Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
BELru
Hades
Level 151
God Stats
0W - 1L
1,713 SR
Queue Stats
33W - 21L
1,643 Elo+
Party 1
Lancelot
Lancelot
Néeau
Lancelot
Level 160
God Stats
1W - 2L
1,361 SR
Queue Stats
257W - 195L
1,603 Elo+
Solo
Ishtar
Ishtar
Sinnxr1488
Ishtar
Level 69
God Stats
0W - 1L
1,834 SR
Queue Stats
24W - 23L
1,558 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Transmaiones
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,210 Elo+
Party 1
Team Averages
Level 83
1,582 SR
1,503 Elo+

VS

Team Averages
Level 104
1,453 SR
1,519 Elo+
Nox
Nox
Milere
Nox
Level 149
God Stats
4W - 8L
1,238 SR
Queue Stats
98W - 110L
1,357 Elo+
Party 3
Gilgamesh
Gilgamesh
RataNott
Gilgamesh
Level 160
God Stats
29W - 20L
1,785 SR
Queue Stats
1,172W - 695L
1,649 Elo+
Party 2
Merlin
Merlin
Sietse
Merlin
Level 160
God Stats
18W - 21L
1,540 SR
Queue Stats
851W - 557L
1,660 Elo+
Party 2
Neith
Neith
iElizabeth9
Neith
Level 16
God Stats
3W - 14L
1,202 SR
Queue Stats
32W - 38L
1,429 Elo+
Solo
Ra
Ra
susanito01
Ra
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 4 / 2
8,668
722
5,592
16,895
13,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hades
BELru
Hades
16
2 / 6 / 3
9,375
781
11,490
19,459
14,677
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Néeau
Lancelot
16
1 / 2 / 0
8,539
712
9,129
13,381
11,963
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Sinnxr1488
Ishtar
14
1 / 6 / 3
8,326
694
9,658
14,849
6,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Transmaiones
Tsukuyomi
12
0 / 8 / 3
7,608
634
8,493
13,831
5,711
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Milere
Nox
15
2 / 1 / 12
9,343
779
3,396
11,698
11,501
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
RataNott
Gilgamesh
17
5 / 2 / 16
10,587
882
16,331
17,558
14,297
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
Sietse
Merlin
19
7 / 0 / 16
10,735
895
23,024
7,727
4,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
7 / 1 / 12
10,193
849
14,696
11,932
5,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 2 / 9
10,482
874
9,674
9,832
4,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
91
6
Kills
26
26
Deaths
6
11
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
4
2
0.75
L
Hades
BELru
Hades
2
6
3
0.58
W
Nox
Milere
Nox
2
1
12
8
L
Lancelot
Néeau
Lancelot
1
2
0
0.5
W
Gilgamesh
RataNott
Gilgamesh
5
2
16
6.5
W
Merlin
Sietse
Merlin
7
0
16
15
L
Ishtar
Sinnxr1488
Ishtar
1
6
3
0.42
L
Tsukuyomi
Transmaiones
Tsukuyomi
0
8
3
0.19
W
7
1
12
13
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,362
Damage
67,121
78,415
Taken
58,747
52,182
Mitigated
40,365
14,585
Healing
18,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,592
473
449
2,994
16,895
13,380
0
8,361
6,913
9,659
0
L
Hades
BELru
Hades
11,490
351
522
5,241
19,459
14,677
0
8,377
10,720
49,410
0
W
Nox
Milere
Nox
3,396
645
0
3,353
11,698
11,501
58
3,673
8,025
6,924
0
L
Lancelot
Néeau
Lancelot
9,129
1,731
0
3,240
13,381
11,963
0
5,654
7,490
0
31,054
W
Gilgamesh
RataNott
Gilgamesh
16,331
5,370
1,388
2,801
17,558
14,297
434
4,864
12,694
1,430
24,604
W
Merlin
Sietse
Merlin
23,024
2,364
156
1,910
7,727
4,022
1,728
2,038
5,689
50,157
0
L
Ishtar
Sinnxr1488
Ishtar
9,658
5,613
0
1,482
14,849
6,451
250
7,748
6,799
0
28,670
L
Tsukuyomi
Transmaiones
Tsukuyomi
8,493
1,714
0
657
13,831
5,711
0
5,713
7,961
0
16,784
W
14,696
5,676
0
3,096
11,932
5,903
3,624
3,871
8,061
0
36,361
W
9,674
1,557
2,905
3,177
9,832
4,642
704
2,636
7,196
53,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,516
Gold Earned
51,340
213
Minions Killed
250
0
Camps Cleared
0
1,202,969
Distance Traveled
1,346,202
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,668
722
15
1
0
239,233
2
L
Hades
9,375
781
88
7
0
235,060
0
W
Nox
9,343
779
3
0
0
255,610
2
L
Lancelot
8,539
712
46
4
0
280,025
1
W
Gilgamesh
10,587
882
13
1
0
289,721
3
W
Merlin
10,735
895
84
7
0
266,124
0
L
Ishtar
8,326
694
52
4
0
223,803
4
L
Tsukuyomi
7,608
634
12
1
0
224,848
0
W
Neith
10,193
849
59
5
0
284,244
1
W
Ra
10,482
874
91
8
0
250,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role