Player Matchup

Camazotz
Camazotz
Gussiless
Camazotz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 147L
1,455 Elo+
Party 3
Kuzenbo
Kuzenbo
Leonox64
Kuzenbo
Level 114
God Stats
3W - 3L
1,566 SR
Queue Stats
71W - 73L
1,499 Elo+
Party 2
Sol
Sol
NoctaLALA
Sol
Level 44
God Stats
2W - 3L
1,326 SR
Queue Stats
135W - 58L
1,687 Elo+
Solo
Ishtar
Ishtar
Raggle66
Ishtar
Level 122
God Stats
1W - 4L
1,279 SR
Queue Stats
202W - 214L
1,458 Elo+
Party 3
Hou Yi
Hou Yi
kakapuepue
Hou Yi
Level 29
God Stats
2W - 1L
1,275 SR
Queue Stats
19W - 20L
1,482 Elo+
Party 2
Team Averages
Level 67
1,389 SR
1,516 Elo+

VS

Team Averages
Level 85
1,404 SR
1,497 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Chareedo
Ishtar
Level 48
God Stats
3W - 5L
1,181 SR
Queue Stats
188W - 173L
1,515 Elo+
Party 1
Fenrir
Fenrir
Topkata
Fenrir
Level 48
God Stats
0W - 1L
1,503 SR
Queue Stats
39W - 39L
1,447 Elo+
Solo
King Arthur
King Arthur
nitrodoom420
King Arthur
Level 144
God Stats
27W - 21L
1,619 SR
Queue Stats
244W - 210L
1,554 Elo+
Party 1
Hera
Hera
paradont
Hera
Level 47
God Stats
0W - 2L
1,216 SR
Queue Stats
245W - 270L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Gussiless
Camazotz
16
1 / 3 / 5
10,570
503
14,279
23,388
19,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
Leonox64
Kuzenbo
14
1 / 2 / 15
10,147
483
11,221
19,224
19,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
12 / 4 / 5
12,655
603
22,693
20,661
10,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ishtar
Raggle66
Ishtar
20
6 / 0 / 9
12,418
591
17,976
15,980
9,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
kakapuepue
Hou Yi
19
7 / 3 / 6
12,280
585
9,507
14,016
6,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 5 / 3
8,963
427
10,141
20,808
27,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
Chareedo
Ishtar
16
3 / 4 / 2
10,698
509
11,318
15,590
7,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Topkata
Fenrir
15
3 / 8 / 1
9,974
475
9,043
20,592
8,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
nitrodoom420
King Arthur
16
4 / 4 / 0
10,803
514
18,930
30,116
17,157
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
13
0 / 7 / 5
8,776
418
10,273
16,171
7,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
27
Kills
12
12
Deaths
28
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
5
3
0.7
L
Ishtar
Chareedo
Ishtar
3
4
2
1
W
Camazotz
Gussiless
Camazotz
1
3
5
1.17
W
Kuzenbo
Leonox64
Kuzenbo
1
2
15
4.25
W
12
4
5
3.63
W
Ishtar
Raggle66
Ishtar
6
0
9
10.5
L
Fenrir
Topkata
Fenrir
3
8
1
0.44
W
Hou Yi
kakapuepue
Hou Yi
7
3
6
3.33
L
King Arthur
nitrodoom420
King Arthur
4
4
0
1
L
Hera
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,676
Damage
59,705
93,269
Taken
103,277
64,985
Mitigated
68,412
33,013
Healing
21,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,141
1,111
195
1,820
20,808
27,771
0
8,079
12,729
45,504
0
L
Ishtar
Chareedo
Ishtar
11,318
7,409
0
3,574
15,590
7,210
0
6,787
8,803
0
88,408
W
Camazotz
Gussiless
Camazotz
14,279
4,954
0
11,321
23,388
19,152
648
2,491
20,897
0
64,246
W
Kuzenbo
Leonox64
Kuzenbo
11,221
3,885
0
3,564
19,224
19,441
0
8,198
10,100
33,889
0
W
22,693
8,862
0
9,430
20,661
10,572
1,254
6,139
14,522
134,542
12,608
W
Ishtar
Raggle66
Ishtar
17,976
8,668
0
4,012
15,980
9,257
348
2,403
13,577
0
118,675
L
Fenrir
Topkata
Fenrir
9,043
2,233
0
1,689
20,592
8,954
1,468
5,186
15,406
0
57,224
W
Hou Yi
kakapuepue
Hou Yi
9,507
6,146
0
4,686
14,016
6,563
124
2,018
11,998
0
109,277
L
King Arthur
nitrodoom420
King Arthur
18,930
4,398
0
11,501
30,116
17,157
58
2,053
28,063
0
91,619
L
Hera
10,273
3,929
0
2,800
16,171
7,320
0
9,892
6,279
54,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,070
Gold Earned
49,214
626
Minions Killed
549
0
Camps Cleared
0
1,963,704
Distance Traveled
1,871,825
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,963
427
65
3
0
406,563
3
L
Ishtar
10,698
509
157
7
0
368,503
0
W
Camazotz
10,570
503
83
4
0
389,039
2
W
Kuzenbo
10,147
483
49
2
0
385,627
2
W
Sol
12,655
603
163
8
0
351,696
9
W
Ishtar
12,418
591
168
8
0
430,261
5
L
Fenrir
9,974
475
80
4
0
343,101
1
W
Hou Yi
12,280
585
163
8
0
407,081
6
L
King Arthur
10,803
514
165
8
0
387,671
3
L
Hera
8,776
418
82
4
0
365,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role