Player Matchup

The Morrigan
The Morrigan
AciDic_PiGGy
The Morrigan
Level 75
God Stats
2W - 6L
1,185 SR
Queue Stats
147W - 193L
1,340 Elo+
Solo
Jormungandr
Jormungandr
ToF Weedmann69
Jormungandr
Level 46
God Stats
5W - 5L
1,697 SR
Queue Stats
14W - 15L
1,421 Elo+
Solo
Ishtar
Ishtar
weedactuallly
Ishtar
Level 129
God Stats
4W - 6L
1,500 SR
Queue Stats
51W - 72L
1,478 Elo+
Solo
Team Averages
Level 83
1,461 SR
1,413 Elo+

VS

Team Averages
Level 97
1,541 SR
1,415 Elo+
Ne Zha
Ne Zha
Edrizzle658
Ne Zha
Level 152
God Stats
65W - 28L
1,679 SR
Queue Stats
692W - 422L
1,614 Elo+
Solo
Sol
Sol
Kevin LMFJ
Sol
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,277 Elo+
Solo
Chaac
Chaac
oOSUPERIORGODOo
Chaac
Level 37
God Stats
13W - 12L
1,445 SR
Queue Stats
129W - 163L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AciDic_PiGGy
The Morrigan
10
1 / 2 / 4
10,882
518
992
4,335
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
ToF Weedmann69
Jormungandr
19
4 / 5 / 6
14,146
674
19,048
40,710
57,319
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
7 / 3 / 3
14,371
684
28,141
30,234
16,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
4 / 0 / 5
15,910
758
25,190
20,271
35,833
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
3 / 8 / 3
13,385
637
17,434
25,083
10,915
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
3 / 4 / 6
14,869
708
22,288
24,980
24,623
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
24
12
Kills
10
10
Deaths
12
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AciDic_PiGGy
The Morrigan
1
2
4
1.5
W
Ne Zha
4
0
5
6.5
W
3
8
3
0.56
L
Jormungandr
ToF Weedmann69
Jormungandr
4
5
6
1.4
W
3
4
6
1.5
L
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,181
Damage
64,912
75,279
Taken
70,334
75,515
Mitigated
71,371
18,933
Healing
25,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AciDic_PiGGy
The Morrigan
992
377
0
0
4,335
1,565
0
931
3,404
6,137
0
W
Ne Zha
25,190
4,986
0
9,455
20,271
35,833
553
4,219
16,052
0
61,557
W
17,434
10,059
81
7,263
25,083
10,915
1,290
9,401
15,682
65,609
0
L
Jormungandr
ToF Weedmann69
Jormungandr
19,048
5,457
275
9,787
40,710
57,319
4
14,294
26,416
63,165
0
W
22,288
5,481
531
8,657
24,980
24,623
1,399
8,346
16,634
0
73,883
L
28,141
16,148
0
8,871
30,234
16,631
684
2,565
27,669
0
85,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,399
Gold Earned
44,164
187
Minions Killed
216
5
Camps Cleared
12
755,908
Distance Traveled
1,125,267
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,882
518
17
1
1
88,631
2
W
Ne Zha
15,910
758
57
3
2
410,861
3
W
Sol
13,385
637
68
3
4
309,275
0
L
Jormungandr
14,146
674
60
3
1
346,377
0
W
Chaac
14,869
708
91
4
6
405,131
2
L
Ishtar
14,371
684
110
5
3
320,900
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role