Player Matchup

Hel
Hel
 
Hel
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Bradd36
Apollo
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
79W - 81L
1,454 Elo+
Solo
Agni
Agni
olegiong
Agni
Level 68
God Stats
0W - 1L
1,762 SR
Queue Stats
97W - 86L
1,472 Elo+
Solo
Nike
Nike
pindingo2
Nike
Level 121
God Stats
12W - 13L
1,735 SR
Queue Stats
393W - 421L
1,336 Elo+
Solo
Set
Set
whiteshadow2332
Set
Level 127
God Stats
1W - 2L
1,477 SR
Queue Stats
389W - 401L
1,475 Elo+
Party 1
Team Averages
Level 104
1,595 SR
1,448 Elo+

VS

Team Averages
Level 57
1,519 SR
1,429 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Jokilld
Hel
Level 29
God Stats
1W - 1L
1,172 SR
Queue Stats
61W - 116L
1,290 Elo+
Solo
Raijin
Raijin
LogArNi
Raijin
Level 29
God Stats
2W - 0L
1,722 SR
Queue Stats
25W - 15L
1,499 Elo+
Party 2
Gilgamesh
Gilgamesh
SCWFireWolf
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 19L
1,471 Elo+
Party 2
Osiris
Osiris
xXShannaro_7354X
Osiris
Level 146
God Stats
2W - 1L
1,700 SR
Queue Stats
646W - 646L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
2 / 3 / 8
9,469
631
11,235
11,547
8,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Bradd36
Apollo
17
3 / 4 / 6
9,440
629
17,542
18,547
9,626
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
18
2 / 2 / 7
10,081
672
25,698
9,368
4,485
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nike
15
4 / 9 / 4
9,585
639
13,349
21,447
11,352
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 5 / 8
9,194
613
16,036
26,318
24,033
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
17
1 / 2 / 19
11,065
738
11,426
25,493
37,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hel
17
1 / 2 / 17
9,883
659
8,732
11,618
11,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Raijin
LogArNi
Raijin
17
2 / 3 / 17
10,489
699
21,216
17,942
10,847
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
SCWFireWolf
Gilgamesh
19
11 / 3 / 9
12,140
809
19,840
26,989
26,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
8 / 2 / 13
12,618
841
16,001
26,425
34,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
98
12
Kills
23
23
Deaths
12
33
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
3
8
2
W
Cabrakan
 
Cabrakan
1
2
19
5.25
L
Apollo
Bradd36
Apollo
3
4
6
1.5
W
Hel
1
2
17
4.75
W
Raijin
LogArNi
Raijin
2
3
17
3.5
W
Gilgamesh
SCWFireWolf
Gilgamesh
11
3
9
5.17
L
Agni
2
2
7
2.75
L
Nike
4
9
4
0.67
L
1
5
8
1
W
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,860
Damage
77,215
87,227
Taken
108,467
58,165
Mitigated
120,653
34,687
Healing
45,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
11,235
1,494
12,236
4,465
11,547
8,669
0
4,698
6,849
20,614
0
W
Cabrakan
 
Cabrakan
11,426
1,195
4,700
5,566
25,493
37,359
751
10,215
15,278
26,668
0
L
Apollo
Bradd36
Apollo
17,542
12,420
638
2,603
18,547
9,626
0
8,174
10,373
0
38,301
W
Hel
8,732
3,302
10,268
3,602
11,618
11,291
1,070
5,150
6,468
19,997
0
W
Raijin
LogArNi
Raijin
21,216
4,083
4,037
3,222
17,942
10,847
1,160
6,669
11,273
43,142
0
W
Gilgamesh
SCWFireWolf
Gilgamesh
19,840
5,964
1,464
3,820
26,989
26,407
1,630
6,573
20,416
0
35,140
L
Agni
25,698
1,894
1,087
1,925
9,368
4,485
90
4,259
5,109
51,478
0
L
Nike
13,349
1,906
1,088
1,976
21,447
11,352
0
8,727
12,720
0
19,142
L
16,036
5,906
1,108
7,561
26,318
24,033
610
15,516
10,802
271
26,427
W
16,001
3,985
4,117
5,004
26,425
34,749
2,422
8,597
17,828
0
37,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,769
Gold Earned
56,195
169
Minions Killed
156
0
Camps Cleared
0
1,261,789
Distance Traveled
1,285,341
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,469
631
22
1
0
270,194
1
W
Cabrakan
11,065
738
28
2
0
283,991
0
L
Apollo
9,440
629
55
4
0
230,785
0
W
Hel
9,883
659
21
1
0
241,519
0
W
Raijin
10,489
699
41
3
0
236,779
0
W
Gilgamesh
12,140
809
33
2
0
285,362
0
L
Agni
10,081
672
61
4
0
304,790
1
L
Nike
9,585
639
12
1
0
234,667
0
L
Set
9,194
613
19
1
0
221,353
0
W
Osiris
12,618
841
33
2
0
237,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role