Player Matchup

Baba Yaga
Baba Yaga
ColonelSimp
Baba Yaga
Level 119
God Stats
3W - 1L
1,279 SR
Queue Stats
203W - 161L
1,681 Elo+
Party 3
Cupid
Cupid
Duktor98
Cupid
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 34L
1,482 Elo+
Party 2
Sol
Sol
Fiddid911
Sol
Level 29
God Stats
3W - 0L
1,712 SR
Queue Stats
52W - 24L
1,703 Elo+
Party 3
Kali
Kali
XxAdamJT
Kali
Level 102
God Stats
3W - 0L
1,842 SR
Queue Stats
107W - 75L
1,672 Elo+
Party 3
Geb
Geb
tomasrs98
Geb
Level 29
God Stats
3W - 0L
1,600 SR
Queue Stats
32W - 29L
1,479 Elo+
Party 2
Team Averages
Level 77
1,587 SR
1,604 Elo+

VS

Team Averages
Level 78
1,418 SR
1,478 Elo+
Cthulhu
Cthulhu
Aboshamshoon
Cthulhu
Level 39
God Stats
1W - 3L
1,431 SR
Queue Stats
37W - 36L
1,460 Elo+
Party 1
Ishtar
Ishtar
ChampPalme
Ishtar
Level 43
God Stats
15W - 23L
1,274 SR
Queue Stats
76W - 99L
1,422 Elo+
Solo
Da Ji
Da Ji
R8MLO
Da Ji
Level 85
God Stats
3W - 8L
1,364 SR
Queue Stats
109W - 124L
1,513 Elo+
Party 1
Anubis
Anubis
SmokeW0lf
Anubis
Level 99
God Stats
14W - 19L
1,457 SR
Queue Stats
351W - 345L
1,512 Elo+
Party 1
Hades
Hades
danxhkh
Hades
Level 126
God Stats
8W - 5L
1,566 SR
Queue Stats
462W - 467L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ColonelSimp
Baba Yaga
11
5 / 0 / 3
6,392
639
8,239
4,141
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cupid
Duktor98
Cupid
10
3 / 0 / 2
5,686
569
4,339
4,674
1,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 1 / 1
5,947
595
6,127
7,545
3,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kali
10
2 / 1 / 5
6,115
612
2,796
9,206
3,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
0 / 0 / 9
5,189
519
2,179
5,148
2,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aboshamshoon
Cthulhu
7
1 / 3 / 0
4,721
472
1,715
6,378
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ishtar
ChampPalme
Ishtar
9
0 / 1 / 0
5,154
515
4,299
4,657
1,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
R8MLO
Da Ji
7
0 / 3 / 0
4,647
465
2,817
8,453
2,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
SmokeW0lf
Anubis
10
0 / 3 / 1
5,691
569
3,545
8,658
4,409
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
danxhkh
Hades
11
1 / 1 / 0
6,221
622
4,369
7,240
4,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
2
2
Deaths
11
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aboshamshoon
Cthulhu
1
3
0
0.33
L
Ishtar
ChampPalme
Ishtar
0
1
0
0
W
Baba Yaga
ColonelSimp
Baba Yaga
5
0
3
6.5
W
Cupid
Duktor98
Cupid
3
0
2
4
W
1
1
1
1.5
L
Da Ji
R8MLO
Da Ji
0
3
0
0
L
Anubis
SmokeW0lf
Anubis
0
3
1
0.17
W
Kali
2
1
5
4.5
L
Hades
danxhkh
Hades
1
1
0
1
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,680
Damage
16,745
30,714
Taken
35,386
12,047
Mitigated
15,926
12,425
Healing
13,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aboshamshoon
Cthulhu
1,715
188
163
290
6,378
2,871
0
3,399
2,979
11,711
0
L
Ishtar
ChampPalme
Ishtar
4,299
2,729
0
2,083
4,657
1,504
0
815
3,842
0
31,861
W
Baba Yaga
ColonelSimp
Baba Yaga
8,239
874
0
1,970
4,141
1,583
0
828
3,297
46,500
0
W
Cupid
Duktor98
Cupid
4,339
2,673
0
1,474
4,674
1,284
0
811
3,813
0
38,327
W
6,127
2,845
0
4,583
7,545
3,193
350
4,147
3,398
39,420
6,200
L
Da Ji
R8MLO
Da Ji
2,817
352
0
2,404
8,453
2,791
25
1,821
6,632
0
23,426
L
Anubis
SmokeW0lf
Anubis
3,545
73
0
3,553
8,658
4,409
0
4,686
3,972
42,337
0
W
Kali
2,796
1,358
0
2,692
9,206
3,356
0
3,073
6,029
0
44,792
L
Hades
danxhkh
Hades
4,369
863
18
5,201
7,240
4,351
0
4,843
2,397
45,377
0
W
2,179
517
0
1,706
5,148
2,631
0
490
4,548
8,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,329
Gold Earned
26,434
330
Minions Killed
299
0
Camps Cleared
0
1,062,598
Distance Traveled
977,108
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,721
472
19
2
0
185,571
0
L
Ishtar
5,154
515
66
7
0
203,909
3
W
Baba Yaga
6,392
639
85
9
0
213,764
0
W
Cupid
5,686
569
76
8
0
213,398
5
W
Sol
5,947
595
75
8
0
189,520
3
L
Da Ji
4,647
465
48
5
0
226,882
1
L
Anubis
5,691
569
85
9
0
167,298
0
W
Kali
6,115
612
83
8
0
220,264
0
L
Hades
6,221
622
81
8
0
193,448
1
W
Geb
5,189
519
11
1
0
225,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role