Player Matchup

Hades
Hades
 
Hades
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
ChibiHeartMoon
Ganesha
Level 117
God Stats
2W - 1L
1,311 SR
Queue Stats
53W - 46L
1,498 Elo+
Party 2
Nu Wa
Nu Wa
bakashinjikun
Nu Wa
Level 124
God Stats
10W - 0L
1,788 SR
Queue Stats
53W - 45L
1,503 Elo+
Party 2
Ravana
Ravana
ghost hero907
Ravana
Level 100
God Stats
1W - 0L
1,355 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 122
1,491 SR
1,500 Elo+

VS

Team Averages
Level 128
1,368 SR
1,449 Elo+
Jormungandr
Jormungandr
About12DozenEggs
Jormungandr
Level 97
God Stats
8W - 2L
1,572 SR
Queue Stats
164W - 139L
1,495 Elo+
Solo
Discordia
Discordia
Nessums
Discordia
Level 126
God Stats
2W - 6L
1,085 SR
Queue Stats
128W - 143L
1,373 Elo+
Party 1
Thanatos
Thanatos
Prvt SnowBall92
Thanatos
Level 149
God Stats
6W - 6L
1,556 SR
Queue Stats
260W - 262L
1,452 Elo+
Solo
Medusa
Medusa
Shoryuken420
Medusa
Level 109
God Stats
1W - 4L
1,130 SR
Queue Stats
141W - 159L
1,444 Elo+
Party 1
Ravana
Ravana
mactheday
Ravana
Level 158
God Stats
6W - 8L
1,497 SR
Queue Stats
419W - 426L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
11 / 1 / 10
11,581
965
20,796
9,557
6,795
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bacchus
 
Bacchus
17
6 / 4 / 15
10,193
849
5,737
16,721
21,291
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
0 / 3 / 19
9,020
752
4,655
11,837
11,952
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

16
4 / 1 / 16
9,606
801
12,719
6,986
3,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

16
4 / 4 / 14
9,682
807
9,679
11,263
5,801
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
About12DozenEggs
Jormungandr
15
2 / 3 / 10
9,120
760
5,532
10,552
14,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Nessums
Discordia
16
2 / 4 / 4
8,829
736
8,276
8,772
3,678
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
14
3 / 6 / 9
8,832
736
7,343
13,457
4,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
13
0 / 9 / 11
7,898
658
9,474
13,660
5,376
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
mactheday
Ravana
18
6 / 3 / 5
9,892
824
8,228
12,957
6,559
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
52
25
Kills
13
13
Deaths
25
74
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
11
1
10
16
W
Bacchus
 
Bacchus
6
4
15
3.38
L
Jormungandr
About12DozenEggs
Jormungandr
2
3
10
2.33
W
0
3
19
3.17
L
Discordia
Nessums
Discordia
2
4
4
1
L
Thanatos
3
6
9
1.25
L
Medusa
0
9
11
0.61
W
4
1
16
12
W
4
4
14
2.75
L
Ravana
mactheday
Ravana
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,586
Damage
38,853
56,364
Taken
59,398
48,933
Mitigated
34,667
25,060
Healing
17,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
20,796
801
3,130
6,471
9,557
6,795
2,015
2,761
6,796
34,354
0
W
Bacchus
 
Bacchus
5,737
631
607
3,866
16,721
21,291
456
3,411
13,310
13,033
0
L
Jormungandr
About12DozenEggs
Jormungandr
5,532
1,364
1,631
2,231
10,552
14,208
207
6,449
4,103
20,225
0
W
4,655
91
1,561
817
11,837
11,952
570
3,436
8,401
20,906
0
L
Discordia
Nessums
Discordia
8,276
392
283
1,016
8,772
3,678
0
7,084
1,688
25,158
0
L
Thanatos
7,343
970
495
5,741
13,457
4,846
94
10,232
3,225
0
15,749
L
Medusa
9,474
3,194
0
284
13,660
5,376
0
10,275
3,385
0
18,671
W
12,719
3,568
3,550
2,857
6,986
3,094
2,962
1,738
5,248
35,242
0
W
9,679
2,016
193
2,008
11,263
5,801
2,210
2,462
8,801
0
14,994
L
Ravana
mactheday
Ravana
8,228
536
870
4,884
12,957
6,559
112
9,867
3,090
0
26,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,082
Gold Earned
44,571
131
Minions Killed
142
0
Camps Cleared
0
1,190,480
Distance Traveled
977,173
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,581
965
59
5
0
247,859
3
W
Bacchus
10,193
849
17
1
0
251,013
0
L
Jormungandr
9,120
760
33
3
0
175,000
1
W
Ganesha
9,020
752
0
0
0
220,203
0
L
Discordia
8,829
736
40
3
0
208,774
0
L
Thanatos
8,832
736
19
2
0
165,434
0
L
Medusa
7,898
658
12
1
0
201,415
0
W
Nu Wa
9,606
801
43
4
0
235,734
6
W
Ravana
9,682
807
12
1
0
235,671
0
L
Ravana
9,892
824
38
3
0
226,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role