Player Matchup

Anhur
Anhur
JohnRambo282103
Anhur
Level 128
God Stats
3W - 3L
1,538 SR
Queue Stats
80W - 80L
1,369 Elo+
Solo
Loki
Loki
Klippie_OG
Loki
Level 39
God Stats
3W - 5L
1,383 SR
Queue Stats
83W - 102L
1,199 Elo+
Solo
Guan Yu
Guan Yu
Tonno_Fo_02
Guan Yu
Level 99
God Stats
3W - 6L
1,136 SR
Queue Stats
253W - 249L
1,465 Elo+
Solo
Nu Wa
Nu Wa
Xiaojun129
Nu Wa
Level 91
God Stats
4W - 1L
1,759 SR
Queue Stats
49W - 50L
1,437 Elo+
Solo
Xing Tian
Xing Tian
fredrik13253
Xing Tian
Level 46
God Stats
1W - 2L
1,261 SR
Queue Stats
47W - 53L
1,403 Elo+
Solo
Team Averages
Level 81
1,415 SR
1,375 Elo+

VS

Team Averages
Level 51
1,373 SR
1,335 Elo+
Bakasura
Bakasura
 
Bakasura
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
D30XS_
Jormungandr
Level 54
God Stats
39W - 29L
1,514 SR
Queue Stats
124W - 150L
1,344 Elo+
Party 2
Hera
Hera
Didnaian
Hera
Level 43
God Stats
3W - 4L
1,164 SR
Queue Stats
290W - 342L
1,310 Elo+
Party 2
Bacchus
Bacchus
diegohetshot
Bacchus
Level 27
God Stats
5W - 10L
1,221 SR
Queue Stats
10W - 45L
1,074 Elo+
Party 2
Ishtar
Ishtar
flamescorpion
Ishtar
Level 65
God Stats
7W - 16L
1,466 SR
Queue Stats
90W - 114L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 4
9,781
466
8,351
10,078
4,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

15
4 / 4 / 5
9,423
449
9,767
16,264
6,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
Tonno_Fo_02
Guan Yu
17
10 / 4 / 4
11,288
538
19,795
22,462
26,935
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
9
0 / 3 / 1
7,123
339
4,013
7,006
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
fredrik13253
Xing Tian
15
1 / 2 / 6
9,427
449
7,122
21,027
25,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
6 / 4 / 1
11,168
532
12,910
18,670
7,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
D30XS_
Jormungandr
16
4 / 6 / 4
10,510
500
15,785
16,017
10,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hera
18
3 / 3 / 4
11,487
547
11,168
12,040
4,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
diegohetshot
Bacchus
13
0 / 2 / 4
9,097
433
5,098
15,319
16,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 3 / 2
11,436
545
9,613
10,928
4,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
30
18
Kills
15
15
Deaths
18
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
4
1
1.63
W
Jormungandr
D30XS_
Jormungandr
4
6
4
1
W
Hera
3
3
4
1.67
L
3
2
4
2.5
L
4
4
5
1.63
L
Guan Yu
Tonno_Fo_02
Guan Yu
10
4
4
3
L
Nu Wa
0
3
1
0.17
W
Bacchus
diegohetshot
Bacchus
0
2
4
1
W
2
3
2
1
L
Xing Tian
fredrik13253
Xing Tian
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,048
Damage
54,574
76,837
Taken
72,974
65,914
Mitigated
43,745
15,928
Healing
11,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
12,910
8,725
0
4,219
18,670
7,411
1,836
1,468
17,202
0
95,669
W
Jormungandr
D30XS_
Jormungandr
15,785
4,733
0
1,437
16,017
10,682
892
441
15,576
68,743
0
W
Hera
11,168
3,920
0
1,250
12,040
4,710
994
4,161
7,879
85,521
0
L
8,351
3,084
0
1,933
10,078
4,163
0
2,994
6,905
0
65,952
L
9,767
3,187
0
4,989
16,264
6,833
0
6,270
9,553
0
51,757
L
Guan Yu
Tonno_Fo_02
Guan Yu
19,795
3,892
936
3,354
22,462
26,935
0
9,701
12,146
0
88,353
L
Nu Wa
4,013
1,009
0
1,713
7,006
2,380
0
3,379
3,616
31,256
0
W
Bacchus
diegohetshot
Bacchus
5,098
969
0
2,607
15,319
16,354
893
3,264
12,055
21,136
0
W
9,613
6,476
0
2,354
10,928
4,588
3,028
2,401
8,527
0
90,265
L
Xing Tian
fredrik13253
Xing Tian
7,122
1,302
0
3,003
21,027
25,603
0
9,707
11,100
40,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,042
Gold Earned
53,698
407
Minions Killed
556
0
Camps Cleared
0
1,785,546
Distance Traveled
1,967,719
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,168
532
128
6
0
469,401
1
W
Jormungandr
10,510
500
99
5
0
347,070
0
W
Hera
11,487
547
165
8
0
379,930
1
L
Anhur
9,781
466
119
6
0
367,187
4
L
Loki
9,423
449
69
3
0
422,960
1
L
Guan Yu
11,288
538
129
6
0
412,278
1
L
Nu Wa
7,123
339
46
2
0
175,506
0
W
Bacchus
9,097
433
20
1
0
402,551
1
W
Ishtar
11,436
545
144
7
0
368,767
2
L
Xing Tian
9,427
449
44
2
0
407,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role