Player Matchup

Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Kamilos2137
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 24L
1,415 Elo+
Solo
Fenrir
Fenrir
Maggico9301
Fenrir
Level 126
God Stats
1W - 1L
1,296 SR
Queue Stats
88W - 78L
1,504 Elo+
Solo
Guan Yu
Guan Yu
lokm
Guan Yu
Level 146
God Stats
9W - 4L
1,597 SR
Queue Stats
247W - 235L
1,494 Elo+
Solo
King Arthur
King Arthur
longesttoes
King Arthur
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
313W - 329L
1,522 Elo+
Solo
Team Averages
Level 122
1,479 SR
1,487 Elo+

VS

Team Averages
Level 129
1,448 SR
1,478 Elo+
Osiris
Osiris
 
Osiris
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
PIZDECsyka
Guan Yu
Level 90
God Stats
1W - 2L
1,283 SR
Queue Stats
199W - 203L
1,515 Elo+
Solo
Anhur
Anhur
Pq0eq
Anhur
Level 108
God Stats
3W - 1L
1,864 SR
Queue Stats
169W - 183L
1,433 Elo+
Solo
Mercury
Mercury
Scahnax
Mercury
Level 159
God Stats
4W - 8L
1,312 SR
Queue Stats
545W - 544L
1,492 Elo+
Solo
Camazotz
Camazotz
x-X-AlphaOnE-X-x
Camazotz
Level 156
God Stats
0W - 2L
1,280 SR
Queue Stats
274W - 302L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
3 / 1 / 11
8,441
844
10,850
7,658
3,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
15
5 / 2 / 6
8,346
835
11,259
8,009
3,976
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
13
4 / 3 / 7
7,608
761
7,778
7,536
6,755
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
lokm
Guan Yu
15
2 / 0 / 12
7,797
780
4,815
13,185
8,114
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

King Arthur
longesttoes
King Arthur
14
3 / 1 / 9
8,769
877
4,594
10,263
11,377
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
0 / 3 / 5
7,765
777
5,380
9,167
10,476
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
PIZDECsyka
Guan Yu
14
6 / 3 / 1
8,136
814
5,775
10,816
11,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Pq0eq
Anhur
14
1 / 3 / 2
7,251
725
6,651
6,291
2,270
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Scahnax
Mercury
12
0 / 5 / 2
6,445
645
5,327
9,152
3,297
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 3 / 3
6,239
624
7,136
8,988
4,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
17
Kills
7
7
Deaths
17
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
1
11
8.5
L
Osiris
 
Osiris
0
3
5
0.83
W
Medusa
5
2
6
4
W
Fenrir
4
3
7
2.5
L
Guan Yu
PIZDECsyka
Guan Yu
6
3
1
2.17
L
Anhur
Pq0eq
Anhur
1
3
2
0.67
L
Mercury
Scahnax
Mercury
0
5
2
0.2
W
Guan Yu
lokm
Guan Yu
2
0
12
8
W
King Arthur
longesttoes
King Arthur
3
1
9
7.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,296
Damage
30,269
46,651
Taken
44,414
33,862
Mitigated
31,837
18,609
Healing
12,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
10,850
308
1,553
1,353
7,658
3,640
362
0
7,658
23,198
0
L
Osiris
 
Osiris
5,380
1,792
1,284
1,078
9,167
10,476
0
2,451
6,716
0
11,156
W
Medusa
11,259
3,598
698
1,044
8,009
3,976
1,227
0
8,009
0
34,131
W
Fenrir
7,778
1,250
0
187
7,536
6,755
820
0
7,536
0
9,371
L
Guan Yu
PIZDECsyka
Guan Yu
5,775
402
2,295
3,265
10,816
11,649
0
2,944
7,872
0
10,495
L
Anhur
Pq0eq
Anhur
6,651
2,983
289
250
6,291
2,270
0
1,305
4,986
0
17,755
L
Mercury
Scahnax
Mercury
5,327
452
641
1,479
9,152
3,297
0
2,001
7,151
0
12,878
W
Guan Yu
lokm
Guan Yu
4,815
417
5,274
5,231
13,185
8,114
183
0
13,185
0
7,408
W
King Arthur
longesttoes
King Arthur
4,594
449
1,186
2,083
10,263
11,377
212
0
10,263
0
9,185
L
7,136
1,212
0
2,124
8,988
4,145
0
2,149
6,839
0
13,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,961
Gold Earned
35,836
101
Minions Killed
81
0
Camps Cleared
0
1,015,006
Distance Traveled
920,646
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,441
844
33
3
0
200,459
0
L
Osiris
7,765
777
11
1
0
174,766
1
W
Medusa
8,346
835
44
4
0
193,035
1
W
Fenrir
7,608
761
5
1
0
188,195
0
L
Guan Yu
8,136
814
8
1
0
193,016
5
L
Anhur
7,251
725
37
4
0
161,846
1
L
Mercury
6,445
645
8
1
0
219,416
0
W
Guan Yu
7,797
780
6
1
0
233,155
0
W
King Arthur
8,769
877
13
1
0
200,162
0
L
Camazotz
6,239
624
17
2
0
171,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role