Player Matchup

Nike
Nike
 
Nike
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Awokenzo
Ishtar
Level 113
God Stats
4W - 3L
1,178 SR
Queue Stats
177W - 223L
1,375 Elo+
Party 1
Discordia
Discordia
RoseDragonX
Discordia
Level 126
God Stats
8W - 4L
1,798 SR
Queue Stats
159W - 194L
1,373 Elo+
Solo
Horus
Horus
SOULREAPER1345
Horus
Level 104
God Stats
38W - 43L
1,419 SR
Queue Stats
527W - 566L
1,374 Elo+
Party 1
Guan Yu
Guan Yu
xKobe17x
Guan Yu
Level 143
God Stats
4W - 6L
1,278 SR
Queue Stats
236W - 213L
1,414 Elo+
Solo
Team Averages
Level 115
1,435 SR
1,407 Elo+

VS

Team Averages
Level 73
1,503 SR
1,416 Elo+
Awilix
Awilix
 
Awilix
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
BigDondada
Bellona
Level 66
God Stats
7W - 8L
1,443 SR
Queue Stats
75W - 76L
1,396 Elo+
Party 2
Ishtar
Ishtar
GoatMaster247
Ishtar
Level 86
God Stats
0W - 4L
1,500 SR
Queue Stats
264W - 286L
1,424 Elo+
Solo
Cerberus
Cerberus
XAlonne-knightX
Cerberus
Level 65
God Stats
6W - 7L
1,494 SR
Queue Stats
187W - 203L
1,371 Elo+
Party 3
Sol
Sol
ZombieReek
Sol
Level 66
God Stats
18W - 20L
1,578 SR
Queue Stats
60W - 78L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
3 / 1 / 5
7,924
528
5,008
9,947
8,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ishtar
Awokenzo
Ishtar
13
7 / 0 / 3
8,292
553
12,548
9,155
4,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
RoseDragonX
Discordia
13
5 / 0 / 2
8,688
579
6,666
6,436
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
3 / 0 / 8
8,312
554
7,695
10,152
3,958
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
xKobe17x
Guan Yu
15
2 / 0 / 1
9,048
603
8,560
10,732
10,621

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
0 / 5 / 1
6,467
431
4,466
13,886
4,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
BigDondada
Bellona
13
0 / 3 / 0
7,340
489
7,493
12,748
8,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
0 / 5 / 0
6,760
451
7,751
10,021
4,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cerberus
10
1 / 3 / 0
6,633
442
4,614
13,601
13,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 4 / 0
7,347
490
4,357
11,187
4,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
20
Kills
1
1
Deaths
20
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
1
5
5.5
L
Awilix
 
Awilix
0
5
1
0.1
W
Ishtar
Awokenzo
Ishtar
7
0
3
8.5
L
Bellona
BigDondada
Bellona
0
3
0
0
L
0
5
0
0
W
Discordia
RoseDragonX
Discordia
5
0
2
6
W
3
0
8
7
L
Cerberus
1
3
0
0.33
L
0
4
0
0
W
Guan Yu
xKobe17x
Guan Yu
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,477
Damage
28,681
46,422
Taken
61,443
29,265
Mitigated
34,153
14,346
Healing
20,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
5,008
490
0
2,676
9,947
8,077
126
2,678
7,269
0
26,133
L
Awilix
 
Awilix
4,466
1,499
0
4,520
13,886
4,417
0
582
13,194
0
45,723
W
Ishtar
Awokenzo
Ishtar
12,548
8,109
0
3,686
9,155
4,074
1,098
1,452
7,703
0
60,587
L
Bellona
BigDondada
Bellona
7,493
3,244
0
5,710
12,748
8,015
0
0
12,748
0
58,634
L
7,751
4,434
0
590
10,021
4,221
0
339
9,636
0
54,421
W
Discordia
RoseDragonX
Discordia
6,666
554
0
2,030
6,436
2,535
47
3,467
2,969
51,401
0
W
7,695
3,059
576
2,308
10,152
3,958
0
949
9,203
0
54,882
L
Cerberus
4,614
52
0
4,028
13,601
13,421
0
30
13,567
27,294
0
L
4,357
1,668
0
5,234
11,187
4,079
1,198
4,937
5,632
55,716
0
W
Guan Yu
xKobe17x
Guan Yu
8,560
2,338
379
2,691
10,732
10,621
515
425
10,307
0
68,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,264
Gold Earned
34,547
440
Minions Killed
472
0
Camps Cleared
0
1,540,544
Distance Traveled
1,377,097
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,924
528
40
3
0
318,665
0
L
Awilix
6,467
431
88
6
0
314,699
1
W
Ishtar
8,292
553
89
6
0
262,892
1
L
Bellona
7,340
489
116
8
0
285,657
0
L
Ishtar
6,760
451
106
7
0
269,527
4
W
Discordia
8,688
579
100
7
0
302,372
6
W
Horus
8,312
554
93
6
0
346,033
1
L
Cerberus
6,633
442
69
5
0
244,562
0
L
Sol
7,347
490
93
6
0
262,652
2
W
Guan Yu
9,048
603
118
8
0
310,582
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role