Player Matchup

Heimdallr
Heimdallr
Domanant
Heimdallr
Level 152
God Stats
1W - 0L
1,649 SR
Queue Stats
38W - 26L
1,684 Elo+
Solo
Thoth
Thoth
FaeryKing
Thoth
Level 107
God Stats
1W - 2L
1,197 SR
Queue Stats
123W - 114L
1,570 Elo+
Party 2
Sobek
Sobek
MmYySsHh
Sobek
Level 124
God Stats
15W - 17L
1,442 SR
Queue Stats
94W - 116L
1,529 Elo+
Solo
Fenrir
Fenrir
VermilionKnives
Fenrir
Level 107
God Stats
1W - 1L
1,298 SR
Queue Stats
130W - 119L
1,570 Elo+
Party 2
Ishtar
Ishtar
Ďaddy
Ishtar
Level 125
God Stats
19W - 11L
1,658 SR
Queue Stats
270W - 262L
1,549 Elo+
Solo
Team Averages
Level 123
1,449 SR
1,580 Elo+

VS

Team Averages
Level 91
1,477 SR
1,422 Elo+
Baron Samedi
Baron Samedi
EmuOstrich
Baron Samedi
Level 74
God Stats
5W - 8L
1,446 SR
Queue Stats
58W - 83L
1,377 Elo+
Party 1
Atlas
Atlas
EmuPeter
Atlas
Level 58
God Stats
35W - 38L
1,472 SR
Queue Stats
52W - 79L
1,349 Elo+
Party 1
Ishtar
Ishtar
F0xyKn0xy
Ishtar
Level 100
God Stats
5W - 3L
1,689 SR
Queue Stats
196W - 186L
1,605 Elo+
Solo
Guan Yu
Guan Yu
MagicalKite
Guan Yu
Level 65
God Stats
1W - 4L
1,249 SR
Queue Stats
60W - 94L
1,350 Elo+
Party 1
Serqet
Serqet
SosDavid
Serqet
Level 160
God Stats
0W - 2L
1,532 SR
Queue Stats
131W - 136L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Domanant
Heimdallr
17
2 / 6 / 3
10,492
500
11,798
16,719
8,407
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mystical Earring

Mystical Earring

+15
Mp 5

Thoth
FaeryKing
Thoth
16
2 / 4 / 8
10,461
498
9,100
13,265
5,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
MmYySsHh
Sobek
16
4 / 1 / 7
11,198
533
7,693
23,566
27,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
8 / 1 / 5
12,968
618
21,767
23,849
17,702
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
Ďaddy
Ishtar
20
9 / 0 / 6
12,610
600
19,493
13,499
7,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EmuOstrich
Baron Samedi
15
2 / 8 / 1
9,329
444
8,569
17,460
8,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
EmuPeter
Atlas
12
0 / 4 / 2
8,853
422
8,139
21,573
24,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ishtar
F0xyKn0xy
Ishtar
19
7 / 5 / 0
11,669
556
22,735
25,272
11,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
MagicalKite
Guan Yu
15
1 / 4 / 0
9,556
455
6,404
14,780
13,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Serqet
SosDavid
Serqet
17
2 / 4 / 3
10,275
489
9,215
20,911
10,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
25
Kills
12
12
Deaths
25
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Domanant
Heimdallr
2
6
3
0.58
L
Baron Samedi
EmuOstrich
Baron Samedi
2
8
1
0.31
L
Atlas
EmuPeter
Atlas
0
4
2
0.25
L
Ishtar
F0xyKn0xy
Ishtar
7
5
0
1.4
W
Thoth
FaeryKing
Thoth
2
4
8
1.5
L
Guan Yu
MagicalKite
Guan Yu
1
4
0
0.25
W
Sobek
MmYySsHh
Sobek
4
1
7
7.5
L
Serqet
SosDavid
Serqet
2
4
3
0.88
W
8
1
5
10.5
W
Ishtar
Ďaddy
Ishtar
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,851
Damage
55,062
90,898
Taken
99,996
66,240
Mitigated
68,920
29,164
Healing
29,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Domanant
Heimdallr
11,798
6,695
0
2,543
16,719
8,407
0
867
15,792
0
90,401
L
Baron Samedi
EmuOstrich
Baron Samedi
8,569
832
301
2,672
17,460
8,814
874
7,737
9,723
57,965
0
L
Atlas
EmuPeter
Atlas
8,139
3,872
0
3,392
21,573
24,163
392
3,497
18,076
31,579
0
L
Ishtar
F0xyKn0xy
Ishtar
22,735
15,719
0
12,701
25,272
11,917
0
4,687
20,585
0
122,129
W
Thoth
FaeryKing
Thoth
9,100
668
0
1,429
13,265
5,267
630
4,800
7,989
80,417
0
L
Guan Yu
MagicalKite
Guan Yu
6,404
1,803
85
2,288
14,780
13,907
0
589
14,191
0
52,823
W
Sobek
MmYySsHh
Sobek
7,693
777
1,487
8,466
23,566
27,808
454
6,793
16,773
39,341
0
L
Serqet
SosDavid
Serqet
9,215
2,851
0
8,560
20,911
10,119
0
688
20,223
0
99,206
W
21,767
8,074
0
10,774
23,849
17,702
0
3,748
19,519
0
88,404
W
Ishtar
Ďaddy
Ishtar
19,493
11,943
0
4,465
13,499
7,056
538
1,916
11,223
0
140,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,729
Gold Earned
49,682
625
Minions Killed
580
0
Camps Cleared
0
2,010,257
Distance Traveled
1,986,589
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,492
500
133
6
0
347,390
3
L
Baron Samedi
9,329
444
111
5
0
310,936
2
L
Atlas
8,853
422
26
1
0
416,211
0
L
Ishtar
11,669
556
195
9
0
394,367
2
W
Thoth
10,461
498
108
5
0
369,641
1
L
Guan Yu
9,556
455
114
5
0
403,697
2
W
Sobek
11,198
533
45
2
0
421,275
9
L
Serqet
10,275
489
134
6
0
461,378
6
W
Fenrir
12,968
618
147
7
0
437,624
5
W
Ishtar
12,610
600
192
9
0
434,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role