Player Matchup

Neith
Neith
Masters
AlaricMoon
Neith
Masters
Level 125
God Stats
34W - 18L
1,736 SR
Queue Stats
165W - 133L
2,680 MMR
Solo
Eset
Eset
Masters
Fr3ddylxl
Eset
Masters
Level 84
God Stats
5W - 6L
1,538 SR
Queue Stats
254W - 239L
2,906 MMR
Solo
Nemesis
Nemesis
Masters
Jayswervy
Nemesis
Masters
Level 158
God Stats
13W - 10L
1,793 SR
Queue Stats
865W - 795L
3,150 MMR
Solo
Hercules
Hercules
Diamond I
Tauxsik
Hercules
Diamond I
Level 160
God Stats
3W - 2L
1,652 SR
Queue Stats
781W - 773L
2,431 MMR
Solo
Artemis
Artemis
Masters
caℓeb
Artemis
Masters
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 123L
2,867 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 119
1,644 SR
2,807 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 144
1,597 SR
2,203 MMR
Sun Wukong
Sun Wukong
Masters
 
Sun Wukong
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Masters
 
Terra
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Diamond II
Adxptinz
Shiva
Diamond II
Level 156
God Stats
6W - 8L
1,595 SR
Queue Stats
361W - 345L
2,361 MMR
Solo
Ullr
Ullr
Masters
Hüman
Ullr
Masters
Level 141
God Stats
13W - 19L
1,516 SR
Queue Stats
694W - 579L
2,953 MMR
Solo
Olorun
Olorun
Masters
YaBoysSmurf
Olorun
Masters
Level 106
God Stats
2W - 1L
1,872 SR
Queue Stats
280W - 256L
2,702 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
4 / 2 / 4
12,598
600
14,302
11,535
5,950
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Eset
16
2 / 4 / 2
10,134
483
13,673
17,068
7,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nemesis
Jayswervy
Nemesis
18
2 / 3 / 7
10,939
521
11,170
14,430
7,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Tauxsik
Hercules
17
3 / 4 / 4
10,677
508
11,678
24,792
22,608
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
caℓeb
Artemis
16
2 / 1 / 6
10,417
496
12,356
12,022
9,669
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
LancelotLoki

VS

Bans
SusanoRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
3 / 3 / 3
11,636
554
17,586
23,675
21,903
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Terra
 
Terra
13
2 / 3 / 6
9,438
449
7,719
23,222
29,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shiva
Adxptinz
Shiva
11
4 / 1 / 1
8,799
419
3,775
8,754
3,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
Hüman
Ullr
17
4 / 4 / 6
10,664
508
15,428
18,787
10,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
17
1 / 2 / 2
10,897
519
6,482
17,021
9,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
32
13
Kills
14
14
Deaths
13
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
3
3
1.5
L
Terra
 
Terra
2
3
6
1.67
L
Shiva
Adxptinz
Shiva
4
1
1
4.5
W
Neith
4
2
4
3
W
Eset
2
4
2
0.75
L
Ullr
Hüman
Ullr
4
4
6
1.75
W
Nemesis
Jayswervy
Nemesis
2
3
7
1.83
W
Hercules
Tauxsik
Hercules
3
4
4
1.25
L
Olorun
1
2
2
1
W
Artemis
caℓeb
Artemis
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,179
Damage
50,990
79,847
Taken
91,459
53,035
Mitigated
75,470
21,485
Healing
31,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
17,586
3,352
0
9,611
23,675
21,903
0
2,467
21,208
0
105,560
L
Terra
 
Terra
7,719
836
5,140
6,482
23,222
29,475
26
6,410
16,812
26,892
0
L
Shiva
Adxptinz
Shiva
3,775
1,351
43
1,405
8,754
3,844
0
1,075
7,679
0
42,266
W
Neith
14,302
5,937
0
5,083
11,535
5,950
1,353
5,475
6,060
0
124,200
W
Eset
13,673
1,041
1,059
1,763
17,068
7,667
198
2,490
14,578
102,920
0
L
Ullr
Hüman
Ullr
15,428
5,243
0
1,129
18,787
10,301
0
3,953
14,834
0
97,483
W
Nemesis
Jayswervy
Nemesis
11,170
5,699
0
589
14,430
7,141
709
1,415
13,015
0
117,828
W
Hercules
Tauxsik
Hercules
11,678
3,583
0
7,020
24,792
22,608
203
2,141
22,651
0
75,164
L
Olorun
6,482
3,466
252
7,261
17,021
9,947
1,470
174
16,847
103,293
0
W
Artemis
caℓeb
Artemis
12,356
3,822
3,221
2,750
12,022
9,669
399
2,680
9,342
911
37,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,765
Gold Earned
51,434
693
Minions Killed
600
0
Camps Cleared
0
1,977,599
Distance Traveled
1,743,221
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,636
554
175
8
0
378,183
7
L
Terra
9,438
449
31
1
0
400,046
9
L
Shiva
8,799
419
72
3
0
256,151
1
W
Neith
12,598
600
208
10
0
364,538
4
W
Eset
10,134
483
166
8
0
383,783
3
L
Ullr
10,664
508
146
7
0
358,853
0
W
Nemesis
10,939
521
158
8
0
467,003
3
W
Hercules
10,677
508
119
6
0
399,994
4
L
Olorun
10,897
519
176
8
0
349,988
7
W
Artemis
10,417
496
42
2
0
362,281
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role