Player Matchup

Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Kevro621
Yemoja
Level 146
God Stats
3W - 3L
1,769 SR
Queue Stats
217W - 197L
1,608 Elo+
Party 1
Hades
Hades
Xylti
Hades
Level 17
God Stats
19W - 3L
1,716 SR
Queue Stats
92W - 72L
1,397 Elo+
Party 1
Osiris
Osiris
godsofepic
Osiris
Level 126
God Stats
7W - 6L
1,703 SR
Queue Stats
80W - 56L
1,748 Elo+
Party 1
Ishtar
Ishtar
justvincent
Ishtar
Level 160
God Stats
22W - 11L
1,353 SR
Queue Stats
867W - 641L
1,618 Elo+
Party 1
Team Averages
Level 115
1,608 SR
1,574 Elo+

VS

Team Averages
Level 122
1,542 SR
1,474 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
AciidRaindrops
Pele
Level 122
God Stats
67W - 46L
1,555 SR
Queue Stats
472W - 470L
1,480 Elo+
Solo
Chang'e
Chang'e
Gamer1una
Chang'e
Level 88
God Stats
2W - 1L
1,839 SR
Queue Stats
8W - 8L
1,453 Elo+
Party 2
Hades
Hades
Montel115
Hades
Level 127
God Stats
8W - 13L
1,671 SR
Queue Stats
303W - 326L
1,502 Elo+
Solo
Ishtar
Ishtar
Raywin722
Ishtar
Level 158
God Stats
4W - 4L
1,143 SR
Queue Stats
81W - 69L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 0 / 9
8,742
583
8,356
3,324
1,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Kevro621
Yemoja
13
1 / 1 / 11
8,774
585
6,630
9,474
9,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hades
Xylti
Hades
15
1 / 0 / 4
9,367
624
3,903
8,653
3,713
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
godsofepic
Osiris
15
9 / 0 / 3
9,406
627
10,318
10,433
6,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ishtar
16
6 / 0 / 3
10,076
672
7,826
5,523
2,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
0 / 3 / 1
6,938
463
3,989
13,163
5,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 1 / 0
7,928
529
1,819
8,340
3,459
Chang'e
Gamer1una
Chang'e
10
0 / 3 / 1
5,977
398
3,467
9,725
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Montel115
Hades
9
0 / 6 / 1
6,014
401
2,283
13,207
8,452
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Raywin722
Ishtar
11
0 / 4 / 0
6,521
435
3,429
9,692
3,364
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
17
Kills
1
1
Deaths
17
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
9
4.5
L
Hun Batz
 
Hun Batz
0
3
1
0.17
L
1
1
0
1
L
Chang'e
Gamer1una
Chang'e
0
3
1
0.17
W
Yemoja
Kevro621
Yemoja
1
1
11
6.5
L
Hades
Montel115
Hades
0
6
1
0.08
L
Ishtar
Raywin722
Ishtar
0
4
0
0
W
Hades
Xylti
Hades
1
0
4
3
W
Osiris
godsofepic
Osiris
9
0
3
10.5
W
Ishtar
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,033
Damage
14,987
37,407
Taken
54,127
23,420
Mitigated
23,550
14,777
Healing
10,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,356
3,923
0
1,576
3,324
1,780
1,177
555
2,769
0
78,616
L
Hun Batz
 
Hun Batz
3,989
1,706
0
3,034
13,163
5,312
0
2,111
11,052
0
55,521
L
1,819
397
0
1,210
8,340
3,459
0
3,093
5,247
0
60,471
L
Chang'e
Gamer1una
Chang'e
3,467
325
516
1,338
9,725
2,963
0
899
8,826
31,290
0
W
Yemoja
Kevro621
Yemoja
6,630
1,641
1,105
2,853
9,474
9,057
94
2,451
7,023
26,061
0
L
Hades
Montel115
Hades
2,283
790
96
2,708
13,207
8,452
0
2,492
10,715
10,740
0
L
Ishtar
Raywin722
Ishtar
3,429
2,102
0
1,723
9,692
3,364
0
1,938
7,754
0
43,388
W
Hades
Xylti
Hades
3,903
808
208
6,310
8,653
3,713
878
239
8,414
68,192
0
W
Osiris
godsofepic
Osiris
10,318
5,159
0
625
10,433
6,503
0
2,471
7,962
0
76,805
W
Ishtar
7,826
4,771
0
2,100
5,523
2,367
1,710
213
5,310
0
80,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,365
Gold Earned
33,378
569
Minions Killed
372
0
Camps Cleared
0
1,479,159
Distance Traveled
1,413,213
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,742
583
130
9
0
266,937
4
L
Hun Batz
6,938
463
98
7
0
296,283
0
L
Pele
7,928
529
120
8
0
308,570
1
L
Chang'e
5,977
398
62
4
0
287,296
3
W
Yemoja
8,774
585
37
2
0
284,659
3
L
Hades
6,014
401
9
1
0
259,117
6
L
Ishtar
6,521
435
83
6
0
261,947
4
W
Hades
9,367
624
139
9
0
258,742
5
W
Osiris
9,406
627
116
8
0
376,425
2
W
Ishtar
10,076
672
147
10
0
292,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role