Player Matchup

Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Bezerker2404
Chaac
Level 37
God Stats
3W - 1L
1,546 SR
Queue Stats
21W - 29L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
Eiríkrr
Baron Samedi
Level 107
God Stats
2W - 5L
1,350 SR
Queue Stats
395W - 463L
1,487 Elo+
Solo
Team Averages
Level 91
1,465 SR
1,498 Elo+

VS

Team Averages
Level 109
1,550 SR
1,500 Elo+
Camazotz
Camazotz
AlexAlexutu
Camazotz
Level 147
God Stats
2W - 0L
1,715 SR
Queue Stats
336W - 377L
1,510 Elo+
Solo
He Bo
He Bo
BeAloneA
He Bo
Level 65
God Stats
1W - 1L
1,343 SR
Queue Stats
317W - 398L
1,464 Elo+
Solo
Jing Wei
Jing Wei
CfIrish
Jing Wei
Level 116
God Stats
28W - 20L
1,590 SR
Queue Stats
139W - 160L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
6 / 3 / 2
9,982
713
13,655
15,047
7,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 2 / 6
9,223
659
14,634
18,915
22,741
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Eiríkrr
Baron Samedi
13
0 / 3 / 5
8,623
616
6,484
8,704
5,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AlexAlexutu
Camazotz
16
4 / 3 / 4
10,458
747
13,635
22,045
8,760
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
BeAloneA
He Bo
13
0 / 3 / 3
8,597
614
10,053
8,727
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
CfIrish
Jing Wei
16
4 / 2 / 3
10,490
749
13,004
11,932
5,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
8
Kills
8
8
Deaths
8
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
6
3
2
2.33
W
Camazotz
AlexAlexutu
Camazotz
4
3
4
2
W
He Bo
BeAloneA
He Bo
0
3
3
0.5
L
2
2
6
2.5
W
Jing Wei
CfIrish
Jing Wei
4
2
3
2.75
L
Baron Samedi
Eiríkrr
Baron Samedi
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,773
Damage
36,692
42,666
Taken
42,704
35,561
Mitigated
16,720
13,155
Healing
14,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
13,655
5,377
0
4,278
15,047
7,470
626
3,656
11,391
0
39,824
W
Camazotz
AlexAlexutu
Camazotz
13,635
2,763
0
11,413
22,045
8,760
742
4,049
17,996
0
37,410
W
He Bo
BeAloneA
He Bo
10,053
187
0
500
8,727
2,774
0
1,346
7,381
31,974
0
L
14,634
2,605
531
5,491
18,915
22,741
0
4,518
14,397
0
33,637
W
Jing Wei
CfIrish
Jing Wei
13,004
8,842
0
2,467
11,932
5,186
1,726
1,449
10,483
0
44,085
L
Baron Samedi
Eiríkrr
Baron Samedi
6,484
141
458
2,397
8,704
5,350
0
2,054
6,650
24,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,828
Gold Earned
29,545
148
Minions Killed
151
7
Camps Cleared
6
729,592
Distance Traveled
802,711
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,982
713
71
5
6
234,423
5
W
Camazotz
10,458
747
29
2
2
273,839
3
W
He Bo
8,597
614
56
4
4
249,620
5
L
Chaac
9,223
659
29
2
0
281,892
5
W
Jing Wei
10,490
749
66
5
0
279,252
1
L
Baron Samedi
8,623
616
48
3
1
213,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role