Player Matchup

Ymir
Ymir
 
Ymir
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Batorss
Anubis
Level 49
God Stats
7W - 3L
1,677 SR
Queue Stats
129W - 136L
1,397 Elo+
Solo
Nu Wa
Nu Wa
JarlMattew
Nu Wa
Level 112
God Stats
10W - 7L
1,616 SR
Queue Stats
221W - 298L
1,350 Elo+
Party 1
Chaac
Chaac
PEROT
Chaac
Level 132
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 10L
1,382 Elo+
Solo
Ishtar
Ishtar
SkadiFrostQueen
Ishtar
Level 108
God Stats
14W - 22L
1,834 SR
Queue Stats
241W - 328L
1,351 Elo+
Party 1
Team Averages
Level 92
1,625 SR
1,396 Elo+

VS

Team Averages
Level 66
1,453 SR
1,342 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
EX0T1C_M4G1X
Tsukuyomi
Level 46
God Stats
2W - 5L
1,434 SR
Queue Stats
6W - 12L
1,249 Elo+
Party 2
Nike
Nike
MadZillayo
Nike
Level 66
God Stats
6W - 9L
1,295 SR
Queue Stats
72W - 133L
1,257 Elo+
Party 3
Poseidon
Poseidon
St1ngzzz
Poseidon
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,265 Elo+
Party 2
Izanami
Izanami
TheRealMirza
Izanami
Level 69
God Stats
33W - 35L
1,537 SR
Queue Stats
521W - 554L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 3 / 5
5,866
533
4,836
9,582
6,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Batorss
Anubis
10
1 / 2 / 3
5,944
540
1,508
6,421
2,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
11
8 / 1 / 2
7,007
637
7,242
4,900
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
PEROT
Chaac
11
0 / 0 / 1
6,190
563
3,959
7,898
4,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
2 / 2 / 4
5,797
527
8,815
7,532
2,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
3 / 1 / 3
5,854
532
3,756
12,284
7,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
EX0T1C_M4G1X
Tsukuyomi
10
3 / 2 / 1
5,780
525
3,467
6,745
2,498
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 0 / 0
5,398
491
1,678
5,031
2,364
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
St1ngzzz
Poseidon
8
1 / 5 / 0
4,962
451
1,972
6,492
2,135
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
TheRealMirza
Izanami
8
0 / 4 / 4
5,045
459
6,850
7,275
2,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
12
Kills
7
8
Deaths
12
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
3
5
1.17
L
Xing Tian
 
Xing Tian
3
1
3
4.5
W
Anubis
Batorss
Anubis
1
2
3
1.25
L
Tsukuyomi
EX0T1C_M4G1X
Tsukuyomi
3
2
1
1.75
W
Nu Wa
8
1
2
9
L
0
0
0
0
W
Chaac
PEROT
Chaac
0
0
1
0.5
W
2
2
4
2
L
Poseidon
St1ngzzz
Poseidon
1
5
0
0.2
L
Izanami
TheRealMirza
Izanami
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,360
Damage
17,723
36,333
Taken
37,827
18,397
Mitigated
17,281
13,373
Healing
8,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,836
1,910
0
1,735
9,582
6,607
0
2,133
7,449
17,568
0
L
Xing Tian
 
Xing Tian
3,756
749
272
3,308
12,284
7,865
115
3,875
8,409
11,210
0
W
Anubis
Batorss
Anubis
1,508
32
0
3,266
6,421
2,756
251
578
5,843
41,114
0
L
Tsukuyomi
EX0T1C_M4G1X
Tsukuyomi
3,467
1,214
0
2,511
6,745
2,498
0
1,558
5,120
0
29,478
W
Nu Wa
7,242
2,162
0
1,134
4,900
1,728
330
1,360
3,540
40,858
0
L
1,678
64
0
1,037
5,031
2,364
0
548
4,190
0
28,747
W
Chaac
PEROT
Chaac
3,959
355
0
3,733
7,898
4,542
372
202
7,696
0
35,853
W
8,815
6,027
359
3,146
7,532
2,764
585
1,455
6,077
0
38,570
L
Poseidon
St1ngzzz
Poseidon
1,972
203
0
0
6,492
2,135
114
4,721
1,699
24,614
0
L
Izanami
TheRealMirza
Izanami
6,850
5,450
0
1,202
7,275
2,419
67
2,884
4,391
0
34,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,804
Gold Earned
27,039
301
Minions Killed
210
0
Camps Cleared
0
979,120
Distance Traveled
1,058,829
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,866
533
32
3
0
209,551
0
L
Xing Tian
5,854
532
12
1
0
210,654
3
W
Anubis
5,944
540
80
7
0
188,465
0
L
Tsukuyomi
5,780
525
57
5
0
248,379
0
W
Nu Wa
7,007
637
63
6
0
197,193
1
L
Nike
5,398
491
54
5
0
203,661
3
W
Chaac
6,190
563
78
7
0
199,321
3
W
Ishtar
5,797
527
48
4
0
184,590
3
L
Poseidon
4,962
451
30
3
0
216,071
0
L
Izanami
5,045
459
57
5
0
180,064
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role