Player Matchup

Ishtar
Ishtar
AlonzoHarris95
Ishtar
Level 84
God Stats
2W - 0L
1,711 SR
Queue Stats
331W - 234L
1,556 Elo+
Party 2
Olorun
Olorun
Moculje94
Olorun
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 41L
1,863 Elo+
Party 2
Bellona
Bellona
xSyLaHx
Bellona
Level 27
God Stats
27W - 15L
1,590 SR
Queue Stats
73W - 50L
1,533 Elo+
Party 2
Team Averages
Level 40
1,600 SR
1,651 Elo+

VS

Team Averages
Level 34
1,417 SR
1,340 Elo+
Chaac
Chaac
CF33RMU
Chaac
Level 12
God Stats
0W - 3L
1,139 SR
Queue Stats
11W - 16L
1,377 Elo+
Party 1
Bacchus
Bacchus
Ichiisonnn
Bacchus
Level 66
God Stats
1W - 1L
1,611 SR
Queue Stats
24W - 36L
1,351 Elo+
Party 1
Baron Samedi
Baron Samedi
liniisonnn
Baron Samedi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 11
12,674
746
15,743
15,731
8,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Moculje94
Olorun
18
9 / 2 / 9
13,118
772
37,037
18,792
11,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
xSyLaHx
Bellona
17
4 / 2 / 13
12,534
737
10,573
17,478
20,613
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CF33RMU
Chaac
15
3 / 7 / 2
11,633
684
18,829
28,692
29,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Ichiisonnn
Bacchus
14
1 / 5 / 3
11,266
663
10,489
25,229
39,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
liniisonnn
Baron Samedi
15
1 / 6 / 0
10,536
620
8,809
15,523
10,337
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
18
Kills
5
5
Deaths
18
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
1
11
10.5
L
Chaac
CF33RMU
Chaac
3
7
2
0.57
L
Bacchus
Ichiisonnn
Bacchus
1
5
3
0.5
W
Olorun
Moculje94
Olorun
9
2
9
6.75
L
Baron Samedi
liniisonnn
Baron Samedi
1
6
0
0.17
W
Bellona
xSyLaHx
Bellona
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,353
Damage
38,127
52,001
Taken
69,444
40,252
Mitigated
78,759
14,767
Healing
8,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,743
10,683
0
3,197
15,731
8,158
1,077
5,632
10,099
0
55,736
L
Chaac
CF33RMU
Chaac
18,829
3,399
0
3,863
28,692
29,375
0
14,780
13,912
0
54,086
L
Bacchus
Ichiisonnn
Bacchus
10,489
1,064
0
1,194
25,229
39,047
0
10,864
14,365
27,668
0
W
Olorun
Moculje94
Olorun
37,037
20,110
1,320
7,218
18,792
11,481
2,223
6,954
11,838
66,950
7,025
L
Baron Samedi
liniisonnn
Baron Samedi
8,809
1,134
1,761
1,437
15,523
10,337
0
7,652
7,871
45,787
0
W
Bellona
xSyLaHx
Bellona
10,573
3,536
1,044
1,988
17,478
20,613
356
7,442
10,036
0
27,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,326
Gold Earned
33,435
175
Minions Killed
161
7
Camps Cleared
7
942,020
Distance Traveled
849,746
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,674
746
83
5
2
319,322
0
L
Chaac
11,633
684
64
4
4
281,173
3
L
Bacchus
11,266
663
29
2
1
309,217
3
W
Olorun
13,118
772
71
4
1
275,754
1
L
Baron Samedi
10,536
620
68
4
2
259,356
1
W
Bellona
12,534
737
21
1
4
346,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role