Player Matchup

Ishtar
Ishtar
KittOSlick
Ishtar
Level 99
God Stats
9W - 8L
1,500 SR
Queue Stats
177W - 245L
1,501 Elo+
Party 1
Hades
Hades
PomegranateQueen
Hades
Level 157
God Stats
4W - 1L
1,839 SR
Queue Stats
247W - 295L
1,585 Elo+
Party 1
Khepri
Khepri
Tyranduriel
Khepri
Level 128
God Stats
6W - 2L
1,548 SR
Queue Stats
65W - 76L
1,430 Elo+
Solo
Team Averages
Level 128
1,629 SR
1,505 Elo+

VS

Team Averages
Level 124
1,534 SR
1,449 Elo+
Sol
Sol
Justinux311
Sol
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,463 Elo+
Solo
Chaac
Chaac
Siginariys
Chaac
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 36L
1,456 Elo+
Solo
Pele
Pele
ВладиSладкий
Pele
Level 140
God Stats
9W - 5L
1,601 SR
Queue Stats
304W - 285L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
KittOSlick
Ishtar
16
10 / 0 / 3
11,204
800
24,341
12,690
7,268
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 3 / 8
10,118
723
17,395
18,971
13,911
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
14
2 / 2 / 11
10,726
766
6,496
14,443
17,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
8,865
633
17,574
13,302
5,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
13
1 / 9 / 4
8,736
624
7,929
25,220
16,475
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 2 / 2
8,955
640
12,227
16,487
9,323
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
15
Kills
5
5
Deaths
15
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Ishtar
KittOSlick
Ishtar
10
0
3
11.5
W
3
3
8
2.33
L
Chaac
1
9
4
0.33
W
Khepri
2
2
11
3.75
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,232
Damage
37,730
46,104
Taken
55,009
38,623
Mitigated
30,981
17,007
Healing
16,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,574
8,137
0
4,222
13,302
5,183
473
7,654
5,648
31,735
4,396
W
Ishtar
KittOSlick
Ishtar
24,341
17,954
0
4,948
12,690
7,268
379
4,592
8,098
0
48,873
W
17,395
1,383
585
8,581
18,971
13,911
330
6,493
12,478
56,449
0
L
Chaac
7,929
1,642
626
6,110
25,220
16,475
22
8,808
16,412
0
18,710
W
Khepri
6,496
619
853
2,040
14,443
17,444
194
3,805
10,638
14,507
0
L
12,227
1,785
0
5,274
16,487
9,323
0
7,469
9,018
0
39,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,048
Gold Earned
26,556
153
Minions Killed
133
11
Camps Cleared
2
779,079
Distance Traveled
763,915
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,865
633
48
3
0
229,512
1
W
Ishtar
11,204
800
62
4
5
271,136
4
W
Hades
10,118
723
86
6
5
253,034
5
L
Chaac
8,736
624
25
2
0
237,777
5
W
Khepri
10,726
766
5
0
1
254,909
2
L
Pele
8,955
640
60
4
2
296,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role