Player Matchup

Ishtar
Ishtar
THEDOGGBEAST3
Ishtar
Level 156
God Stats
3W - 4L
1,559 SR
Queue Stats
31W - 38L
1,529 Elo+
Solo
Cerberus
Cerberus
TheSUZYO
Cerberus
Level 109
God Stats
1W - 0L
1,413 SR
Queue Stats
35W - 54L
1,378 Elo+
Solo
Chang'e
Chang'e
WhitishRock1204
Chang'e
Level 127
God Stats
26W - 20L
1,474 SR
Queue Stats
241W - 226L
1,487 Elo+
Solo
Team Averages
Level 131
1,482 SR
1,465 Elo+

VS

Team Averages
Level 59
1,334 SR
1,319 Elo+
Ah Puch
Ah Puch
Strung Daddy
Ah Puch
Level 26
God Stats
1W - 2L
1,361 SR
Queue Stats
3W - 7L
1,315 Elo+
Party 1
Cerberus
Cerberus
TOBOT2000
Cerberus
Level 101
God Stats
8W - 22L
1,292 SR
Queue Stats
336W - 504L
1,328 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Xbox Sounds
Ah Muzen Cab
Level 49
God Stats
5W - 9L
1,350 SR
Queue Stats
114W - 200L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 7
12,655
703
24,683
11,144
4,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Cerberus
TheSUZYO
Cerberus
17
2 / 1 / 11
12,735
708
14,336
25,093
28,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 2 / 6
12,840
713
20,356
19,000
7,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Strung Daddy
Ah Puch
14
0 / 5 / 3
10,310
573
11,899
14,966
9,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cerberus
TOBOT2000
Cerberus
16
3 / 2 / 0
10,834
602
13,729
29,046
36,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Xbox Sounds
Ah Muzen Cab
15
1 / 6 / 2
10,561
587
16,941
22,723
10,906
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
13
Kills
4
4
Deaths
13
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Strung Daddy
Ah Puch
0
5
3
0.3
W
5
1
7
8.5
L
Cerberus
TOBOT2000
Cerberus
3
2
0
1.5
W
Cerberus
TheSUZYO
Cerberus
2
1
11
7.5
W
6
2
6
4.5
L
Ah Muzen Cab
Xbox Sounds
Ah Muzen Cab
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,375
Damage
42,569
55,237
Taken
66,735
40,845
Mitigated
57,326
22,739
Healing
16,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Strung Daddy
Ah Puch
11,899
891
0
1,886
14,966
9,575
0
8,873
6,093
45,507
0
W
24,683
13,241
0
2,305
11,144
4,246
1,480
5,645
5,114
0
64,527
L
Cerberus
TOBOT2000
Cerberus
13,729
877
0
10,553
29,046
36,845
0
12,649
16,397
31,790
0
W
Cerberus
TheSUZYO
Cerberus
14,336
1,911
471
8,767
25,093
28,750
410
11,032
11,792
34,309
0
W
20,356
1,088
3,521
7,675
19,000
7,849
914
8,541
9,947
70,183
0
L
Ah Muzen Cab
Xbox Sounds
Ah Muzen Cab
16,941
5,365
71
4,066
22,723
10,906
0
13,357
9,366
0
47,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,230
Gold Earned
31,705
305
Minions Killed
190
11
Camps Cleared
5
948,878
Distance Traveled
943,462
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,310
573
68
4
0
290,402
0
W
Ishtar
12,655
703
117
7
0
306,479
3
L
Cerberus
10,834
602
61
3
0
351,121
1
W
Cerberus
12,735
708
59
3
2
316,940
5
W
Chang'e
12,840
713
129
7
9
325,459
2
L
Ah Muzen Cab
10,561
587
61
3
5
301,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role