Player Matchup

Vamana
Vamana
 
Vamana
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
flaxic
Ah Puch
Level 128
God Stats
1W - 1L
1,683 SR
Queue Stats
4W - 2L
1,701 Elo+
Solo
King Arthur
King Arthur
vhskasete
King Arthur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,461 Elo+
Solo
Team Averages
Level 100
1,537 SR
1,532 Elo+

VS

Team Averages
Level 99
1,363 SR
1,482 Elo+
Rama
Rama
Attef
Rama
Level 123
God Stats
1W - 1L
1,316 SR
Queue Stats
242W - 232L
1,543 Elo+
Solo
Sobek
Sobek
MIKE327
Sobek
Level 156
God Stats
8W - 6L
1,501 SR
Queue Stats
1,052W - 1,069L
1,521 Elo+
Solo
Athena
Athena
Nikanоr
Athena
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 91L
1,400 Elo+
Solo
Ao Kuang
Ao Kuang
iMadeMistake
Ao Kuang
Level 49
God Stats
2W - 0L
1,278 SR
Queue Stats
86W - 68L
1,492 Elo+
Solo
King Arthur
King Arthur
osmani92000
King Arthur
Level 110
God Stats
4W - 6L
1,218 SR
Queue Stats
473W - 485L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
6 / 4 / 9
11,372
758
16,538
24,618
24,868
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
 
Raijin
16
1 / 6 / 14
9,600
640
18,645
12,480
7,078
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
 
Amaterasu
15
4 / 7 / 8
9,329
622
13,598
18,757
17,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
flaxic
Ah Puch
19
5 / 2 / 13
10,732
715
26,060
13,309
7,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
vhskasete
King Arthur
17
5 / 7 / 9
10,203
680
11,942
19,575
21,789
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Attef
Rama
20
6 / 2 / 9
11,128
742
14,843
14,547
8,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
MIKE327
Sobek
19
6 / 5 / 10
10,770
718
15,094
25,960
32,514
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
Nikanоr
Athena
17
5 / 6 / 13
11,117
741
13,528
22,082
32,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ao Kuang
iMadeMistake
Ao Kuang
19
5 / 2 / 12
10,361
691
16,001
16,614
12,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
osmani92000
King Arthur
17
4 / 6 / 9
10,164
678
13,650
21,021
26,206
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
79
21
Kills
26
26
Deaths
21
53
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
6
4
9
2.63
L
Raijin
 
Raijin
1
6
14
1.33
L
Amaterasu
 
Amaterasu
4
7
8
1.14
W
Rama
Attef
Rama
6
2
9
5.25
W
Sobek
MIKE327
Sobek
6
5
10
2.2
W
Athena
Nikanоr
Athena
5
6
13
1.92
L
Ah Puch
flaxic
Ah Puch
5
2
13
5.75
W
Ao Kuang
iMadeMistake
Ao Kuang
5
2
12
5.5
W
King Arthur
osmani92000
King Arthur
4
6
9
1.42
L
King Arthur
vhskasete
King Arthur
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,783
Damage
73,116
88,739
Taken
100,224
78,856
Mitigated
112,095
28,694
Healing
38,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
16,538
8,239
3,458
8,644
24,618
24,868
0
11,405
13,213
0
30,086
L
Raijin
 
Raijin
18,645
4,538
1,229
1,157
12,480
7,078
483
7,374
5,106
37,463
0
L
Amaterasu
 
Amaterasu
13,598
6,553
1,005
2,066
18,757
17,492
0
9,024
9,733
0
18,379
W
Rama
Attef
Rama
14,843
12,370
1,921
6,069
14,547
8,047
952
7,458
7,089
0
31,100
W
Sobek
MIKE327
Sobek
15,094
1,072
1,224
10,307
25,960
32,514
228
10,490
15,470
33,179
0
W
Athena
Nikanоr
Athena
13,528
2,614
1,343
2,138
22,082
32,533
348
9,851
12,231
23,803
0
L
Ah Puch
flaxic
Ah Puch
26,060
3,406
1,145
5,936
13,309
7,629
162
6,129
7,180
44,279
0
W
Ao Kuang
iMadeMistake
Ao Kuang
16,001
5,401
3,141
7,950
16,614
12,795
324
5,808
10,806
19,078
1,725
W
King Arthur
osmani92000
King Arthur
13,650
563
1,487
2,786
21,021
26,206
93
11,098
9,923
0
23,694
L
King Arthur
vhskasete
King Arthur
11,942
2,519
2,286
1,768
19,575
21,789
114
9,126
10,449
0
19,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,236
Gold Earned
53,540
142
Minions Killed
168
0
Camps Cleared
0
1,205,403
Distance Traveled
1,330,725
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,372
758
29
2
0
281,237
0
L
Raijin
9,600
640
39
3
0
202,864
0
L
Amaterasu
9,329
622
11
1
0
238,065
0
W
Rama
11,128
742
76
5
0
246,198
0
W
Sobek
10,770
718
27
2
0
268,089
1
W
Athena
11,117
741
30
2
0
279,853
0
L
Ah Puch
10,732
715
52
3
0
222,479
2
W
Ao Kuang
10,361
691
23
2
0
265,306
0
W
King Arthur
10,164
678
12
1
0
271,279
0
L
King Arthur
10,203
680
11
1
0
260,758
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role