Player Matchup

Poseidon
Poseidon
GlIock
Poseidon
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
316W - 45L
2,043 Elo+
Party 1
Shiva
Shiva
Glơck
Shiva
Level 98
God Stats
6W - 0L
1,912 SR
Queue Stats
215W - 20L
2,069 Elo+
Party 1
Pele
Pele
shootshotshout
Pele
Level 146
God Stats
8W - 0L
1,803 SR
Queue Stats
298W - 41L
2,052 Elo+
Party 1
Team Averages
Level 133
1,738 SR
2,055 Elo+

VS

Team Averages
Level 147
1,361 SR
1,738 Elo+
Sylvanus
Sylvanus
Gucci-Grady
Sylvanus
Level 157
God Stats
1W - 3L
1,421 SR
Queue Stats
304W - 185L
1,700 Elo+
Party 2
Ishtar
Ishtar
Prezidentialx
Ishtar
Level 127
God Stats
12W - 12L
1,433 SR
Queue Stats
207W - 121L
1,801 Elo+
Solo
Janus
Janus
Tyranatopher
Janus
Level 157
God Stats
1W - 4L
1,229 SR
Queue Stats
266W - 143L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GlIock
Poseidon
18
6 / 2 / 11
12,724
795
21,210
12,879
4,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
Glơck
Shiva
16
8 / 2 / 9
12,771
798
15,213
29,023
18,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
6 / 3 / 12
12,200
763
19,514
16,834
9,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gucci-Grady
Sylvanus
16
3 / 5 / 3
12,267
767
7,838
24,371
29,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
1 / 10 / 5
10,055
628
16,904
23,557
12,223
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 5 / 5
11,364
710
14,375
12,497
6,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
20
Kills
6
7
Deaths
20
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Poseidon
GlIock
Poseidon
6
2
11
5.75
W
Shiva
Glơck
Shiva
8
2
9
6.25
L
Sylvanus
Gucci-Grady
Sylvanus
3
5
3
0.9
L
1
10
5
0.35
L
2
5
5
0.9
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,937
Damage
39,117
58,736
Taken
60,425
33,026
Mitigated
48,341
23,573
Healing
13,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
GlIock
Poseidon
21,210
3,029
0
2,229
12,879
4,690
1,189
5,430
6,487
78,159
0
W
Shiva
Glơck
Shiva
15,213
3,199
1,275
10,947
29,023
18,421
81
10,553
18,107
0
27,553
L
Sylvanus
Gucci-Grady
Sylvanus
7,838
1,261
5,671
5,324
24,371
29,568
0
9,869
14,502
15,919
0
L
16,904
11,931
0
1,844
23,557
12,223
0
6,827
16,730
0
38,485
L
14,375
1,045
0
523
12,497
6,550
0
4,642
7,855
57,324
0
W
19,514
3,437
0
9,122
16,834
9,915
1,335
5,682
10,862
0
55,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,695
Gold Earned
33,686
217
Minions Killed
160
13
Camps Cleared
1
897,702
Distance Traveled
793,403
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,724
795
127
8
9
292,771
1
W
Shiva
12,771
798
27
2
1
293,472
4
L
Sylvanus
12,267
767
16
1
0
285,763
6
L
Ishtar
10,055
628
38
2
1
232,781
4
L
Janus
11,364
710
106
7
0
274,859
2
W
Pele
12,200
763
63
4
3
311,459
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role