Player Matchup

Eset
Eset
AKADRON
Eset
Level 158
God Stats
16W - 7L
1,662 SR
Queue Stats
713W - 595L
1,550 Elo+
Party 1
Tiamat
Tiamat
Mythguard
Tiamat
Level 160
God Stats
11W - 15L
1,360 SR
Queue Stats
478W - 483L
1,539 Elo+
Solo
Rama
Rama
lRial
Rama
Level 146
God Stats
6W - 9L
1,472 SR
Queue Stats
445W - 329L
1,576 Elo+
Party 1
Geb
Geb
vindieselll
Geb
Level 129
God Stats
8W - 5L
1,586 SR
Queue Stats
453W - 440L
1,473 Elo+
Solo
Bacchus
Bacchus
xGeceKusu
Bacchus
Level 122
God Stats
25W - 9L
1,747 SR
Queue Stats
703W - 608L
1,562 Elo+
Party 1
Team Averages
Level 143
1,565 SR
1,540 Elo+

VS

Team Averages
Level 120
1,494 SR
1,534 Elo+
Bakasura
Bakasura
Catalyst1992
Bakasura
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,501 Elo+
Solo
Kuzenbo
Kuzenbo
Horox
Kuzenbo
Level 129
God Stats
1W - 2L
1,640 SR
Queue Stats
8W - 10L
1,695 Elo+
Solo
Cerberus
Cerberus
Lizkimo
Cerberus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
319W - 312L
1,486 Elo+
Solo
Anubis
Anubis
Plajik
Anubis
Level 122
God Stats
5W - 13L
1,534 SR
Queue Stats
382W - 344L
1,475 Elo+
Solo
Thanatos
Thanatos
R4GBAR
Thanatos
Level 159
God Stats
0W - 3L
1,296 SR
Queue Stats
80W - 94L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
AKADRON
Eset
20
6 / 5 / 19
12,109
673
19,244
19,521
11,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Tiamat
Mythguard
Tiamat
20
6 / 1 / 20
13,887
772
21,575
12,794
10,196
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rama
lRial
Rama
20
15 / 3 / 12
14,929
829
43,105
19,932
10,930
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 3 / 10
9,711
540
6,289
13,561
12,252
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
xGeceKusu
Bacchus
19
2 / 5 / 21
12,373
687
10,207
23,390
39,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Catalyst1992
Bakasura
19
5 / 9 / 8
12,242
680
8,422
22,489
18,239
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
Horox
Kuzenbo
19
0 / 5 / 15
10,854
603
12,533
31,552
46,380
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Lizkimo
Cerberus
19
2 / 5 / 12
12,187
677
11,596
29,044
46,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Plajik
Anubis
20
6 / 3 / 6
13,162
731
20,181
17,742
13,392
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
R4GBAR
Thanatos
19
4 / 7 / 12
11,849
658
17,955
19,340
13,360
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
70
29
Kills
17
17
Deaths
29
82
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Eset
AKADRON
Eset
6
5
19
3.1
L
Bakasura
Catalyst1992
Bakasura
5
9
8
1
L
Kuzenbo
Horox
Kuzenbo
0
5
15
1.5
L
Cerberus
Lizkimo
Cerberus
2
5
12
1.6
W
Tiamat
Mythguard
Tiamat
6
1
20
16
L
Anubis
Plajik
Anubis
6
3
6
3
L
Thanatos
R4GBAR
Thanatos
4
7
12
1.43
W
Rama
lRial
Rama
15
3
12
7
W
0
3
10
1.67
W
Bacchus
xGeceKusu
Bacchus
2
5
21
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,420
Damage
70,687
89,198
Taken
120,167
83,756
Mitigated
137,515
35,294
Healing
44,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
AKADRON
Eset
19,244
471
5,728
5,786
19,521
11,124
1,020
8,760
10,457
36,143
0
L
Bakasura
Catalyst1992
Bakasura
8,422
6,068
2,215
3,340
22,489
18,239
2,355
10,314
12,175
0
15,447
L
Kuzenbo
Horox
Kuzenbo
12,533
4,181
956
7,729
31,552
46,380
499
11,790
19,762
19,582
0
L
Cerberus
Lizkimo
Cerberus
11,596
621
3,902
7,671
29,044
46,144
395
16,034
13,010
24,351
0
W
Tiamat
Mythguard
Tiamat
21,575
711
0
3,487
12,794
10,196
1,082
8,234
4,560
58,547
0
L
Anubis
Plajik
Anubis
20,181
790
1,842
7,317
17,742
13,392
742
8,835
8,907
58,062
0
L
Thanatos
R4GBAR
Thanatos
17,955
3,684
868
8,790
19,340
13,360
1,196
10,342
8,998
0
31,794
W
Rama
lRial
Rama
43,105
25,717
3,265
5,318
19,932
10,930
5,250
9,944
9,747
0
91,616
W
6,289
406
2,384
3,614
13,561
12,252
253
6,640
6,851
7,961
0
W
Bacchus
xGeceKusu
Bacchus
10,207
563
2,796
2,916
23,390
39,254
309
10,732
12,488
16,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,009
Gold Earned
60,294
230
Minions Killed
178
0
Camps Cleared
0
1,547,558
Distance Traveled
1,546,305
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,109
673
28
2
0
308,274
0
L
Bakasura
12,242
680
23
1
0
313,599
2
L
Kuzenbo
10,854
603
10
1
0
323,521
0
L
Cerberus
12,187
677
38
2
0
302,559
2
W
Tiamat
13,887
772
86
5
0
365,009
1
L
Anubis
13,162
731
80
4
0
280,203
2
L
Thanatos
11,849
658
27
2
0
326,423
1
W
Rama
14,929
829
101
6
0
308,314
1
W
Geb
9,711
540
7
0
0
220,351
2
W
Bacchus
12,373
687
8
0
0
345,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role