Player Matchup

Ishtar
Ishtar
FreakyFairy16
Ishtar
Level 67
God Stats
5W - 14L
1,261 SR
Queue Stats
198W - 312L
1,290 Elo+
Solo
Izanami
Izanami
Fugdz
Izanami
Level 42
God Stats
0W - 2L
1,450 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Moonstruck_Manic
Nu Wa
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 41
1,404 SR
1,430 Elo+

VS

Team Averages
Level 76
1,379 SR
1,330 Elo+
Nu Wa
Nu Wa
Railixz
Nu Wa
Level 17
God Stats
8W - 5L
1,308 SR
Queue Stats
37W - 41L
1,112 Elo+
Party 2
Hades
Hades
Vandand
Hades
Level 102
God Stats
2W - 1L
1,327 SR
Queue Stats
58W - 70L
1,418 Elo+
Party 2
Yu Huang
Yu Huang
saymeowordie
Yu Huang
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 220L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
7,025
703
3,722
12,242
4,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Fugdz
Izanami
10
0 / 4 / 1
6,433
643
4,127
10,000
4,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

10
1 / 6 / 0
6,766
677
4,991
10,152
3,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Railixz
Nu Wa
13
4 / 1 / 5
8,032
803
7,211
4,067
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hades
Vandand
Hades
13
5 / 0 / 9
8,927
893
7,584
10,294
9,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yu Huang
saymeowordie
Yu Huang
13
5 / 1 / 8
8,298
830
13,572
9,257
4,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
14
14
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Izanami
Fugdz
Izanami
0
4
1
0.13
L
1
6
0
0.17
W
Nu Wa
Railixz
Nu Wa
4
1
5
6.5
W
Hades
Vandand
Hades
5
0
9
9.5
W
Yu Huang
saymeowordie
Yu Huang
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,840
Damage
28,367
32,394
Taken
23,618
12,647
Mitigated
14,671
3,795
Healing
7,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,722
2,004
0
2,482
12,242
4,609
0
9,868
2,032
0
15,901
L
Izanami
Fugdz
Izanami
4,127
2,695
0
577
10,000
4,256
253
9,042
612
0
16,912
L
4,991
1,115
0
736
10,152
3,782
0
8,531
1,383
14,549
0
W
Nu Wa
Railixz
Nu Wa
7,211
2,083
0
0
4,067
1,443
233
1,036
2,875
25,773
0
W
Hades
Vandand
Hades
7,584
631
0
3,955
10,294
9,042
839
2,299
7,759
22,175
0
W
Yu Huang
saymeowordie
Yu Huang
13,572
1,180
0
4,032
9,257
4,186
1,026
1,511
7,486
32,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,224
Gold Earned
25,257
71
Minions Killed
125
0
Camps Cleared
7
525,353
Distance Traveled
558,882
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,025
703
19
2
0
177,258
3
L
Izanami
6,433
643
30
3
0
172,385
0
L
Nu Wa
6,766
677
22
2
0
175,710
0
W
Nu Wa
8,032
803
37
4
3
192,665
1
W
Hades
8,927
893
31
3
2
186,491
2
W
Yu Huang
8,298
830
57
6
2
179,726
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role