Player Matchup

Janus
Janus
BARiKAT
Janus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,519 Elo+
Solo
Ishtar
Ishtar
Bokikong
Ishtar
Level 80
God Stats
1W - 2L
1,704 SR
Queue Stats
7W - 9L
1,478 Elo+
Solo
Camazotz
Camazotz
LadyErial
Camazotz
Level 157
God Stats
1W - 4L
1,266 SR
Queue Stats
101W - 112L
1,518 Elo+
Solo
Cthulhu
Cthulhu
Nodokadark
Cthulhu
Level 67
God Stats
18W - 18L
1,397 SR
Queue Stats
797W - 817L
1,434 Elo+
Solo
Osiris
Osiris
Queue512
Osiris
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,497 Elo+
Solo
Team Averages
Level 106
1,473 SR
1,489 Elo+

VS

Team Averages
Level 115
1,425 SR
1,489 Elo+
Artemis
Artemis
 
Artemis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DanFromPC
Merlin
Level 143
God Stats
1W - 0L
1,338 SR
Queue Stats
15W - 10L
1,473 Elo+
Solo
Discordia
Discordia
KatProject
Discordia
Level 62
God Stats
6W - 3L
1,728 SR
Queue Stats
68W - 53L
1,496 Elo+
Solo
Ishtar
Ishtar
Tenshirøck
Ishtar
Level 157
God Stats
70W - 68L
1,060 SR
Queue Stats
184W - 197L
1,496 Elo+
Solo
Ymir
Ymir
Yaaaas
Ymir
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BARiKAT
Janus
15
2 / 3 / 1
9,782
978
8,331
8,885
3,686
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Bokikong
Ishtar
15
0 / 1 / 2
9,056
906
6,321
12,332
5,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
LadyErial
Camazotz
14
0 / 6 / 2
8,955
896
6,919
16,403
6,572
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Nodokadark
Cthulhu
15
1 / 4 / 2
9,459
946
8,913
16,148
18,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
Queue512
Osiris
15
1 / 9 / 2
9,615
962
8,333
21,822
13,694
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

152

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
4 / 0 / 13
10,595
1,060
10,908
4,569
2,122
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
DanFromPC
Merlin
17
5 / 0 / 12
10,914
1,091
18,404
7,465
3,326
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
KatProject
Discordia
17
6 / 1 / 12
11,248
1,125
22,797
5,590
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
17
6 / 0 / 11
11,045
1,105
10,540
7,624
4,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Yaaaas
Ymir
17
2 / 3 / 19
10,272
1,027
7,844
15,456
19,351
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
90
4
Kills
23
23
Deaths
4
9
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
0
13
10.5
L
Janus
BARiKAT
Janus
2
3
1
0.83
L
Ishtar
Bokikong
Ishtar
0
1
2
1
W
Merlin
DanFromPC
Merlin
5
0
12
11
W
Discordia
KatProject
Discordia
6
1
12
12
L
Camazotz
LadyErial
Camazotz
0
6
2
0.17
L
Cthulhu
Nodokadark
Cthulhu
1
4
2
0.5
L
Osiris
Queue512
Osiris
1
9
2
0.22
W
Ishtar
6
0
11
11.5
W
Ymir
Yaaaas
Ymir
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,817
Damage
70,493
75,590
Taken
40,704
47,581
Mitigated
31,025
5,268
Healing
846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,908
6,368
0
0
4,569
2,122
0
1,621
2,807
0
26,891
L
Janus
BARiKAT
Janus
8,331
381
0
0
8,885
3,686
0
6,800
2,085
40,517
0
L
Ishtar
Bokikong
Ishtar
6,321
3,166
0
811
12,332
5,104
0
10,932
1,400
0
21,042
W
Merlin
DanFromPC
Merlin
18,404
974
0
0
7,465
3,326
0
2,138
5,199
36,952
0
W
Discordia
KatProject
Discordia
22,797
1,001
0
420
5,590
2,125
0
2,001
3,535
45,280
0
L
Camazotz
LadyErial
Camazotz
6,919
273
0
2,590
16,403
6,572
0
9,994
6,409
0
18,947
L
Cthulhu
Nodokadark
Cthulhu
8,913
257
87
1,102
16,148
18,525
0
10,405
5,743
26,842
0
L
Osiris
Queue512
Osiris
8,333
2,096
0
678
21,822
13,694
0
10,914
10,908
0
18,177
W
Ishtar
10,540
6,089
0
339
7,624
4,101
0
3,340
4,073
0
28,874
W
Ymir
Yaaaas
Ymir
7,844
982
0
87
15,456
19,351
0
7,289
7,846
15,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,867
Gold Earned
54,074
193
Minions Killed
201
4
Camps Cleared
9
959,832
Distance Traveled
954,746
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,595
1,060
42
4
2
180,640
0
L
Janus
9,782
978
87
9
0
182,058
1
L
Ishtar
9,056
906
29
3
2
207,893
0
W
Merlin
10,914
1,091
51
5
2
199,967
0
W
Discordia
11,248
1,125
55
6
2
211,059
1
L
Camazotz
8,955
896
24
2
1
192,769
0
L
Cthulhu
9,459
946
34
3
0
183,653
3
L
Osiris
9,615
962
19
2
1
193,459
1
W
Ishtar
11,045
1,105
46
5
3
195,604
1
W
Ymir
10,272
1,027
7
1
0
167,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role