Player Matchup

Merlin
Merlin
Nabuzgi
Merlin
Level 84
God Stats
2W - 11L
1,395 SR
Queue Stats
54W - 90L
1,347 Elo+
Solo
Achilles
Achilles
OverbossSven
Achilles
Level 141
God Stats
12W - 1L
1,801 SR
Queue Stats
216W - 139L
1,603 Elo+
Party 1
Thanatos
Thanatos
ilyasx00
Thanatos
Level 18
God Stats
17W - 17L
1,430 SR
Queue Stats
20W - 17L
1,366 Elo+
Party 1
Team Averages
Level 81
1,542 SR
1,438 Elo+

VS

Team Averages
Level 99
1,562 SR
1,453 Elo+
Cu Chulainn
Cu Chulainn
Enzo-Argentino
Cu Chulainn
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 36L
1,468 Elo+
Party 2
Ishtar
Ishtar
IDie4Artorias
Ishtar
Level 51
God Stats
1W - 1L
1,687 SR
Queue Stats
67W - 83L
1,405 Elo+
Party 2
The Morrigan
The Morrigan
Tyrice_Gibsen
The Morrigan
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Nabuzgi
Merlin
20
6 / 2 / 4
14,843
675
12,148
14,660
7,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
OverbossSven
Achilles
20
4 / 1 / 9
14,462
657
21,738
32,187
37,128
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
ilyasx00
Thanatos
18
4 / 4 / 6
14,012
637
9,903
16,358
6,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Enzo-Argentino
Cu Chulainn
17
2 / 3 / 4
13,022
592
14,372
17,159
15,320
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
2 / 4 / 4
12,683
577
21,679
18,949
9,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
Tyrice_Gibsen
The Morrigan
16
3 / 7 / 4
12,580
572
13,979
12,985
4,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
14
Kills
7
7
Deaths
14
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Enzo-Argentino
Cu Chulainn
2
3
4
1.33
L
2
4
4
1
W
Merlin
Nabuzgi
Merlin
6
2
4
4
W
Achilles
OverbossSven
Achilles
4
1
9
8.5
L
The Morrigan
Tyrice_Gibsen
The Morrigan
3
7
4
0.71
W
Thanatos
ilyasx00
Thanatos
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,789
Damage
50,030
63,205
Taken
49,093
50,846
Mitigated
29,393
20,302
Healing
532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Enzo-Argentino
Cu Chulainn
14,372
2,572
0
0
17,159
15,320
0
5,921
11,238
10,911
41,985
L
21,679
10,023
0
87
18,949
9,235
0
3,826
15,123
0
60,355
W
Merlin
Nabuzgi
Merlin
12,148
327
0
3,486
14,660
7,032
1,021
2,738
11,922
88,146
0
W
Achilles
OverbossSven
Achilles
21,738
5,578
0
7,218
32,187
37,128
482
9,512
22,675
0
67,588
L
The Morrigan
Tyrice_Gibsen
The Morrigan
13,979
1,614
0
445
12,985
4,838
0
3,471
9,514
25,969
4,003
W
Thanatos
ilyasx00
Thanatos
9,903
2,370
0
9,598
16,358
6,686
703
2,954
13,404
0
44,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,317
Gold Earned
38,285
254
Minions Killed
167
12
Camps Cleared
5
1,175,815
Distance Traveled
991,608
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
13,022
592
54
2
2
308,001
3
L
Ishtar
12,683
577
92
4
0
359,846
3
W
Merlin
14,843
675
140
6
5
370,436
0
W
Achilles
14,462
657
69
3
4
426,195
2
L
The Morrigan
12,580
572
21
1
3
323,761
4
W
Thanatos
14,012
637
45
2
3
379,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role