Player Matchup

Hera
Hera
AvengingDevil01
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,318 Elo+
Party 1
Sylvanus
Sylvanus
ShAkA_7
Sylvanus
Level 146
God Stats
1W - 1L
1,643 SR
Queue Stats
183W - 226L
1,337 Elo+
Solo
Ishtar
Ishtar
xGeminiRx
Ishtar
Level 107
God Stats
8W - 4L
1,296 SR
Queue Stats
51W - 48L
1,368 Elo+
Party 1
Team Averages
Level 94
1,480 SR
1,341 Elo+

VS

Team Averages
Level 111
1,364 SR
1,360 Elo+
Atlas
Atlas
Jae_muney
Atlas
Level 124
God Stats
7W - 10L
1,460 SR
Queue Stats
330W - 408L
1,422 Elo+
Solo
Anubis
Anubis
RoXeR777
Anubis
Level 149
God Stats
18W - 15L
1,503 SR
Queue Stats
349W - 396L
1,421 Elo+
Solo
Ishtar
Ishtar
mc_sqizze
Ishtar
Level 60
God Stats
2W - 3L
1,128 SR
Queue Stats
149W - 220L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 1
8,661
577
7,703
12,046
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
ShAkA_7
Sylvanus
14
2 / 5 / 1
9,174
612
11,591
17,720
15,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ishtar
xGeminiRx
Ishtar
14
0 / 5 / 2
8,949
597
12,372
14,597
5,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Jae_muney
Atlas
16
5 / 0 / 12
10,896
726
13,122
15,636
16,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anubis
RoXeR777
Anubis
19
10 / 0 / 8
12,685
846
17,561
15,053
8,704
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ishtar
mc_sqizze
Ishtar
14
3 / 3 / 11
10,609
707
8,800
12,969
5,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
3
Kills
18
18
Deaths
3
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Atlas
Jae_muney
Atlas
5
0
12
11
W
Anubis
RoXeR777
Anubis
10
0
8
14
L
Sylvanus
ShAkA_7
Sylvanus
2
5
1
0.5
W
Ishtar
mc_sqizze
Ishtar
3
3
11
2.83
L
Ishtar
xGeminiRx
Ishtar
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,666
Damage
39,483
44,363
Taken
43,658
25,464
Mitigated
30,751
8,083
Healing
17,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,703
3,049
0
562
12,046
3,909
21
9,264
2,782
24,223
0
W
Atlas
Jae_muney
Atlas
13,122
4,200
0
4,686
15,636
16,481
503
6,851
8,785
26,296
0
W
Anubis
RoXeR777
Anubis
17,561
419
167
11,015
15,053
8,704
1,862
5,727
9,326
76,023
0
L
Sylvanus
ShAkA_7
Sylvanus
11,591
3,054
1,683
4,180
17,720
15,803
0
11,478
6,242
22,677
4,632
W
Ishtar
mc_sqizze
Ishtar
8,800
4,026
0
1,514
12,969
5,566
669
6,171
6,798
0
34,646
L
Ishtar
xGeminiRx
Ishtar
12,372
7,493
0
1,658
14,597
5,752
0
10,261
4,336
0
40,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,784
Gold Earned
34,190
150
Minions Killed
196
4
Camps Cleared
8
674,620
Distance Traveled
736,539
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,661
577
43
3
1
221,704
2
W
Atlas
10,896
726
24
2
1
270,164
2
W
Anubis
12,685
846
127
8
3
234,960
4
L
Sylvanus
9,174
612
38
3
2
220,743
2
W
Ishtar
10,609
707
45
3
4
231,415
1
L
Ishtar
8,949
597
69
5
1
232,173
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role