Player Matchup

Cernunnos
Cernunnos
LuxxElliptica
Cernunnos
Level 122
God Stats
3W - 2L
1,700 SR
Queue Stats
402W - 360L
1,487 Elo+
Party 1
Odin
Odin
Pogesicht
Odin
Level 126
God Stats
11W - 8L
1,553 SR
Queue Stats
630W - 590L
1,497 Elo+
Solo
Nemesis
Nemesis
Serphine1
Nemesis
Level 121
God Stats
5W - 4L
1,958 SR
Queue Stats
178W - 148L
1,498 Elo+
Party 1
Sol
Sol
Wyrinn
Sol
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,269 Elo+
Party 1
Mercury
Mercury
zubandit
Mercury
Level 160
God Stats
0W - 3L
1,181 SR
Queue Stats
336W - 332L
1,501 Elo+
Solo
Team Averages
Level 118
1,578 SR
1,450 Elo+

VS

Team Averages
Level 127
1,537 SR
1,481 Elo+
Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
MASHINATOR999
Thoth
Level 148
God Stats
3W - 4L
1,335 SR
Queue Stats
198W - 209L
1,515 Elo+
Solo
Khepri
Khepri
TheKoctopus
Khepri
Level 125
God Stats
4W - 6L
1,414 SR
Queue Stats
175W - 174L
1,474 Elo+
Solo
Zeus
Zeus
Vitalus
Zeus
Level 67
God Stats
1W - 0L
1,805 SR
Queue Stats
98W - 94L
1,450 Elo+
Solo
Artemis
Artemis
XXdreXauXX
Artemis
Level 139
God Stats
9W - 6L
1,630 SR
Queue Stats
481W - 489L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LuxxElliptica
Cernunnos
17
3 / 7 / 6
9,964
623
18,875
19,907
11,089
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odin
18
3 / 5 / 8
10,122
633
8,645
22,759
31,268
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Serphine1
Nemesis
18
3 / 5 / 5
10,218
639
9,276
20,781
25,769
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
Wyrinn
Sol
17
2 / 4 / 6
9,965
623
11,297
12,619
6,293
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
zubandit
Mercury
16
2 / 7 / 2
9,571
598
4,456
16,450
8,165
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
4 / 5 / 15
10,954
685
13,834
15,776
9,935
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
11 / 1 / 12
12,390
774
17,839
8,770
5,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
18
1 / 2 / 24
11,704
732
5,069
18,280
25,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Zeus
Vitalus
Zeus
19
6 / 4 / 20
11,738
734
20,573
10,738
6,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
XXdreXauXX
Artemis
20
6 / 1 / 18
12,035
752
25,780
13,059
9,368
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
117
13
Kills
28
28
Deaths
13
27
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
5
15
2.3
L
Cernunnos
LuxxElliptica
Cernunnos
3
7
6
0.86
W
11
1
12
17
L
Odin
3
5
8
1.4
L
Nemesis
Serphine1
Nemesis
3
5
5
1.1
W
Khepri
1
2
24
6.5
W
Zeus
Vitalus
Zeus
6
4
20
4
L
Sol
Wyrinn
Sol
2
4
6
1.25
W
Artemis
XXdreXauXX
Artemis
6
1
18
15
L
Mercury
zubandit
Mercury
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,549
Damage
83,095
92,516
Taken
66,623
82,584
Mitigated
56,945
24,623
Healing
16,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
13,834
3,352
1,936
1,943
15,776
9,935
522
2,586
13,190
0
28,306
L
Cernunnos
LuxxElliptica
Cernunnos
18,875
6,523
812
2,044
19,907
11,089
1,131
9,189
10,718
0
37,861
W
17,839
723
1,917
1,029
8,770
5,218
2,968
1,854
6,916
34,303
0
L
Odin
8,645
696
2,655
3,974
22,759
31,268
201
10,178
12,581
0
22,837
L
Nemesis
Serphine1
Nemesis
9,276
2,463
2,798
3,806
20,781
25,769
304
10,498
10,283
0
18,384
W
Khepri
5,069
197
1,178
2,937
18,280
25,970
106
3,447
14,833
14,784
0
W
Zeus
Vitalus
Zeus
20,573
2,646
1,466
1,522
10,738
6,454
1,278
1,129
9,609
37,944
0
L
Sol
Wyrinn
Sol
11,297
1,089
1,613
2,196
12,619
6,293
390
6,314
6,305
31,122
0
W
Artemis
XXdreXauXX
Artemis
25,780
9,190
1,262
1,793
13,059
9,368
2,282
2,281
10,778
0
57,544
L
Mercury
zubandit
Mercury
4,456
1,199
2,059
2,666
16,450
8,165
388
7,302
9,148
0
10,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,840
Gold Earned
58,821
141
Minions Killed
169
0
Camps Cleared
0
1,371,996
Distance Traveled
1,406,645
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,954
685
23
1
0
270,342
4
L
Cernunnos
9,964
623
47
3
0
250,126
2
W
Thoth
12,390
774
30
2
0
317,388
0
L
Odin
10,122
633
26
2
0
260,083
0
L
Nemesis
10,218
639
10
1
0
287,718
4
W
Khepri
11,704
732
11
1
0
279,827
0
W
Zeus
11,738
734
30
2
0
254,962
0
L
Sol
9,965
623
47
3
0
282,571
0
W
Artemis
12,035
752
75
5
0
284,126
0
L
Mercury
9,571
598
11
1
0
291,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role