Player Matchup

Thoth
Thoth
Big Muld
Thoth
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 97L
1,413 Elo+
Solo
Ishtar
Ishtar
BillyLAD3123
Ishtar
Level 54
God Stats
9W - 10L
1,567 SR
Queue Stats
152W - 174L
1,274 Elo+
Solo
Horus
Horus
Neseko
Horus
Level 44
God Stats
1W - 2L
1,855 SR
Queue Stats
52W - 68L
1,134 Elo+
Solo
Charybdis
Charybdis
Nycolas1NMS
Charybdis
Level 30
God Stats
7W - 4L
1,500 SR
Queue Stats
113W - 125L
1,704 Elo+
Solo
Loki
Loki
SMITEBAN
Loki
Level 46
God Stats
3W - 5L
1,462 SR
Queue Stats
74W - 79L
1,360 Elo+
Solo
Team Averages
Level 44
1,577 SR
1,377 Elo+

VS

Team Averages
Level 60
1,445 SR
1,295 Elo+
Zeus
Zeus
CursediQ-
Zeus
Level 27
God Stats
13W - 19L
1,284 SR
Queue Stats
77W - 74L
1,185 Elo+
Party 1
Ymir
Ymir
EvenStrider
Ymir
Level 68
God Stats
9W - 5L
1,613 SR
Queue Stats
56W - 37L
1,437 Elo+
Solo
Nemesis
Nemesis
ShadowFire27781
Nemesis
Level 84
God Stats
15W - 10L
1,498 SR
Queue Stats
614W - 645L
1,269 Elo+
Solo
Xbalanque
Xbalanque
SincTV
Xbalanque
Level 57
God Stats
11W - 5L
1,572 SR
Queue Stats
50W - 57L
1,199 Elo+
Party 1
Sol
Sol
YintzY
Sol
Level 62
God Stats
2W - 3L
1,258 SR
Queue Stats
8W - 11L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Big Muld
Thoth
5
0 / 2 / 1
3,341
557
1,177
2,115
666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
3
0 / 0 / 0
2,863
477
764
1,641
339
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Neseko
Horus
5
0 / 3 / 0
3,173
529
504
5,839
2,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Nycolas1NMS
Charybdis
5
0 / 4 / 0
3,518
586
457
4,474
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Loki
6
1 / 0 / 0
3,764
627
2,437
3,378
1,007
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
7
1 / 1 / 1
3,861
644
1,807
3,593
1,144
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
1 / 0 / 1
4,144
691
1,360
2,992
1,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 0 / 0
3,897
650
775
4,136
1,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Xbalanque
SincTV
Xbalanque
6
1 / 0 / 1
3,771
629
3,131
2,927
649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
YintzY
Sol
8
4 / 0 / 1
5,027
838
3,758
1,850
670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
8
9
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thoth
Big Muld
Thoth
0
2
1
0.25
L
Ishtar
0
0
0
0
W
Zeus
1
1
1
1.5
W
1
0
1
1.5
L
Horus
Neseko
Horus
0
3
0
0
L
Charybdis
Nycolas1NMS
Charybdis
0
4
0
0
L
Loki
1
0
0
1
W
1
0
0
1
W
Xbalanque
SincTV
Xbalanque
1
0
1
1.5
W
Sol
YintzY
Sol
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,339
Damage
10,831
17,447
Taken
15,498
6,236
Mitigated
4,964
2,540
Healing
6,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Big Muld
Thoth
1,177
236
0
0
2,115
666
0
959
1,156
10,009
0
L
Ishtar
764
498
0
642
1,641
339
0
444
1,197
0
5,013
W
Zeus
1,807
532
169
1,905
3,593
1,144
971
588
3,005
17,818
0
W
1,360
515
0
1,355
2,992
1,385
25
0
2,992
9,712
0
L
Horus
Neseko
Horus
504
422
0
792
5,839
2,668
0
916
4,923
0
8,640
L
Charybdis
Nycolas1NMS
Charybdis
457
258
0
626
4,474
1,556
0
2,803
1,671
0
11,097
L
Loki
2,437
819
0
480
3,378
1,007
0
1,149
2,229
0
17,296
W
775
373
0
1,240
4,136
1,116
0
383
3,753
0
17,888
W
Xbalanque
SincTV
Xbalanque
3,131
2,031
0
1,369
2,927
649
702
0
2,927
0
17,413
W
Sol
YintzY
Sol
3,758
1,828
0
723
1,850
670
1,392
206
1,644
18,467
3,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,659
Gold Earned
20,700
100
Minions Killed
154
0
Camps Cleared
0
502,780
Distance Traveled
566,664
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
3,341
557
20
3
0
109,911
0
L
Ishtar
2,863
477
8
1
0
45,834
0
W
Zeus
3,861
644
28
5
0
99,845
1
W
Ymir
4,144
691
12
2
0
126,363
1
L
Horus
3,173
529
11
2
0
120,318
0
L
Charybdis
3,518
586
33
6
0
111,333
0
L
Loki
3,764
627
28
5
0
115,384
0
W
Nemesis
3,897
650
43
7
0
134,118
0
W
Xbalanque
3,771
629
25
4
0
109,780
0
W
Sol
5,027
838
46
8
0
96,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role