Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Angel_SlayerSena
Mulan
Level 102
God Stats
15W - 9L
1,601 SR
Queue Stats
137W - 139L
1,454 Elo+
Solo
Hades
Hades
LungzOfGod
Hades
Level 153
God Stats
21W - 18L
1,529 SR
Queue Stats
241W - 240L
1,382 Elo+
Solo
Ymir
Ymir
jphoffmane
Ymir
Level 84
God Stats
14W - 17L
1,682 SR
Queue Stats
445W - 460L
1,432 Elo+
Solo
Team Averages
Level 98
1,562 SR
1,454 Elo+

VS

Team Averages
Level 106
1,499 SR
1,430 Elo+
Chang'e
Chang'e
HamInAWoodChiper
Chang'e
Level 87
God Stats
2W - 2L
1,662 SR
Queue Stats
24W - 33L
1,416 Elo+
Solo
Geb
Geb
HumbleMan25
Geb
Level 109
God Stats
11W - 13L
1,435 SR
Queue Stats
385W - 442L
1,481 Elo+
Solo
Ishtar
Ishtar
WisdomCat21
Ishtar
Level 158
God Stats
2W - 7L
1,515 SR
Queue Stats
234W - 248L
1,460 Elo+
Solo
Arachne
Arachne
jourdenwaffles
Arachne
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
287W - 339L
1,395 Elo+
Solo
Heimdallr
Heimdallr
ness9230
Heimdallr
Level 61
God Stats
31W - 38L
1,383 SR
Queue Stats
544W - 635L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
2 / 1 / 1
6,003
546
4,682
6,678
2,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
 
Chiron
9
2 / 0 / 1
5,325
484
8,298
6,476
2,094
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
2 / 1 / 1
6,606
601
6,621
9,933
5,771
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
10
0 / 0 / 1
5,758
523
5,819
6,160
3,433
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 0 / 1
5,725
520
3,059
7,048
4,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,873
534
6,498
9,324
3,696
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 2 / 0
4,764
433
2,816
7,683
3,514
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
10
0 / 1 / 0
5,454
496
4,041
7,692
3,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 1
5,378
489
2,751
8,759
2,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
ness9230
Heimdallr
8
0 / 1 / 0
4,578
416
4,792
10,135
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
7
Kills
2
2
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
1
1
2.5
W
Chiron
 
Chiron
2
0
1
2.5
W
2
1
1
2.5
L
1
3
1
0.5
L
0
2
0
0
W
Hades
0
0
1
0.5
L
Ishtar
0
1
0
0
L
1
0
1
1.5
W
1
0
1
1.5
L
Heimdallr
ness9230
Heimdallr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,479
Damage
20,898
36,295
Taken
43,593
18,097
Mitigated
17,269
17,163
Healing
16,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
4,682
3,253
0
750
6,678
2,412
0
600
6,078
0
39,888
W
Chiron
 
Chiron
8,298
4,499
230
3,558
6,476
2,094
0
1,130
5,346
0
43,498
W
6,621
577
0
5,170
9,933
5,771
0
5,898
4,035
0
45,822
L
6,498
1,068
0
4,340
9,324
3,696
0
0
9,324
36,013
0
L
2,816
427
693
1,727
7,683
3,514
0
1,422
6,016
13,083
0
W
Hades
5,819
930
308
4,060
6,160
3,433
882
426
5,734
41,528
0
L
Ishtar
4,041
2,118
0
2,647
7,692
3,538
0
2,391
5,301
0
43,096
L
2,751
2,095
0
3,321
8,759
2,856
0
1,514
7,245
0
20,319
W
3,059
918
209
2,878
7,048
4,387
0
1,260
5,788
13,883
0
L
Heimdallr
ness9230
Heimdallr
4,792
2,259
0
3,827
10,135
3,665
0
3,551
6,584
0
27,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,417
Gold Earned
26,047
347
Minions Killed
228
0
Camps Cleared
0
1,043,334
Distance Traveled
1,063,367
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,003
546
87
8
0
192,852
1
W
Chiron
5,325
484
63
6
0
184,883
1
W
Mulan
6,606
601
85
8
0
191,833
1
L
Chang'e
5,873
534
55
5
0
200,840
1
L
Geb
4,764
433
24
2
0
222,450
2
W
Hades
5,758
523
82
7
0
200,699
0
L
Ishtar
5,454
496
65
6
0
197,986
0
L
Arachne
5,378
489
47
4
0
248,126
0
W
Ymir
5,725
520
30
3
0
273,067
2
L
Heimdallr
4,578
416
37
3
0
193,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role