Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
CoolioFoolio
Nox
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 58L
1,793 Elo+
Solo
Team Averages
Level 148
1,500 SR
1,598 Elo+

VS

Team Averages
Level 88
1,500 SR
1,609 Elo+
Vulcan
Vulcan
BadAtThisGame69
Vulcan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 49L
1,650 Elo+
Solo
Terra
Terra
Fenari
Terra
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 39L
1,598 Elo+
Party 2
Izanami
Izanami
mvm900
Izanami
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 64L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
7 / 0 / 8
8,444
844
17,473
11,180
4,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
 
Guan Yu
11
3 / 0 / 7
7,806
781
6,463
10,089
8,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
6 / 0 / 10
7,963
796
9,969
7,673
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
5,610
561
6,424
8,938
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
Fenari
Terra
9
0 / 3 / 0
5,555
556
5,464
15,494
13,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
mvm900
Izanami
9
0 / 6 / 0
5,689
569
5,571
12,055
4,558
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
16
Kills
0
0
Deaths
16
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
7
0
8
11
W
Guan Yu
 
Guan Yu
3
0
7
6.5
L
0
7
0
0
W
6
0
10
11
L
Terra
Fenari
Terra
0
3
0
0
L
Izanami
mvm900
Izanami
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,905
Damage
17,459
28,942
Taken
36,487
16,267
Mitigated
21,124
10,993
Healing
2,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
17,473
11,866
0
4,204
11,180
4,621
1,496
5,663
5,517
0
42,647
W
Guan Yu
 
Guan Yu
6,463
381
1,416
4,111
10,089
8,543
199
4,023
6,066
0
15,628
L
6,424
1,924
0
290
8,938
3,217
0
2,237
6,701
18,003
0
W
9,969
915
0
1,262
7,673
3,103
33
2,582
5,091
27,698
0
L
Terra
Fenari
Terra
5,464
934
252
1,295
15,494
13,349
0
4,385
11,109
8,273
0
L
Izanami
mvm900
Izanami
5,571
4,129
0
705
12,055
4,558
0
3,457
8,598
0
19,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,213
Gold Earned
16,854
128
Minions Killed
66
7
Camps Cleared
2
564,690
Distance Traveled
531,046
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,444
844
68
7
6
173,821
2
W
Guan Yu
7,806
781
12
1
0
216,025
2
L
Vulcan
5,610
561
29
3
1
163,812
1
W
Nox
7,963
796
48
5
1
174,844
0
L
Terra
5,555
556
2
0
1
197,854
0
L
Izanami
5,689
569
35
4
0
169,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role