Player Matchup

Achilles
Achilles
BallinChiefer03
Achilles
Level 129
God Stats
1W - 1L
1,326 SR
Queue Stats
21W - 14L
1,732 Elo+
Solo
Xing Tian
Xing Tian
Gaulivant
Xing Tian
Level 109
God Stats
3W - 2L
1,722 SR
Queue Stats
62W - 41L
1,609 Elo+
Party 1
Nox
Nox
Merlybrit
Nox
Level 120
God Stats
8W - 2L
1,783 SR
Queue Stats
434W - 459L
1,416 Elo+
Solo
Sun Wukong
Sun Wukong
Sweeperkeeper03
Sun Wukong
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 43L
1,461 Elo+
Solo
Discordia
Discordia
asphaltLicker
Discordia
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 81L
1,511 Elo+
Party 1
Team Averages
Level 101
1,566 SR
1,546 Elo+

VS

Team Averages
Level 129
1,317 SR
1,489 Elo+
Zeus
Zeus
ChevyWarrior93
Zeus
Level 148
God Stats
2W - 5L
1,359 SR
Queue Stats
209W - 238L
1,488 Elo+
Solo
Artio
Artio
Cowboy_fan24
Artio
Level 120
God Stats
3W - 4L
1,313 SR
Queue Stats
100W - 113L
1,460 Elo+
Solo
King Arthur
King Arthur
HAKALLAW
King Arthur
Level 145
God Stats
4W - 4L
1,526 SR
Queue Stats
344W - 334L
1,500 Elo+
Solo
Rama
Rama
IncendoPhasmatis
Rama
Level 132
God Stats
1W - 4L
1,120 SR
Queue Stats
277W - 249L
1,528 Elo+
Solo
Yu Huang
Yu Huang
modernman2001
Yu Huang
Level 98
God Stats
1W - 2L
1,264 SR
Queue Stats
79W - 88L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
2 / 2 / 13
10,081
672
15,322
26,283
22,879
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
Gaulivant
Xing Tian
18
2 / 3 / 17
11,219
748
12,861
19,583
20,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
8 / 4 / 7
10,608
707
12,377
10,585
5,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Sweeperkeeper03
Sun Wukong
15
1 / 6 / 12
9,486
632
13,921
21,732
15,672
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Discordia
asphaltLicker
Discordia
20
10 / 1 / 11
12,938
863
31,663
9,320
4,626
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 2
9,313
621
20,367
14,768
7,277
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
0 / 3 / 8
9,118
608
5,782
21,021
23,436
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
HAKALLAW
King Arthur
20
7 / 5 / 6
11,957
797
21,234
36,391
32,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 4 / 3
8,053
537
3,836
10,092
4,471
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yu Huang
modernman2001
Yu Huang
18
6 / 4 / 6
10,572
705
15,241
14,997
8,647
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
40
23
Kills
15
16
Deaths
23
60
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Achilles
2
2
13
4.25
L
2
7
2
0.43
L
0
3
8
1.33
W
Xing Tian
Gaulivant
Xing Tian
2
3
17
3.5
L
King Arthur
HAKALLAW
King Arthur
7
5
6
2
L
0
4
3
0.38
W
8
4
7
2.88
W
Sun Wukong
Sweeperkeeper03
Sun Wukong
1
6
12
1.17
W
Discordia
asphaltLicker
Discordia
10
1
11
15.5
L
Yu Huang
modernman2001
Yu Huang
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,144
Damage
66,460
87,503
Taken
97,269
69,238
Mitigated
76,273
36,401
Healing
38,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
15,322
4,042
1,584
12,308
26,283
22,879
0
12,621
13,431
0
27,928
L
20,367
2,512
1,089
2,179
14,768
7,277
0
8,743
5,527
40,951
0
L
5,782
597
2,819
5,169
21,021
23,436
108
10,919
9,596
11,446
0
W
Xing Tian
Gaulivant
Xing Tian
12,861
1,217
2,333
3,244
19,583
20,485
65
6,655
12,275
18,418
0
L
King Arthur
HAKALLAW
King Arthur
21,234
1,395
1,416
16,506
36,391
32,442
0
19,253
16,573
0
34,881
L
3,836
2,764
112
1,495
10,092
4,471
0
7,280
2,468
0
10,617
W
12,377
1,701
1,066
1,245
10,585
5,576
344
5,392
4,845
25,243
0
W
Sun Wukong
Sweeperkeeper03
Sun Wukong
13,921
3,060
968
5,843
21,732
15,672
172
13,553
8,049
0
30,564
W
Discordia
asphaltLicker
Discordia
31,663
1,284
3,429
4,381
9,320
4,626
270
3,169
5,950
53,800
0
L
Yu Huang
modernman2001
Yu Huang
15,241
1,759
3,755
3,485
14,997
8,647
184
8,357
6,204
34,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,332
Gold Earned
49,013
158
Minions Killed
155
0
Camps Cleared
0
1,422,722
Distance Traveled
1,228,327
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,081
672
22
1
0
289,080
3
L
Zeus
9,313
621
49
3
0
222,008
3
L
Artio
9,118
608
12
1
0
305,112
0
W
Xing Tian
11,219
748
14
1
0
323,744
0
L
King Arthur
11,957
797
25
2
0
270,143
0
L
Rama
8,053
537
12
1
0
178,344
3
W
Nox
10,608
707
47
3
0
246,852
1
W
Sun Wukong
9,486
632
32
2
0
269,341
1
W
Discordia
12,938
863
43
3
0
293,705
0
L
Yu Huang
10,572
705
57
4
0
252,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role