Player Matchup

Mulan
Mulan
Gold V
Hugoelproaso07-h
Mulan
Gold V
Level 67
God Stats
5W - 5L
1,722 SR
Queue Stats
36W - 38L
1,724 MMR
Party 1
Tyr
Tyr
Gold V
dragonfire200368
Tyr
Gold V
Level 121
God Stats
12W - 8L
1,553 SR
Queue Stats
28W - 28L
1,607 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
techos90
Baron Samedi
Silver III
Level 142
God Stats
6W - 6L
1,507 SR
Queue Stats
37W - 49L
1,396 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,594 SR
1,576 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 112
1,323 SR
1,525 MMR
Hou Yi
Hou Yi
Bronze V
Cyb3rCJ
Hou Yi
Bronze V
Level 85
God Stats
1W - 2L
1,490 SR
Queue Stats
2W - 3L
1,572 MMR
Solo
Hercules
Hercules
Gold III
Popel_Schnipser
Hercules
Gold III
Level 147
God Stats
0W - 5L
1,291 SR
Queue Stats
195W - 206L
1,519 MMR
Solo
Hera
Hera
Bronze III
Zylagg
Hera
Bronze III
Level 103
God Stats
0W - 1L
1,190 SR
Queue Stats
7W - 6L
1,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 8
12,269
722
11,478
24,941
23,016
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 2 / 7
13,044
767
22,188
19,556
22,644
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
techos90
Baron Samedi
17
4 / 2 / 12
11,927
702
15,586
11,403
5,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Ah Muzen CabBacchusAchillesSobekAtlas

VS

Bans
MedusaThothCharybdisScyllaChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cyb3rCJ
Hou Yi
16
8 / 10 / 3
11,986
705
14,834
19,948
12,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
14
1 / 4 / 9
10,035
590
8,626
24,502
31,526
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
Zylagg
Hera
16
2 / 4 / 9
11,499
676
17,273
13,650
6,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
32
18
Kills
11
11
Deaths
18
27
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Cyb3rCJ
Hou Yi
8
10
3
0.95
W
5
7
8
1.29
L
Hercules
1
4
9
1.38
L
Hera
Zylagg
Hera
2
4
9
1.63
W
9
2
7
6.25
W
Baron Samedi
techos90
Baron Samedi
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,252
Damage
40,733
55,900
Taken
58,100
51,447
Mitigated
50,199
21,022
Healing
7,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Cyb3rCJ
Hou Yi
14,834
5,564
0
694
19,948
12,242
421
3,778
16,170
0
40,610
W
11,478
472
0
6,175
24,941
23,016
331
8,351
16,590
0
39,470
L
Hercules
8,626
1,555
0
3,188
24,502
31,526
383
9,377
15,125
0
18,908
L
Hera
Zylagg
Hera
17,273
5,611
0
3,298
13,650
6,431
939
2,876
10,774
57,043
0
W
22,188
1,405
0
6,563
19,556
22,644
1,074
6,626
12,930
0
50,245
W
Baron Samedi
techos90
Baron Samedi
15,586
1,169
3,739
4,545
11,403
5,787
914
2,944
8,459
50,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,240
Gold Earned
33,520
169
Minions Killed
173
6
Camps Cleared
8
953,344
Distance Traveled
836,955
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,986
705
66
4
5
250,357
1
W
Mulan
12,269
722
55
3
4
299,505
3
L
Hercules
10,035
590
16
1
0
308,517
1
L
Hera
11,499
676
91
5
3
278,081
2
W
Tyr
13,044
767
47
3
1
349,756
1
W
Baron Samedi
11,927
702
67
4
1
304,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role