Player Matchup

Nox
Nox
 
Nox
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
AlfredoSoraX
Lancelot
Level 158
God Stats
37W - 30L
1,536 SR
Queue Stats
161W - 145L
1,538 Elo+
Party 3
Thanatos
Thanatos
DEKU-_-Madoria
Thanatos
Level 108
God Stats
1W - 0L
1,230 SR
Queue Stats
6W - 4L
1,402 Elo+
Solo
Ishtar
Ishtar
Dead-Love-Sad
Ishtar
Level 49
God Stats
25W - 17L
1,621 SR
Queue Stats
159W - 142L
1,527 Elo+
Party 3
Zeus
Zeus
THEE_MADTITAN
Zeus
Level 109
God Stats
111W - 90L
1,580 SR
Queue Stats
755W - 793L
1,349 Elo+
Solo
Team Averages
Level 102
1,493 SR
1,463 Elo+

VS

Team Averages
Level 51
1,498 SR
1,328 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
BlueLoneWolf12
Ishtar
Level 108
God Stats
7W - 6L
1,816 SR
Queue Stats
104W - 95L
1,492 Elo+
Solo
Sylvanus
Sylvanus
NahYeah12
Sylvanus
Level 26
God Stats
4W - 12L
1,337 SR
Queue Stats
6W - 22L
1,316 Elo+
Party 1
Ra
Ra
Patmando73
Ra
Level 38
God Stats
2W - 7L
1,335 SR
Queue Stats
3W - 11L
1,167 Elo+
Party 2
Ravana
Ravana
XxRETRlBUTlONxX
Ravana
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 16L
1,167 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 0 / 3
7,419
530
1,885
3,127
2,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
AlfredoSoraX
Lancelot
14
3 / 0 / 1
9,066
648
5,375
10,862
6,734
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
11
5 / 2 / 4
7,574
541
5,393
11,811
4,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 1 / 2
7,378
527
7,847
9,936
3,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 0 / 2
8,662
619
9,466
8,172
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 4 / 1
5,743
410
2,519
11,856
4,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 4 / 0
7,147
511
3,854
8,604
3,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sylvanus
NahYeah12
Sylvanus
9
1 / 2 / 0
6,066
433
4,747
13,567
9,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 4 / 0
5,865
419
5,929
8,923
4,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 2 / 1
6,400
457
1,881
6,142
2,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
16
Kills
3
3
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
0
3
2.5
L
Danzaburou
 
Danzaburou
0
4
1
0.13
W
Lancelot
AlfredoSoraX
Lancelot
3
0
1
3.5
L
1
4
0
0.25
W
Thanatos
5
2
4
3.5
W
3
1
2
4
L
Sylvanus
NahYeah12
Sylvanus
1
2
0
0.5
L
0
4
0
0
W
4
0
2
5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,966
Damage
18,930
43,908
Taken
49,092
20,997
Mitigated
23,134
20,985
Healing
16,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
1,885
155
0
960
3,127
2,731
145
1,122
2,001
16,996
0
L
Danzaburou
 
Danzaburou
2,519
1,090
0
3,289
11,856
4,093
0
616
11,240
0
30,515
W
Lancelot
AlfredoSoraX
Lancelot
5,375
1,254
0
6,156
10,862
6,734
0
0
10,862
0
70,103
L
3,854
1,827
0
1,379
8,604
3,815
0
0
8,604
0
53,041
W
Thanatos
5,393
1,400
0
7,330
11,811
4,337
0
2,154
9,525
0
47,835
W
7,847
4,941
0
2,307
9,936
3,738
1,029
2,221
7,715
0
63,309
L
Sylvanus
NahYeah12
Sylvanus
4,747
1,806
562
5,482
13,567
9,004
0
3,302
10,265
25,874
0
L
5,929
471
167
2,041
8,923
4,100
0
6,404
2,519
41,711
0
W
9,466
2,121
0
4,232
8,172
3,457
834
5,037
2,727
68,712
0
L
1,881
470
0
3,238
6,142
2,122
0
1,029
5,113
0
33,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,099
Gold Earned
31,221
464
Minions Killed
317
0
Camps Cleared
0
1,330,137
Distance Traveled
1,246,877
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,419
530
28
2
0
289,169
0
L
Danzaburou
5,743
410
45
3
0
236,066
10
W
Lancelot
9,066
648
149
11
0
298,034
5
L
Ishtar
7,147
511
101
7
0
240,179
7
W
Thanatos
7,574
541
57
4
0
285,390
2
W
Ishtar
7,378
527
106
8
0
216,928
2
L
Sylvanus
6,066
433
34
2
0
230,933
2
L
Ra
5,865
419
71
5
0
263,309
0
W
Zeus
8,662
619
124
9
0
240,616
4
L
Ravana
6,400
457
66
5
0
276,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role