Player Matchup

Cernunnos
Cernunnos
AhmadAlmadani
Cernunnos
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 39L
1,751 Elo+
Party 1
Scylla
Scylla
IGloomyI
Scylla
Level 160
God Stats
3W - 2L
1,667 SR
Queue Stats
154W - 131L
1,576 Elo+
Party 1
Hachiman
Hachiman
ITommyShelbyI
Hachiman
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 70L
1,587 Elo+
Party 1
Hel
Hel
Modí
Hel
Level 160
God Stats
0W - 3L
1,163 SR
Queue Stats
202W - 152L
1,729 Elo+
Party 1
Raijin
Raijin
MаsterMind
Raijin
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
218W - 162L
1,594 Elo+
Party 1
Team Averages
Level 137
1,466 SR
1,647 Elo+

VS

Team Averages
Level 138
1,500 SR
1,515 Elo+
Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Aradusa
Lancelot
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 47L
1,574 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
acexoxo
Ah Muzen Cab
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AhmadAlmadani
Cernunnos
19
3 / 8 / 12
11,685
615
18,479
27,148
11,794
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
IGloomyI
Scylla
20
7 / 7 / 8
13,056
687
29,316
22,145
8,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
ITommyShelbyI
Hachiman
17
0 / 8 / 14
10,363
545
15,058
23,771
8,324
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
Modí
Hel
20
6 / 8 / 10
12,299
647
15,449
31,936
20,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
17
2 / 10 / 7
10,855
571
18,994
27,839
10,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
12 / 4 / 22
15,473
814
27,430
33,562
38,234
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Artemis
 
Artemis
19
6 / 5 / 20
12,538
660
31,152
26,464
14,736
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
 
Hel
19
3 / 6 / 27
12,245
644
14,743
23,834
18,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Aradusa
Lancelot
20
8 / 4 / 14
12,931
681
16,452
22,858
22,351
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
acexoxo
Ah Muzen Cab
20
12 / 2 / 20
15,423
812
39,916
25,889
15,438
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
144
18
Kills
41
41
Deaths
21
51
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
12
4
22
5.75
W
Artemis
 
Artemis
6
5
20
3.2
W
Hel
 
Hel
3
6
27
2.75
L
Cernunnos
AhmadAlmadani
Cernunnos
3
8
12
1.13
W
Lancelot
Aradusa
Lancelot
8
4
14
3.75
L
Scylla
IGloomyI
Scylla
7
7
8
1.57
L
Hachiman
ITommyShelbyI
Hachiman
0
8
14
0.88
L
Hel
Modí
Hel
6
8
10
1.38
L
Raijin
2
10
7
0.55
W
Ah Muzen Cab
acexoxo
Ah Muzen Cab
12
2
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,296
Damage
129,693
132,839
Taken
132,607
59,789
Mitigated
108,781
56,197
Healing
73,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
27,430
3,128
2,181
12,858
33,562
38,234
750
16,627
16,935
0
52,892
W
Artemis
 
Artemis
31,152
4,285
1,633
1,061
26,464
14,736
2,377
11,121
15,343
0
46,465
W
Hel
 
Hel
14,743
0
25,758
12,075
23,834
18,022
142
15,073
8,761
16,371
0
L
Cernunnos
AhmadAlmadani
Cernunnos
18,479
4,579
2,203
3,591
27,148
11,794
0
3,106
23,890
0
35,923
W
Lancelot
Aradusa
Lancelot
16,452
1,542
3,364
5,309
22,858
22,351
16
11,326
11,532
0
24,458
L
Scylla
IGloomyI
Scylla
29,316
2,183
2,051
1,489
22,145
8,703
182
2,196
19,949
55,460
0
L
Hachiman
ITommyShelbyI
Hachiman
15,058
6,896
1,102
1,595
23,771
8,324
249
1,380
22,273
0
33,941
L
Hel
Modí
Hel
15,449
662
22,231
17,374
31,936
20,053
0
5,409
26,021
26,941
0
L
Raijin
18,994
1,114
1,700
2,861
27,839
10,915
0
2,652
25,084
28,380
0
W
Ah Muzen Cab
acexoxo
Ah Muzen Cab
39,916
6,850
1,700
7,776
25,889
15,438
3,405
9,612
16,277
0
92,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,258
Gold Earned
68,610
231
Minions Killed
206
0
Camps Cleared
0
1,574,086
Distance Traveled
1,799,518
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
15,473
814
43
2
0
354,606
0
W
Artemis
12,538
660
34
2
0
334,605
1
W
Hel
12,245
644
3
0
0
370,220
0
L
Cernunnos
11,685
615
59
3
0
307,669
1
W
Lancelot
12,931
681
17
1
0
347,599
0
L
Scylla
13,056
687
100
5
0
313,832
1
L
Hachiman
10,363
545
34
2
0
329,819
0
L
Hel
12,299
647
19
1
0
347,442
0
L
Raijin
10,855
571
19
1
0
275,324
0
W
Ah Muzen Cab
15,423
812
109
6
0
392,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role