Elo+

VS

Team Averages
Level 69
1,577 SR
1,539 Elo+
Rama
Rama
 
Rama
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sol
Sol
Fiddid911
Sol
Level 29
God Stats
3W - 0L
1,774 SR
Queue Stats
52W - 24L
1,698 Elo+
Party 3
Cliodhna
Cliodhna
MagicJo1nt
Cliodhna
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,266 Elo+
Solo
Kumbhakarna
Kumbhakarna
XxAdamJT
Kumbhakarna
Level 102
God Stats
3W - 3L
1,526 SR
Queue Stats
107W - 75L
1,670 Elo+
Party 3
Persephone
Persephone
distantLights
Persephone
Level 159
God Stats
1W - 2L
1,584 SR
Queue Stats
24W - 23L
1,562 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
6 / 4 / 1
10,267
513
14,159
25,044
13,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
14
2 / 2 / 1
8,852
443
7,402
18,120
9,701
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
11
0 / 3 / 2
6,801
340
7,457
16,038
9,076
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
16
0 / 1 / 3
9,193
460
13,857
17,073
7,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
15
0 / 2 / 1
8,561
428
4,941
20,656
17,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
3 / 2 / 2
10,733
537
15,009
17,799
8,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

18
3 / 3 / 3
11,366
568
18,382
16,512
8,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
MagicJo1nt
Cliodhna
13
1 / 3 / 2
8,735
437
6,014
17,528
7,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kumbhakarna
XxAdamJT
Kumbhakarna
14
1 / 0 / 7
10,395
520
4,976
18,839
21,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Persephone
distantLights
Persephone
18
4 / 0 / 5
11,904
595
31,777
12,016
6,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
8
Kills
12
12
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
6
4
1
1.63
W
Rama
 
Rama
3
2
2
2
L
Hades
2
2
1
1.25
L
Hercules
0
3
2
0.33
W
3
3
3
1.5
L
Chronos
0
1
3
1.5
W
Cliodhna
MagicJo1nt
Cliodhna
1
3
2
0.67
L
Artio
0
2
1
0.25
W
Kumbhakarna
XxAdamJT
Kumbhakarna
1
0
7
4.5
W
Persephone
distantLights
Persephone
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,816
Damage
76,158
96,931
Taken
82,694
56,380
Mitigated
51,489
25,806
Healing
39,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
14,159
7,418
0
3,683
25,044
13,126
0
11,237
13,807
0
96,053
W
Rama
 
Rama
15,009
10,892
0
9,566
17,799
8,351
4,135
4,681
13,092
0
102,432
L
Hades
7,402
202
931
9,064
18,120
9,701
0
13,756
4,364
76,403
0
L
Hercules
7,457
1,210
0
1,957
16,038
9,076
125
9,652
6,386
0
19,537
W
18,382
7,869
0
8,918
16,512
8,243
6,279
3,228
13,006
92,303
13,018
L
Chronos
13,857
3,079
0
5,191
17,073
7,069
0
5,211
11,862
95,554
0
W
Cliodhna
MagicJo1nt
Cliodhna
6,014
665
0
8,706
17,528
7,776
293
4,602
12,856
0
58,115
L
Artio
4,941
716
504
4,476
20,656
17,408
1,002
13,404
7,252
42,259
0
W
Kumbhakarna
XxAdamJT
Kumbhakarna
4,976
727
637
6,280
18,839
21,055
87
8,380
10,345
22,857
0
W
Persephone
distantLights
Persephone
31,777
2,612
841
4,922
12,016
6,064
1,379
4,765
7,195
125,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,674
Gold Earned
53,133
523
Minions Killed
616
0
Camps Cleared
0
1,989,006
Distance Traveled
1,909,671
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,267
513
115
6
0
405,161
2
W
Rama
10,733
537
176
9
0
355,647
4
L
Hades
8,852
443
143
7
0
402,627
0
L
Hercules
6,801
340
29
1
0
388,474
2
W
Sol
11,366
568
154
8
0
329,769
3
L
Chronos
9,193
460
152
8
0
391,631
6
W
Cliodhna
8,735
437
82
4
0
393,970
2
L
Artio
8,561
428
84
4
0
401,113
1
W
Kumbhakarna
10,395
520
18
1
0
415,469
3
W
Persephone
11,904
595
186
9
0
414,816
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role