Player Matchup

Ishtar
Ishtar
Extermineitor69
Ishtar
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,488 Elo+
Solo
Sol
Sol
Hirakan
Sol
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,474 Elo+
Party 2
Horus
Horus
Khai_Kessikbayev
Horus
Level 133
God Stats
1W - 0L
1,678 SR
Queue Stats
84W - 78L
1,475 Elo+
Solo
Nu Wa
Nu Wa
MrRancy3
Nu Wa
Level 69
God Stats
2W - 1L
1,377 SR
Queue Stats
5W - 4L
1,446 Elo+
Solo
Fafnir
Fafnir
MrXistu
Fafnir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,555 Elo+
Party 2
Team Averages
Level 118
1,511 SR
1,488 Elo+

VS

Team Averages
Level 115
1,454 SR
1,490 Elo+
Janus
Janus
ArmLock
Janus
Level 109
God Stats
2W - 3L
1,454 SR
Queue Stats
43W - 51L
1,471 Elo+
Party 1
Poseidon
Poseidon
MercuryJG
Poseidon
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
REDFIRESPIDER
Loki
Level 76
God Stats
22W - 22L
1,444 SR
Queue Stats
44W - 38L
1,507 Elo+
Solo
Ishtar
Ishtar
cabradapest
Ishtar
Level 101
God Stats
5W - 4L
1,500 SR
Queue Stats
122W - 105L
1,497 Elo+
Party 1
Mulan
Mulan
xXC3IF4DORBRXx
Mulan
Level 129
God Stats
1W - 3L
1,374 SR
Queue Stats
120W - 127L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 2
9,923
1,103
10,405
10,281
5,976
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sol
15
6 / 0 / 4
9,712
1,079
14,861
10,093
5,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
0 / 1 / 11
8,744
972
5,397
16,892
14,401
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
MrRancy3
Nu Wa
15
2 / 3 / 9
9,350
1,039
9,299
9,567
5,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
MrXistu
Fafnir
15
0 / 0 / 10
10,040
1,116
6,794
13,176
21,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

294

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ArmLock
Janus
15
4 / 0 / 3
10,030
1,114
21,062
7,046
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
MercuryJG
Poseidon
14
2 / 3 / 2
8,800
978
9,642
5,723
2,148
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 4 / 4
8,503
945
6,552
11,641
4,863
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
15
1 / 3 / 5
9,167
1,019
9,700
11,563
4,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
0 / 3 / 4
8,255
917
9,431
13,526
11,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
13
Kills
7
7
Deaths
13
36
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
ArmLock
Janus
4
0
3
5.5
W
5
3
2
2
W
Sol
6
0
4
8
W
0
1
11
5.5
L
Poseidon
MercuryJG
Poseidon
2
3
2
1
W
Nu Wa
MrRancy3
Nu Wa
2
3
9
2.17
W
Fafnir
MrXistu
Fafnir
0
0
10
5
L
0
4
4
0.5
L
Ishtar
1
3
5
1.17
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,756
Damage
56,387
60,009
Taken
49,499
52,314
Mitigated
26,250
16,559
Healing
5,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
ArmLock
Janus
21,062
818
0
2,282
7,046
2,816
0
3,739
3,307
57,227
0
W
10,405
5,913
0
18
10,281
5,976
0
5,318
4,752
0
33,110
W
Sol
14,861
6,302
0
2,527
10,093
5,820
0
4,667
5,426
25,976
2,777
W
5,397
2,574
4,334
7,085
16,892
14,401
0
9,760
6,989
0
9,105
L
Poseidon
MercuryJG
Poseidon
9,642
1,339
0
258
5,723
2,148
0
3,127
2,596
25,052
0
W
Nu Wa
MrRancy3
Nu Wa
9,299
3,373
0
0
9,567
5,044
0
5,131
4,352
27,585
0
W
Fafnir
MrXistu
Fafnir
6,794
2,093
0
2,595
13,176
21,073
0
5,828
7,078
9,655
0
L
6,552
1,198
0
0
11,641
4,863
0
6,016
5,625
0
15,329
L
Ishtar
9,700
5,907
0
1,015
11,563
4,763
0
7,761
3,802
0
26,095
L
9,431
670
0
2,244
13,526
11,660
0
8,773
4,753
0
15,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,769
Gold Earned
44,755
146
Minions Killed
182
4
Camps Cleared
9
865,224
Distance Traveled
792,455
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,030
1,114
93
10
0
173,730
2
W
Ishtar
9,923
1,103
66
7
1
153,203
0
W
Sol
9,712
1,079
30
3
3
173,811
0
W
Horus
8,744
972
10
1
0
179,926
0
L
Poseidon
8,800
978
31
3
2
115,662
0
W
Nu Wa
9,350
1,039
36
4
0
163,350
0
W
Fafnir
10,040
1,116
4
0
0
194,934
0
L
Loki
8,503
945
12
1
5
179,553
0
L
Ishtar
9,167
1,019
41
5
2
174,676
0
L
Mulan
8,255
917
5
1
0
148,834
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role