Player Matchup

Bacchus
Bacchus
DrPhilIV
Bacchus
Level 135
God Stats
1W - 0L
1,160 SR
Queue Stats
72W - 27L
1,837 Elo+
Party 1
Yu Huang
Yu Huang
HorrorsoftheDeep
Yu Huang
Level 160
God Stats
6W - 1L
1,856 SR
Queue Stats
447W - 98L
1,978 Elo+
Party 1
Hou Yi
Hou Yi
ScottyBuzz
Hou Yi
Level 160
God Stats
2W - 0L
1,551 SR
Queue Stats
33W - 4L
2,046 Elo+
Party 1
Team Averages
Level 152
1,522 SR
1,953 Elo+

VS

Team Averages
Level 77
1,459 SR
1,571 Elo+
Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BadAtThisGame69
Zhong Kui
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 49L
1,646 Elo+
Solo
Ishtar
Ishtar
bookithedon
Ishtar
Level 61
God Stats
5W - 6L
1,377 SR
Queue Stats
179W - 162L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DrPhilIV
Bacchus
13
2 / 0 / 13
8,867
887
6,787
12,805
16,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
9 / 0 / 6
9,045
905
15,733
5,439
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hou Yi
ScottyBuzz
Hou Yi
12
4 / 3 / 10
8,155
816
9,935
10,349
4,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
0 / 5 / 2
6,095
610
3,183
12,539
8,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
BadAtThisGame69
Zhong Kui
11
3 / 6 / 0
7,051
705
9,935
13,313
9,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
10
0 / 4 / 2
6,142
614
6,175
10,882
4,329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
15
Kills
3
3
Deaths
15
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
5
2
0.2
L
Zhong Kui
BadAtThisGame69
Zhong Kui
3
6
0
0.5
W
Bacchus
DrPhilIV
Bacchus
2
0
13
8.5
W
9
0
6
12
W
Hou Yi
ScottyBuzz
Hou Yi
4
3
10
3
L
Ishtar
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,455
Damage
19,293
28,593
Taken
36,734
23,026
Mitigated
22,600
7,770
Healing
4,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,183
1,450
0
1,551
12,539
8,786
0
8,466
4,073
0
13,389
L
Zhong Kui
BadAtThisGame69
Zhong Kui
9,935
921
0
2,721
13,313
9,485
0
6,152
7,161
30,908
0
W
Bacchus
DrPhilIV
Bacchus
6,787
902
451
4,913
12,805
16,038
290
2,783
10,022
14,592
0
W
15,733
2,587
0
354
5,439
2,554
562
2,192
3,247
38,756
0
W
Hou Yi
ScottyBuzz
Hou Yi
9,935
5,348
0
2,052
10,349
4,434
1,729
5,049
5,300
0
30,007
L
Ishtar
6,175
3,130
0
520
10,882
4,329
0
8,381
2,501
0
16,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,067
Gold Earned
19,288
149
Minions Killed
96
4
Camps Cleared
4
600,298
Distance Traveled
539,957
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,095
610
23
2
1
176,928
4
L
Zhong Kui
7,051
705
52
5
0
173,590
3
W
Bacchus
8,867
887
15
2
0
224,920
4
W
Yu Huang
9,045
905
69
7
2
206,200
2
W
Hou Yi
8,155
816
65
7
2
169,178
1
L
Ishtar
6,142
614
21
2
3
189,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role