Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Jesonai
Ishtar
Level 129
God Stats
12W - 15L
1,224 SR
Queue Stats
609W - 681L
1,443 Elo+
Solo
Thoth
Thoth
PRIrizarry
Thoth
Level 158
God Stats
0W - 1L
1,360 SR
Queue Stats
459W - 455L
1,607 Elo+
Party 1
Tiamat
Tiamat
Sharklord789
Tiamat
Level 47
God Stats
2W - 3L
1,459 SR
Queue Stats
36W - 61L
1,362 Elo+
Solo
Erlang Shen
Erlang Shen
iiiri091
Erlang Shen
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,459 Elo+
Party 1
Team Averages
Level 85
1,409 SR
1,474 Elo+

VS

Team Averages
Level 55
1,539 SR
1,549 Elo+
Hades
Hades
CTE Dangus
Hades
Level 100
God Stats
3W - 4L
1,289 SR
Queue Stats
127W - 112L
1,587 Elo+
Party 2
Bastet
Bastet
DeceptionPie
Bastet
Level 44
God Stats
1W - 1L
1,263 SR
Queue Stats
8W - 6L
1,514 Elo+
Solo
Kumbhakarna
Kumbhakarna
NBN Tokyo
Kumbhakarna
Level 36
God Stats
10W - 2L
1,837 SR
Queue Stats
107W - 61L
1,645 Elo+
Party 2
Ishtar
Ishtar
TsubasaRaiga
Ishtar
Level 65
God Stats
15W - 7L
1,809 SR
Queue Stats
84W - 81L
1,513 Elo+
Solo
Eset
Eset
donyaallejr
Eset
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
0 / 6 / 2
9,861
986
6,800
25,846
30,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Jesonai
Ishtar
15
0 / 5 / 2
8,913
891
11,615
14,108
9,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
15
3 / 5 / 0
10,170
1,017
14,728
10,628
4,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
14
0 / 3 / 2
8,918
892
7,587
11,652
8,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
iiiri091
Erlang Shen
14
0 / 4 / 2
9,673
967
2,602
14,302
8,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

148

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
17
8 / 2 / 12
11,818
1,182
23,689
15,141
10,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
16
7 / 0 / 10
10,869
1,087
16,158
8,663
4,482
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
NBN Tokyo
Kumbhakarna
16
5 / 0 / 16
11,915
1,192
11,439
12,474
20,536
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ishtar
17
3 / 0 / 10
10,369
1,037
15,577
8,039
3,742
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

16
0 / 1 / 12
9,725
973
5,080
4,525
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
83
3
Kills
23
23
Deaths
3
8
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
6
2
0.17
W
Hades
8
2
12
7
W
Bastet
7
0
10
12
L
Ishtar
Jesonai
Ishtar
0
5
2
0.2
W
Kumbhakarna
NBN Tokyo
Kumbhakarna
5
0
16
13
L
Thoth
3
5
0
0.6
L
Tiamat
0
3
2
0.33
W
Ishtar
3
0
10
8
W
0
1
12
6
L
Erlang Shen
iiiri091
Erlang Shen
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,332
Damage
71,943
76,536
Taken
48,842
61,898
Mitigated
41,741
7,973
Healing
15,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,800
910
0
4,533
25,846
30,426
0
9,739
16,107
20,543
0
W
Hades
23,689
2,528
1,013
6,894
15,141
10,478
0
8,472
6,669
49,363
0
W
Bastet
16,158
4,894
0
3,437
8,663
4,482
0
4,993
3,670
0
31,212
L
Ishtar
Jesonai
Ishtar
11,615
7,202
243
305
14,108
9,923
0
8,909
5,199
0
25,693
W
Kumbhakarna
NBN Tokyo
Kumbhakarna
11,439
1,824
394
1,666
12,474
20,536
0
7,064
5,410
16,371
0
L
Thoth
14,728
542
0
0
10,628
4,564
0
5,687
4,941
45,171
0
L
Tiamat
7,587
1,316
0
1,362
11,652
8,616
0
8,093
3,559
18,457
0
W
Ishtar
15,577
10,687
0
1,267
8,039
3,742
0
5,446
2,593
0
35,977
W
5,080
2,149
395
591
4,525
2,503
0
3,140
1,385
18,003
0
L
Erlang Shen
iiiri091
Erlang Shen
2,602
1,714
0
1,530
14,302
8,369
0
7,780
6,522
0
9,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,535
Gold Earned
54,696
201
Minions Killed
204
3
Camps Cleared
9
801,068
Distance Traveled
974,832
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,861
986
41
4
2
163,961
1
W
Hades
11,818
1,182
67
7
2
183,225
0
W
Bastet
10,869
1,087
38
4
0
216,426
0
L
Ishtar
8,913
891
32
3
0
144,407
2
W
Kumbhakarna
11,915
1,192
13
1
0
210,182
0
L
Thoth
10,170
1,017
83
8
0
170,494
0
L
Tiamat
8,918
892
32
3
1
171,882
0
W
Ishtar
10,369
1,037
50
5
4
185,259
0
W
Eset
9,725
973
36
4
3
179,740
0
L
Erlang Shen
9,673
967
13
1
0
150,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role