Player Matchup

Medusa
Medusa
KagerouDayss
Medusa
Level 128
God Stats
2W - 11L
1,061 SR
Queue Stats
310W - 341L
1,413 Elo+
Solo
Tiamat
Tiamat
capcarbon06
Tiamat
Level 135
God Stats
13W - 9L
1,499 SR
Queue Stats
715W - 788L
1,424 Elo+
Solo
Bacchus
Bacchus
donchaos12
Bacchus
Level 140
God Stats
0W - 3L
1,274 SR
Queue Stats
42W - 50L
1,396 Elo+
Solo
Ne Zha
Ne Zha
zThe_Real_Alman
Ne Zha
Level 122
God Stats
5W - 6L
1,291 SR
Queue Stats
251W - 242L
1,533 Elo+
Party 2
Thanatos
Thanatos
zVitrex_Pain
Thanatos
Level 63
God Stats
4W - 3L
1,500 SR
Queue Stats
175W - 184L
1,432 Elo+
Party 2
Team Averages
Level 118
1,325 SR
1,439 Elo+

VS

Team Averages
Level 64
1,540 SR
1,449 Elo+
Hercules
Hercules
LogArNi
Hercules
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,481 Elo+
Party 1
Anubis
Anubis
SCWFireWolf
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 19L
1,452 Elo+
Party 1
Anhur
Anhur
Szofia66
Anhur
Level 107
God Stats
2W - 1L
1,700 SR
Queue Stats
44W - 46L
1,424 Elo+
Solo
Merlin
Merlin
obijuanka
Merlin
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
286W - 283L
1,387 Elo+
Solo
Apollo
Apollo
stoycatxoondoo8
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
5 / 5 / 11
12,301
647
19,490
17,881
8,528
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
17
2 / 6 / 12
11,150
587
16,704
16,035
9,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
donchaos12
Bacchus
17
0 / 5 / 8
9,976
525
10,067
22,070
27,094
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
10 / 3 / 8
13,241
697
26,856
17,694
11,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
zVitrex_Pain
Thanatos
17
4 / 6 / 11
11,040
581
9,508
18,534
8,552
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LogArNi
Hercules
20
1 / 2 / 13
11,709
616
8,580
27,860
32,409
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
20
15 / 5 / 7
14,974
788
27,895
21,312
12,819
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Szofia66
Anhur
20
3 / 3 / 12
12,719
669
13,879
16,095
7,782
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
obijuanka
Merlin
20
6 / 6 / 14
14,181
746
19,322
18,734
9,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 5 / 15
11,292
594
11,066
19,513
9,494
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
86
21
Kills
25
25
Deaths
21
50
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Medusa
5
5
11
2.1
W
Hercules
LogArNi
Hercules
1
2
13
3.75
W
Anubis
15
5
7
3.7
W
Anhur
Szofia66
Anhur
3
3
12
3
L
Tiamat
2
6
12
1.33
L
Bacchus
donchaos12
Bacchus
0
5
8
0.8
W
Merlin
obijuanka
Merlin
6
6
14
2.17
W
0
5
15
1.5
L
10
3
8
4.67
L
Thanatos
zVitrex_Pain
Thanatos
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,625
Damage
80,742
92,214
Taken
103,514
64,744
Mitigated
71,979
32,589
Healing
37,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
19,490
4,542
1,671
2,400
17,881
8,528
624
11,556
6,325
0
41,704
W
Hercules
LogArNi
Hercules
8,580
2,033
1,833
6,616
27,860
32,409
274
6,373
21,106
0
16,351
W
Anubis
27,895
1,785
2,313
7,004
21,312
12,819
1,174
5,255
15,563
50,748
0
W
Anhur
Szofia66
Anhur
13,879
5,105
5,467
3,585
16,095
7,782
1,639
3,889
11,884
0
37,764
L
Tiamat
16,704
968
404
3,663
16,035
9,228
108
9,220
6,815
27,101
0
L
Bacchus
donchaos12
Bacchus
10,067
0
1,533
5,135
22,070
27,094
0
9,018
13,052
22,834
0
W
Merlin
obijuanka
Merlin
19,322
931
2,211
1,314
18,734
9,475
1,080
4,732
13,687
57,982
0
W
11,066
6,809
2,325
4,918
19,513
9,494
2,718
6,522
12,695
0
28,886
L
26,856
2,012
2,389
4,788
17,694
11,342
162
9,185
8,509
0
57,631
L
Thanatos
zVitrex_Pain
Thanatos
9,508
1,028
1,582
9,024
18,534
8,552
0
8,238
10,296
0
18,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,708
Gold Earned
64,875
174
Minions Killed
224
0
Camps Cleared
0
1,569,872
Distance Traveled
1,602,555
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,301
647
70
4
0
368,576
0
W
Hercules
11,709
616
12
1
0
352,865
0
W
Anubis
14,974
788
48
3
0
312,732
1
W
Anhur
12,719
669
57
3
0
290,836
0
L
Tiamat
11,150
587
28
1
0
226,312
0
L
Bacchus
9,976
525
27
1
0
269,342
5
W
Merlin
14,181
746
64
3
0
314,518
0
W
Apollo
11,292
594
43
2
0
331,604
0
L
Ne Zha
13,241
697
28
1
0
396,736
1
L
Thanatos
11,040
581
21
1
0
308,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role